Swing/AWT/SWT :: Calculating Time And Speed In Java GUI
Sep 27, 2014
So i'm using Netbeans and have created this template for the program i want to create. Basically what I want to do is enter a time and date in 24hr format including seconds and the date of start and end time and have the program calculate the time difference between Tool launch and tool Receive that takes into factor the Launch and Receive Dates for a total of hh:mm:ss duration. I don't know how to combine both those factors output one number in a total number of hours Duration. I'm also having problems linking the ODO (odometer) which the formula would basically be time/ODO (or distance in feet) = x.x ft/sec format.
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates and open the template in the editor.
*/
public class NewJFrame extends javax.swing.JFrame {
/**
* Creates new form NewJFrame
*/
public NewJFrame() {
initComponents();
What I am trying to do on jtable is when a user enters values of numbers in the table, by click of button, those numbers are calculated and display in another column. For example, 4 = 2 + 2 in a table.This means getting inputs from user and summing them up. My getRowCount() and getValueAt() methods don't seem to work for me recently.
I am trying to do the following java assignment and every thing seems to work fine except when I put a number<4 or >10 it prints both "Invalid grade!"
"You didn't enter any data!" what I wanted is to print only "Invalid grade!" I tried to fix it but I couldn't.
Create a program that asks for results of exams and calculates the mean average of the grades. Grades are floating point numbers between 4 and 10. Program asks for grades until a negative number is typed. If user gives a grade other than a number between 4 and 10, the text "Invalid grade!" will be printed on screen and program asks for another grade. Finally the program prints the number of inputted grades and their mean average on screen as shown in the example print. If no grades were inputted, the notice "You did not input any grades." is the only thing printed on screen.
A double type variable is to be used to store the value of the average.
Program is written to a class called Average.
Example output
Program calculates the average of inputted grades.
Finish with a negative integer.
Input a grade (4-10): 5 Input a grade (4-10): 6,5 Input a grade (4-10): 7,5 Input a grade (4-10): 7 Input a grade (4-10): 0 Invalid grade! Input a grade (4-10): -4 4 grades inputted. Average of the grades: 6.5
Java Code:
import java.util.Scanner; public class apples { public static void main(String[] args) int inputNumber=0; int sum; int count; double average;
how to use Java and for my coursework I have been asked to construct an application that will read in the exam mark and coursework mark and then print out to 1 decimal place the average of the coursework and exam mark. When I submit it to the coursework submission system it says it's incorrect.
The answer that it's asking for is the answer that my code produces (ex = 71 cw = 40 mark = 55.5) But for some reason it says this when I submit it:
-#### << Differences between expected (<) your answer (>) >> ------------ 1c1 < ex= 91 cw = 80 mark = 85.5 --- > ex = 71 cw = 40 mark = 55.5 -------------------------------------------------------------------------
Check the above output for why this attempt failed And when I change the ex to 91 and cw to 80 it asks for > ex = 71 cw = 40 mark = 55.5 again.
class Main { public static void main( String args[] ) { int ExamMark=71; int CourseworkMark=40; double cost = (double)(ExamMark + CourseworkMark) / 2; System.out.printf("ex = " + ExamMark + " cw = " + CourseworkMark + " mark = " + cost); System.out.println(); } }
I have to write a program that asks the user to enter "air", "water", or "steel", and the distance that a sound wave will travel in the medium. The program should then display the amount of time it will take. The amount of time it takes sound to travel in air can be calculated as follows;
Time = Distance/1,100
The amount of time it takes sound to travel in water can be calculated with the following formula:
Time=Distance/4,900
The amount of time it takes sound to travel in steel can be calculated with the following formula:
Time=Distance/16400
Here is my code:
import java.lang.String; /** This program displays numbers padded with leading zeros. */
public class SpeedofSound { public static void main(String[] args) { double D; // declares this as double D = keyboard.nextDouble(); const double A = 1100; // declares this as a constant
[Code] .....
The following is the error I'm getting:
----jGRASP exec: javac SpeedofSound.Java error: Class names, 'SpeedofSound.Java', are only accepted if annotation processing is explicitly requested 1 error ----jGRASP wedge2: exit code for process is 1. ----jGRASP: operation complete.
public class TextLab03st { public static void main(String args[]) { System.out.println("Text Lab 03"); System.out.println(); System.out.print("What is the posted speed limit? --> "); int speedLimit = Expo.enterString(); System.out.println(""); System.out.print("How fast was the car travelling in mph? --> "); int trueSpeed = Expo.enterString(); int ticketPrice;
[code]...
I tried everything and there's supposedly one error saying it reached the end of the file while parsing. I'm trying to make a speeding ticket program for my class.
Is there a way to measure current download speed of a file being downloaded? I've searched all over google and the only thing i get is average download speed. This is basically how it is being done, the result is average download speed.
Java Code:
OutputStream out = null; URLConnection conn; InputStream in = null; long startup = System.currentTimeMillis(); try { URL url = new URL(adress); out = new BufferedOutputStream(
I was making a pong game, part copied code off the internet, part my own code, part my friends code. It works well enough, but the ball starts at one speed, and stays the same. I would like to know how to make the ball slowly increase.
It is a java applet, which shouldn't casue any harm right?
My code:
Pong Applet
import java.applet.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Pong extends Applet implements MouseMotionListener, KeyListener {
if I move object A to one area of the screen I want object B to to move to object A's location but I also want object B to move at a fixed speed (movement variable). How do I go about doing this? Both the x and y coordinates of object B would need to know the coordinates of object A to calculate the distance between the two and to determine how much of which axis to increment/decrement (if that makes sense?) with the inclusion of the speed variable.In other words I'm just trying to create a homing object.
I wrote a code from our text book for Pong. Im trying to figure out how to fill the ball with color. Im also wondering how to speed the ball up once there is contact with the paddle. The initial speed is ok but once contact is made with the paddle, it slows down. Makes it too easy to play. Here is my code so far. As far as the game goes, it works and is good. Just wanted to add a couple customizations.
I am working on a project (assignment) and i want to be able to click on jlabel and the select border will show (as shown in the image attached) and i used it to resize the jlabel. I tried
@Override public void componentResized(ComponentEvent e) { super.componentResized(e); setPreferredSize(getSize()); } });`
yet is not working. I tried some other code that are not working.
I would like to be able to draw things onto the panel (via paintComponent), but I'd like it to draw 'on top' of what's already there. The default seems to be that it resets every time I call repaint.
I have created a gui which accepts username in the text field and once clicking on submit button it fetches user details and throws it on gui via JTable.
But when i click submit for the second time using different username the background process goes well and good the vector that i pass to jtable changes with new data but the values in gui still contain the old data.
I am working on an assignment that I can't seem to figure out the final part to. The program takes in course data such as the time the class starts and how long it lasts. The time is in military time (0000 - 2400)
I need the output time to be the time the class started, plus the length of the class, and displayed in military time.
I can't for the life of me figure out how to do this. I have gotten a program that works for this time and minutes, and displays the correct 1020. But when I change the information to say
Start time: 0700 Length = 90 minutes
I get:
Endtime = 90
90 is technically correct, the way the formula is setup, but I need it to display 0900 not 90.
Here is the code that I have. Be easy, I'm still learning, and this is just the file I created to get the formula to work. Also, the verbose in here is just for my own debugging to make sure values should be what I'm expecting them to be.
public class calc { public static void main(String[] args) { double hours, minutes, length; double temp; int time = 2400; hours = time / 100; System.out.println("Hours are: " + hours);
I work as a golf staff I would like to create application which would tell me the playing time and the time when players need to reach certain playing field/hole. my ideas is to make a program which would ask the user to input their starting time and than select the hole number, where the end result would be amount of actuall time.
I have been having hard time to figure out howe to properly structure the input conversion so it is recognized as a time (Exampke: 10:15). Do I need to use the calendar method in Java or ?
I just want to calculate search time for my algorithm . How to get system time in java other than System.nanotime() and System.currenttimemillis() as these methods does not returns consistent time for same input is their another option to get system time???
My program is working fine. When I executes it, it shows me this:
The clock is 54 minutes over 23 (+41 seconds.
and when i press ENTER, it shows me this:
23:54:41
But then it won't show me the update. I want to update the time, for example when I started the execution the time was 23:54:41 but it must show me something like 23:54:45, because I need the current time.
I have searched the whole internet about this but I don't know how to use the "Date.update ();".
Here is my code
package p2;
import java.util.Calendar; import java.util.Date; import javax.swing.JOptionPane; public class Time { public void myTime() { Calendar cal = Calendar.getInstance();
1) when you create a class and compile it and open and see the class using javap command .. that class file contains that it extends java.lang.object and a default constructor is created automatically..... But when you extends another class the java.lang.Object class is not appeared as extended why?
Code example:
1St Case ----- Java code:
public class temp(){ }
Javap Code: public class temp() extends java.lang.Object { public temp(){ } }
2nd case --- Java Code: public class temp() extends dummy{ }
javap Code:
public class temp() extends dummy{ public temp(){ } }
why for the above scenario it doesn't extends object class .. if it does implicitly then why it did not do in the first case instead why did the compiler extends Object class ?
I have two classes. time_runner is used for testing my code.
This is what I'm using to test my code:
class time_runner { public static void main(String str[]) throws IOException { Time time1 = new Time(14, 56); System.out.println("time1: " + time1); System.out.println("convert time1 to standard time: " + time1.convert()); System.out.println("time1: " + time1); System.out.print("increment time1 five times: "); time1.increment();
[code]....
The two constructors are "Time()", which is the default constructor that sets the time to 1200, and "Time(int h, int m)" Which says If h is between 1 and 23 inclusive, set the hour to h. Otherwise, set the hour to 0. If m is between 0 and 59 inclusive, set the minutes to m. Otherwise, set the minutes to 0. Those are my two constructors that I pretty much have down. The three methods however I'm having trouble with. The "String toString()" Returns the time as a String of length 4. The "String convert()" Returns the time as a String converted from military time to standard time. The "void increment()" Advances the time by one minute.
public class Time { private int hour; private int minute; public Time(int h, int m) { if(h > 1 && h < 23) hour = h;