Swing/AWT/SWT :: CardLayout Switching Panels On Click Of Button

Jun 19, 2014

I am trying to switch panel on click of a button but nothing is happening.

package game.uno.swings;
import java.awt.EventQueue;
import javax.swing.JFrame;
import java.awt.CardLayout;
import javax.swing.JPanel;

[Code] ....

I read the oracle doc example, i understand the concept but still nothing is happening on show,first ,next method of CardLayout in ActionPerformed. Code is highlighted where I am facing problem.

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Swing/AWT/SWT :: Panels Switching On A Single Frame Using Netbeans Builder

Feb 3, 2014

I am writing a ComputerBaseTest application with Netbeans. I have each question on a panel and I want the questions(panels) to be switched, viewing the previous and the next question on a single frame, but I do not know how.

I only understand frame switching if each questn is to be on a frame but each score on each question (frame) do not sum up to give the overall score at the end of the test. Using multi-frame shows a sign of bad programming.

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Cardlayout Format - Change Main Menu Screen Into Game Screen On Button Click

Mar 16, 2015

I'm making a game of checkers for my A2 Computing coursework which is due in within a week. I have completely finished the game, and only thing I have left to do is connect the two JPanels together via a CardLayout that I have made. However I am unsure how to do so

Here is the code from my CardLayout:

import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JButton;

[Code] ....

I have kept the code I am displaying to a minimal, hence I have removed all the action listeners for my buttons, anyway the problem I have is that, I would like it so that when the user clicks on the 'Multiplayer' button which is the array button ourButtons[1], it will then transition into my main game screen so that the user can then play a game of checkers.

Here is the main important GUI from my CheckerBoard class:

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
  public class CheckerBoard extends JPanel implements ActionListener, MouseListener {
// Main routine that opens an Applet that shows a CheckerBoard
public static void main(String[] args) {
new CLayout();
 
[Code] ....

Once again kept to a minimal.

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Swing/AWT/SWT :: Action Listener Does Not Work With Button Click

Feb 22, 2015

I have buttons created on a frame and then I register the listener from a controller in a controller-view relationship.

When I click the button on the face, the action never executes for some reason. I thought maybe there was a problem registering the listener but I can call the buttons doclick() method and it executes as it should. Perhaps I'm overlooking something really obvious here but I can't see it.

btnEight = new JButton( "8" );
// btnEight.addActionListener( controller );
btnEight.setBounds( 212, 90, 41, 23 );
frame.getContentPane().add( btnEight );

and then I add the listener

public void setController( ActionListener theController ) {
Component[] components = frame.getContentPane().getComponents();
for ( Component component : components ) {
if ( component instanceof JButton ) {
JButton button = ( JButton ) component;
button.addActionListener( theController );
}
}

again, when i click the button nothing happens. but if i add the following code

btnEight.doclick()

the actionPerformed invokes in theController as I intended.

You can see the entire project on GitHub so you can see the full context. The controller class contains the listener and the view class contains the buttons.

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Oct 21, 2014

I've recently decided to learn Java on my own using internet material such as forums, blogs and you tube. Ive never programed before but through some research I concluded that Java is going to be on the mid spectrum of difficulty as far as verbiage goes. I ma in no way implying that Java is easy but instead closer to spoken English that c++ if my research is correct. So here is my attempt at a basic program where I click a button and it will make an image appear. Not sure where Im falling short

package clicktoimage;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Clicktoimage extends JFrame {
private JLabel label;
private ImageIcon image;

[Code]...

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Mar 17, 2015

So this is my package structure:

Projectsrccom.mypackageMyClass.java
resourcesicon.pngmyexe.exe
Right now I have to run the exe like this : - It has hardcoded the path of the exe :command = "cmd /c start /b cmd.exe /K "cd " + outputFolderPath
+ " && C:myfoldermyexe.exe " + "param1=value1 param2=value2 " ;

Process p = Runtime.getRuntime().exec(command); This works fine. But, When I package it as a jar I want to give a relative path to my resources folder. How can I make this happen?

I tried:File f = new File("resources/myexe.exe");
String path = f.getAbsolutePath();
but this "path" did not work.

Another way would be to extract the exe to a local path on the server, but there is a possibility that I could face permission issues.

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Swing/AWT/SWT :: Add Buttons Dynamically In A New Jpanel On Click Of A Button

Jun 20, 2014

Am trying to add buttons dynamically in a new Jpanel on click of a button. i am getting new Jpanel but not able to see the buttons.

btnNewButton_1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if((!(playerFirst.getText().equalsIgnoreCase("") ||playerSecond.getText().equalsIgnoreCase(""))&&(!playerFirst.getText().equalsIgnoreCase(playerSecond.getText())) ) ){
//unoGameController.playGame(playerFirst.getText(), playerSecond.getText());
CardLayout cardLayout=(CardLayout)(frmUno.getContentPane().getLayout());

[Code]...

prepareHandsForGuiCode is

public UNODeckMain prepareHandsForGui(UNODeckMain unoDeckMain){
JButton[] btnArr =new JButton[50];
for(int i=0;i<50;i++){
btnArr[i]=new JButton("hi");
panel_player1.add(btnArr[i]);
}return unoDeckMain; }

Am i skipping something ?

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Swing/AWT/SWT :: Changing Panel In Jframe On Click Of A Button

Jun 22, 2014

I want to switch panel on click of a button and code for switching panels is written in update method (Which gets called from notify observer of another class as part of Observer pattern.

unoGameController.playGame(playerFirst.getText(), playerSecond.getText());

playGame in Panel 1 of class 1 calls another class (class 2)and data comes in update method of class 1(Observer interface).

Now for switching panels code is in gameControllerDataProcessing . I am not able to switch the panels when this functionality runs.

However if i dont call the unoGameController.playGame(playerFirst.getText(), playerSecond.getText() and directly call the update method or directly write the switching panel code . then it works fine.

btnNewButton_1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if((!(playerFirst.getText().equalsIgnoreCase("") ||playerSecond.getText().equalsIgnoreCase(""))&&(!playerFirst.getText().equalsIgnoreCase(playerSecond.getText())) ) ){
unoGameController.playGame(playerFirst.getText(), playerSecond.getText());

[Code] .....

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I'm trying to do a method which will draw a triangle and then the method will be called when we click on a specific button. How I must proceed.

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The gist of it is to create a very basic memory game. There are 12 buttons, each associated with an icon. Every button that you click will display the icon and will stay there until clicked again. I got the bulk of it taken care of, but my issue lies with switching the icons back and forth. I can get them to display one at a time, but when I click on a new button, all the icons except the button I just clicked don't display. Essentially, only one shows up at a time.

import java.awt.BorderLayout;
import java.awt.EventQueue;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.SwingConstants;

[code]....

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Apr 1, 2014

When i click on the button from bottom panel, top panel need to be redrawn. But redrawing is not happening. It happens only when resizing the applet.

public class Graphics_Chart(){
public init(){
JScrollPane topPane = new JScrollPane(new ImagePanel2());
topPane.setHorizontalScrollBarPolicy(JScrollPane.HORIZONTAL_SCROLLBAR_NEVER);
topPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_NEVER);

[code]...

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I am developing a game where a player has to find a path in a maze. Right now the player can only click the buttons on the maze. I need an option to use the arrow keys.

I have picked up pieces from my code to illustrate my problem. Below is the code. If I call "AnyClass" in the "AppletClass" it works but when I call "MiddleClass" in the "AppletClass" and MiddleClass" calls "AnyClass" it does not work. In my project at www.hiredforoneday.com I call 4 panels in CardLayout before I call "AnyClass" which is the "Maze"

package keymapingincardlayout;
import java.applet.Applet;
import java.awt.BorderLayout;
import java.lang.reflect.InvocationTargetException;
import java.util.logging.Level;
import java.util.logging.Logger;

[Code] .....

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I cannot get my panels to appear in my GUI when I run my program. There is probably a really simple fix for this but it is taking me hours. This program is a working progress and I have just included two classes out of five. That should be adequate to diag my problem.

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class OrderCalc extends JFrame
{
private final int WINDOW_WIDTH = 200;
private final int WINDOW_HEIGHT = 200;

[Code]...

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I wrote the following code to get a frame,button in south and a red color circle,which i got.In the "actionPerformed" method i wrote "setContentPane(mp2)" thinking it would put another panel on the frame with a blue circle but when i pushed the button,the button got stuck and the circled did not change.

import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class Fra implements ActionListener
{
MyPanel2 mp2;
JFrame frame;
JButton button;
public static void main(String[] args)

[Code] .....

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May 23, 2014

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This is just a sample project to test out the MigLayout API

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import java.awt.*;
import javax.swing.*;
public class TwoPanels
{
public static void main(String[] args)
{
JFrame frame = new JFrame ("Embedded Images");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
ImageIcon iconOne = new ImageIcon ("glove.jpg");
ImageIcon iconTwo = new ImageIcon ("cleats.jpg");
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[code]...

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package upload1;
import upload1.IndexFiles;
import java .awt.*;
import java.awt.event.*;

[code]....

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import javax.swing.*;
import java.awt.BorderLayout;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.sql.Connection;
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[Code] ....

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