Swing/AWT/SWT :: Buttons Not Displaying Till Mouseover Them?

Jan 19, 2012

I set out to make a Tic-tac-toe (Cross and Noughts) game to test my learning so far. While things have gone pretty well so far, I am absolutely stumped by my current issue. When I compile and run the code, the Grid of buttons that I generate do not appear. However, if I mouse over the window, they seem to then get refreshed/repainted. I cannot for the life of me figure out why this is happening. From Googling the issue, it seems this is either an issue with the layout manager or related to a thread conflict with the GUI? [URL] ....

I'm listing out the code for the game class and the button class.

import java.awt.event.*;
import javax.swing.*;
import java.awt.*;
import java.util.*;
public class CrossNoughtsGame {
private JFrame frame;
private JPanel mainPanel;
private ArrayList<CNButton> buttonList = new ArrayList<CNButton>();
private boolean isX = true;

[Code] ....

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Swing/AWT/SWT :: JButtons Disappearing On Click And Reappearing When Mouseover Occurs

Mar 30, 2015

I'm having issues with JButtons and painting methods, whenever I click a grid on the board, the buttons in the JPanel disappear. Here is the board class:

package GUI;
public class Board extends JPanel implements Observer {
/**
*
*/
// private static final long serialVersionUID = 1L;
private final int boardSizeX;
private final int boardSizeY;
private final int L = 20;

[Code] ....

I know the code is messy in places, this will be fixed later, just need some pointers on how to solve the JButton issue.

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I wrote java program to print fibonacci series till user wants it! But I'm getting this compilation error -

fibo.java:Incompatible types
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required:int
n=s.readline();

import java.awt.*;
import java.io.*;
import java.util.*;
class fibo {
public static void main(String args[])throws IOException {
int arr[]=new int[100];

[Code] ......

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May 22, 2014

So I have a Jframe that has a set of functions that act on a node. What I want to do is allow the user to expand the gui by creating new sets (copies) of these functions when they have more nodes.I thought of hiding extra sets and making it appear they are adding them by making them visible.

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Nov 27, 2014

I am new to swing and I wanted to know how to be able to make a second row of buttons. Right now I have a text pane at the top and at the bottom one row of buttons. But I need to add another row or two of buttons. I've only been coding in Java.

public class TextPane {
public static void main(String[] args) throws IOException
{
/////////////
//I/O FILES//
/////////////
//Create the input file
FileWriter inputFile = new FileWriter("userInputStory.txt");//story user creates with the <nouns>, <verbs>, etc
PrintWriter inputFileWriter = new PrintWriter(inputFile);

[Code] .....

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Swing/AWT/SWT :: Buttons Not Showing On JFrame

Aug 30, 2014

This is right from a book I'm reading but it doesn't work. The problem is to write an application that lets you determine the integer value returned by the InputEvent method getModifiers() when you click your left, right, or middle mouse button on a JFrame.

This is the code copied directly from the book. What is missing:

import java.awt.event.InputEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JFrame;
public class JLeftOrRight {

[Code] ......

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Jun 13, 2014

I am trying to build a binary game. I have six buttons. What I need to do is when I click on each button, the number needs to be changed from 0 to 1 and from 1 to 0 back again. However, I cannot do it wiht the below code. In addition, I would like to buttons on the GUI to be laid horizontally as well.

public class BinaryGame extends JFrame implements ActionListener
{
private JFrame binaryGameFrame;
private JLabel StartLabel;
private JPanel controlPanel;
private JFrame guiBinaryGameFrame;
private Object firstButton;
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[Code] ....

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Swing/AWT/SWT :: Add Radio Buttons To ButtonGroup Dynamically?

Dec 5, 2014

I am using a HashMap to store names (keys) and IDs (values). I have set it up so that the radio buttons are added to the JPanel dynamically. That is, each time a name/id is added, a new radio button is automatically generated and added to the panel. Here is a snippet of the code I have thus far:

private void employeeButtons() {
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(5,2,5,5));
empMap.put("Kyle", "1090");
empMap.put("Alex", "6490");
empMap.put("Mark", "9090");
empMap.put("Anne", "4390");

[code]...

The above code adds all of the radio buttons to the panel just fine. However, I need the buttons to be mutually exclusive. I would like to be able to not only add the buttons dynamically, but I need the buttons to be added to a ButtonGroup dynamically as well. That is, when I add a new hashmap entry the a new radio button is generated and added to the radiobutton group.

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Swing/AWT/SWT :: Option Buttons Goes Into SelectionValues Argument

Dec 12, 2014

public static void main(String[] args) {
String[] images = new String[5];
images[0] = "B.png";
images[1] = "M.png";
images[2] = "H.png";
images[3] = "D.png";
images[4] = "S.png";

[code]....

There is my code so far, on the line JOptionPane.showInputDialog(null, "Give us a word starting with "+text[i]+":", "tut", 2, image, ?, null);, eclipse gave me 2 extra arguments following the icon and I'm not sure what exactly goes into the 2nd to last, the "selectionValues" argument.

After checking the Java docs, it was apparent that the option buttons goes into the selectionValues argument, but is there a way to work past that if I would only like the default (OK, Cancel) buttons on my window? The school haven't taught us the method to create custom buttons and I doubt I would've been set something that was not taught.

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Change Cursor On Mouseover A Rectangle

Jan 13, 2014

I want that the cursor change when the mouse is over one of the rectangles. Rectangles are displayed but nothing happens when the mouse is over.

class Resizing extends JPanel {
java.awt.List myGuiList = new java.awt.List();
java.util.List<Rectangle> paths = new ArrayList<Rectangle>();
public Resizing() {
paths.add(new Rectangle(100, 100, 75, 50));
paths.add(new Rectangle(200, 100, 75, 50));

[Code] .....

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Change Cursor On Mouseover A Rectangle

Jan 13, 2014

I want that the cursor change when the mouse is over one of the rectangles. Rectangles are displayed but nothing happens when the mouse is over.

class Resizing extends JPanel {
java.awt.List myGuiList = new java.awt.List();
java.util.List<Rectangle> paths = new ArrayList<Rectangle>();
public Resizing() {
paths.add(new Rectangle(100, 100, 75, 50));
paths.add(new Rectangle(200, 100, 75, 50));

[Code] ......

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Jun 20, 2014

Am trying to add buttons dynamically in a new Jpanel on click of a button. i am getting new Jpanel but not able to see the buttons.

btnNewButton_1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if((!(playerFirst.getText().equalsIgnoreCase("") ||playerSecond.getText().equalsIgnoreCase(""))&&(!playerFirst.getText().equalsIgnoreCase(playerSecond.getText())) ) ){
//unoGameController.playGame(playerFirst.getText(), playerSecond.getText());
CardLayout cardLayout=(CardLayout)(frmUno.getContentPane().getLayout());

[Code]...

prepareHandsForGuiCode is

public UNODeckMain prepareHandsForGui(UNODeckMain unoDeckMain){
JButton[] btnArr =new JButton[50];
for(int i=0;i<50;i++){
btnArr[i]=new JButton("hi");
panel_player1.add(btnArr[i]);
}return unoDeckMain; }

Am i skipping something ?

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Mar 16, 2014

How do you make it so that you can select 2 buttons in a radio button group? for example: If I have 7 radio buttons, and I want to be able to select 2 of the 7 instead of 1.

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Jan 25, 2007

I need to change the value only when I press one of the arrows in a JSpinner component.How can I add a listener to the arrow buttons. I tried ChangeListener but it was not what I needed

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Dec 5, 2014

I'm having issues with providing focus to keyboard buttons when a JInternalFrame with keyboard buttons is called in my program. So for example when the program is started the attachment called signinscn.png is called.

This screen is a JDesktopPane which calls JPanel for its components.

From here a JInternalFrame containing the buttons ESC and F1 to F4 as seen in the attachment called signinscn.png is called.

I would like the buttons in my JInternalFrame to have focus such that when a user engages the equivalent keyboard button i.e. ESC or F1 to F4 WITHOUT clicking on the JInternalFrame the respective button's action listener kicks in. At the moment only after the user clicks on the JInternalFrame do the equivalent keyboard buttons respond.

Here's the constructor of my JInternalFrame and you can see how I handle the ESC keyboard button in the constructor of the JInternalFrame (but as I mentioned only after the user has engaged the JInternalFrame):

//!<
public AdminHomeJIFrame() {
super(null, false, // Resizable
false, // Closable
false, // Maximizable
false); // Iconifiable

BasicInternalFrameTitlePane titlePane =
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[Code] ....

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Jan 31, 2014

That's my third day working in Java using Swing and the IntelliJ Idea IDE.I'm trying to do something as simple as displaying a PNG in a window, and I'm doing this:

public class AboutRapide {
public JPanel mainPanel;
private void createUIComponents() {
mainPanel = new ImagePanel();

[cod]....

the problem is that, in the paintComponent method, the Image is never found when I run my app from the IDE, but it is when I run it from Finder in my Mac. Same application. I think it relates to how the application is launched so I guess what's a proper way to refer to a resource file with an image so it can be displayed no matter how the application is launched?Also if I generate a Jar for the application, as the resource gets into the Jar compressed file, it can't also be loaded.

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package pkgfinal;
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public class Final {
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[code].....

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Mar 23, 2014

I have an fps counter in my game loop:

public void run()
{
long currentTime,timeDiff;
prevTime = System.nanoTime();
accumulator = 0;
boolean TRUE = true;

[code]...

When I print the fps variable to the terminal window, it show a value of ~59.9998 - very close to the frameRate of 60. That is to be expected, and works well. The problem is that when I deliberately make the game go really slow, by spamming a bunch of enemies, the game looks slow, but the FPS is still apparently ~59.9998. I thought that maybe the paint() method was not calling when it was supposed to, but that might not be the case.

This FPS counter should be working, I can't see where I have gone wrong. Is there a problem with the code, or is there another problem that might cause the screen to be redrawn 10 times a second with an FPS of 60?

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Jul 5, 2014

I'm currently following this Java tutorial:[URL]

I'm at the Image part of this chapter and I wrote/copied these 2 classes:

[URL]

The error:

Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(Unknown Source)
at image.Board.<init>(Board.java:17)
at image.Image.<init>(Image.java:10)
at image.Image.main(Image.java:20)

I'm fairly certain the problem is the path in this piece of code:

ImageIcon ii = new ImageIcon(this.getClass().getResource("C:GebruikersKristofferworkspaceImagessrcimageNature.jpeg"));

I've done some research and found that I should place the image in the same folder as my .java files, which I did [URL] but the problem still persists.

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Mar 22, 2014

I have been reading some java guides here [URL] .... and was trying to put a bit of what I have learnt into practice but am having some difficulty. Basically, using netbeans IDE I have created a new jFrameform so that I can place swing components in design mode. What I want to create isnt overly complicated but I just cant seem to get it. In design I have simply added a panel and a button. When I press the button I want to display an image I have located at:

/resources/images/numbers/1.png.

This is my code so far (most of it has been automatically generated from me adding things via design mode:

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/

package test;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.io.*;
import javax.imageio.*;

[Code] ....

I assume I need something like below somewhere , do i need to create a draw method? if so how do I call it as it is expecting graphics2d as a parameter, what would I pass into it?

BufferedImage img = null;
try {
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} catch (IOException e) {
}

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my web browser isn't displaying any web page. When I create the method editorPane.setPage(), it takes forever (about 20 seconds) to show nothing. It'll load the web browser after the 20 seconds of waiting. Here is my code:

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/**
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[code]....

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I have written some error checking code

File name ErrorPage.jsp

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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[code]...

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Dec 22, 2014

I have started to create a calculator using Java SWING. I am new to this and don't know a huge amount. I don't know what to do now.

How do I add actions to the buttons? So when the button is pressed it will appear in the text area?

Where do I put these commands also? Within public void gui?

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
lic class Calc extends JFrame implements ActionListener {
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[code]....

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Here is the code:

public class Controller
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private View view;
 Controller(Model model, View view) {
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[code]....

It runs but nothing. My other questions is how can I make a box that will print the results.

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