Swing/AWT/SWT :: FPS Counter Only Displaying Ideal FPS

Mar 23, 2014

I have an fps counter in my game loop:

public void run()
{
long currentTime,timeDiff;
prevTime = System.nanoTime();
accumulator = 0;
boolean TRUE = true;

[code]...

When I print the fps variable to the terminal window, it show a value of ~59.9998 - very close to the frameRate of 60. That is to be expected, and works well. The problem is that when I deliberately make the game go really slow, by spamming a bunch of enemies, the game looks slow, but the FPS is still apparently ~59.9998. I thought that maybe the paint() method was not calling when it was supposed to, but that might not be the case.

This FPS counter should be working, I can't see where I have gone wrong. Is there a problem with the code, or is there another problem that might cause the screen to be redrawn 10 times a second with an FPS of 60?

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Displaying GIFs In Swing

Feb 12, 2014

How is it possible to put a gif in swing that automatically changes the frame rate by itself? g.drawImage("file.gif") won't work.

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Swing/AWT/SWT :: Displaying PNG In A Window

Jan 31, 2014

That's my third day working in Java using Swing and the IntelliJ Idea IDE.I'm trying to do something as simple as displaying a PNG in a window, and I'm doing this:

public class AboutRapide {
public JPanel mainPanel;
private void createUIComponents() {
mainPanel = new ImagePanel();

[cod]....

the problem is that, in the paintComponent method, the Image is never found when I run my app from the IDE, but it is when I run it from Finder in my Mac. Same application. I think it relates to how the application is launched so I guess what's a proper way to refer to a resource file with an image so it can be displayed no matter how the application is launched?Also if I generate a Jar for the application, as the resource gets into the Jar compressed file, it can't also be loaded.

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May 8, 2014

how to display results in a PLAIN_MESSAGE. My program is converting hex to decimal and displaying the results. Here's the code:

package pkgfinal;
import javax.swing.JOptionPane;
import java.util.Scanner;
public class Final {
public static int Convert(String userInput, int base){
int running_sum = 0;

[code].....

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Swing/AWT/SWT :: Displaying Image Using ImageIcon?

Jul 5, 2014

I'm currently following this Java tutorial:[URL]

I'm at the Image part of this chapter and I wrote/copied these 2 classes:

[URL]

The error:

Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(Unknown Source)
at image.Board.<init>(Board.java:17)
at image.Image.<init>(Image.java:10)
at image.Image.main(Image.java:20)

I'm fairly certain the problem is the path in this piece of code:

ImageIcon ii = new ImageIcon(this.getClass().getResource("C:GebruikersKristofferworkspaceImagessrcimageNature.jpeg"));

I've done some research and found that I should place the image in the same folder as my .java files, which I did [URL] but the problem still persists.

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Mar 22, 2014

I have been reading some java guides here [URL] .... and was trying to put a bit of what I have learnt into practice but am having some difficulty. Basically, using netbeans IDE I have created a new jFrameform so that I can place swing components in design mode. What I want to create isnt overly complicated but I just cant seem to get it. In design I have simply added a panel and a button. When I press the button I want to display an image I have located at:

/resources/images/numbers/1.png.

This is my code so far (most of it has been automatically generated from me adding things via design mode:

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/

package test;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.io.*;
import javax.imageio.*;

[Code] ....

I assume I need something like below somewhere , do i need to create a draw method? if so how do I call it as it is expecting graphics2d as a parameter, what would I pass into it?

BufferedImage img = null;
try {
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} catch (IOException e) {
}

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Jul 28, 2014

my web browser isn't displaying any web page. When I create the method editorPane.setPage(), it takes forever (about 20 seconds) to show nothing. It'll load the web browser after the 20 seconds of waiting. Here is my code:

public class Browser extends JInternalFrame {

/**
*
*/
private static final long serialVersionUID = 4589041456161585394L;
public Browser() {
super("Browser", true, true);
this.setLayout(new BorderLayout());
this.setVisible(true);
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[code]....

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Jan 19, 2012

I set out to make a Tic-tac-toe (Cross and Noughts) game to test my learning so far. While things have gone pretty well so far, I am absolutely stumped by my current issue. When I compile and run the code, the Grid of buttons that I generate do not appear. However, if I mouse over the window, they seem to then get refreshed/repainted. I cannot for the life of me figure out why this is happening. From Googling the issue, it seems this is either an issue with the layout manager or related to a thread conflict with the GUI? [URL] ....

I'm listing out the code for the game class and the button class.

import java.awt.event.*;
import javax.swing.*;
import java.awt.*;
import java.util.*;
public class CrossNoughtsGame {
private JFrame frame;
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[Code] ....

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JSP :: Error Page Is Not Displaying Instead Error Status Code Is Displaying

Apr 5, 2014

I have written some error checking code

File name ErrorPage.jsp

<%@ page language="java" isErrorPage="true" contentType="text/html; charset=ISO-8859-1"
pageEncoding="ISO-8859-1"%>
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>Error</title>
</head>

[code]...

I have put error.jsp and badpage.jsp file in public access folder that is web content in eclipsewhen I am running the code I am status code of 500 and not the errorpage.jsp message .

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Jan 17, 2014

Ok, so I'm making a game with a space ship that flies around the universe and discovering new planets. It works fine so far, but I'm looking to make it perform better and be better compatible with lesser-processors.So, I'm trying to put in an FPS counter and an entirely new game loop so that my game can decide for me what FPS I should use.

I have two classes. Heres the big, main one: [Java] package cyentw.game.src; import java.awt.Color; import java.awt.Font; impor - Pastebin.com *I want to change the loop and put an FPS counter in around line 456, you can scroll past the rest if you'd like*And heres the init frame one, in case you'd like to see it for some reason.

Java Code:

package cyentw.game.src;
import javax.swing.JFrame;
public class Start extends JFrame{
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public static int WIDTH = 500;
public static int HEIGHT = 500;
public Start() {

[code]....

how to make my game loop as quickly (or a bit slower) as it can, and my FPS is static.

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o.setDisplay(String.format("%.2f", showTimeLeft) + " Minutes");

But Every so many seconds it skips like:

Time = 3.38
Time = 3.37
Time = 3.35
Time = 3.34

It skipped 3.56

How to do this right?

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I have a question related to the code below, that I do not understand. The aim is to count all files and subdirectories in an ArrayList full of files and subdirectories. So I have to count every file and every subdirectory.

The code concerning counting files is clear to me - every time d is of the type file I have to increment n by one. However I thought that I have to do the same thing in case d is a directory, so I would have written the same code for directories.

So what does "n += ((Directory) d).countAllFiles();" mean? In my understanding the method countAllFiles() is applied again on the object Directory ( as Directory is the class that contains this method), but how is n incremented by this? I thought n should be incremented by one as we did with files.

public int countAllFiles() {
int n = 0;
for(SystemFile d : content) {
if(d instanceof File) {
n++;

[Code] ....

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{
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[code]....

The problem is I cant think how to ask the use if he wants to calculate tax due for another taxpayer. If the user says yes, keep calculating, otherwise exit from the program. And how do I keep count of how many people got their tax calculated? Say for example,

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Mar 29, 2015

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Let's say I have a while loop

while(something) {
total++
}

then after I have a for loop that I want to start at total but would rather do that then make a new counter variable.

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Every time I compile it I get errors such as:

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What can I do?

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
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[code]....

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I am a student in an intro to computer science class working on my final project. This is essentially a game of connect 4, but only requiring 3-in-a-row for victory. We were given the base game and a sample file to work with to make an AI that beats our professor's ai in the base game. Here is the base game

package cs110.project3;
 import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;

[code].....

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Jan 21, 2015

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Mar 4, 2014

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import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Scanner;
public class WordCounter

[Code] .....

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import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.FileInputStream;

[code]....

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Jun 11, 2014

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Java Code:

import javax.swing.JOptionPane;
public class mainClass {
public static void main (String [] args) {
String userInput;
userInput = JOptionPane.showInputDialog("Enter a string.");

[Code] ....

My issue is that I would like the program to be able to function properly when spaces are entered into the string. As it is right now, I believe it is only processing the first string entered into the input box.

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Apr 1, 2014

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Feb 15, 2015

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/*-------------------------------------------------------------------------
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[Code].....

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Mar 7, 2015

While reading head first java i encountered a problem(Pg. 90 chapter 4 - mixed messages).

Suppose in a class(say A) outside main() a counter variable is declared and initialized to 0.

In main() declared the array of objects of the class A.

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}
}
};

what is the final value of counter ? will it be the same for all array objects.

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