Swing/AWT/SWT :: Graphical Front End For A Poker Game?

Oct 19, 2014

basically I'm a good way through developing a Poker game which I've been developing just for fun(!?) and also to improve my skills, which it has done substantially. The logic involved with some of the hand comparisons and the evaluations of the winner is pretty complex.

Nonetheless, once I've finished the threaded timer to control the regulation of rising blind levels, and the betting mechanics for the Computer players I'll be looking to start creating the front end and this is where I'm a little confused.

Obviously for what I want, neither swing or AWT would be sufficient, so I guess the gap in my knowledge is how to integrate my back end code with a web front end. Is this possible? - What options exist for integration? just pure CSS / JS, or would Angular.js be viable? I'm looking to utilise some ready made images as graphics with maybe some minor animation effects.

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Android Eclipse Home Game Poker

Sep 1, 2014

I'm trying to create a Texas hold'em Poker application. A rough idea of it would be similar to those poker games on the playstore e.g. Zynga Poker, however it will be a simplified version, more of a home-based application, for a small group of friends. This way, we can get to play poker on the go with each other, like a private table on the go. Anyway, right now how do I get started?

1) How should I even start this project? Do I start the GUI for the application first? Start designing the applications with photoshop? I figured I need a skeletal guide to start and follow.

2) How do I connect all the players together to a table? I know I could use my phone as a Server, where the rest could connect to mine. But I'm not sure what I should research on. Also, as I'm working towards a "Portable, On the go Application". So I would like to work this more based on 3G/4G networks.

3) Database, I would like something to keep a record on the buy-in, winnings & losings so we can keep track of it. However, if the server was my phone. When I turn off the server, would the database be gone? Maybe I might be able to save it on a notepad in a folder on my phone? I think this is possible.

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Poker Game Evaluator - Sort 5 Cards In Decreasing Order

Nov 27, 2014

I am trying to sort the 5 cards in decreasing order and this is exactly what my professor gave us but it has errors.

int pos;
int max;
for (pos = 0; pos < hand.length; pos++){
max = pos;
for (int i = pos + 1; i < hand.length; i++){
if (hand[max] < hand[i]){
max = i;
}
}
if (max != pos){
int temp = hand[pos];
hand[pos] = hand[max];
hand[max] = temp;
}
}
}

Line 6 has an error with the < operator.
Line 11&13 says cannot convert from card to Int.
This method is passing in Card[] hand

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Swing/AWT/SWT :: Create A Basic Graphical User Interface For Sequence Translation

Mar 3, 2015

I am trying to create a basic graphical user interface for sequence translation (including a JTextField for the description of a sequence and status of function button pressed e.g. “simple” translation and input and output TextFields). This involves a number of different class files. I cannot get my user interface to do what I want and I think I have problems with my "actionPerformed" method. How the code should be linked together?

public void actionPerformed(ActionEvent event) {
try {
// Get the description, content and result
String d = tool.getDescription();
String input = tool.getInputText();
Stringr = translation.getResult();

[code]....

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Implementing Back End Code To Front In GUI - Java Swing

Jun 8, 2014

I am messing around with a Swing application and am a bit stuck as to how to join the front and back ends.This is the code for the DataManager class which is responsible for loading and saving objects and interfacing with rest of the system. The data I need displayed comes from a .txt file in the applications directory. I need to show certain aspects of the data in the JComboBoxes in the GUI class.

Java Code:

package programdataapplication;
import java.io.*;
import java.util.*;
public class DataManager {

[code]....

how I can join back-end and GUI classes.

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How To Retrieve Information From Poker Sites

Apr 20, 2015

I am pretty new to java and where I should start. What I am trying to do, is to retrieve live information from poker sites as I play, typically my hand and the pot size. Is this possible? I know poker sites probably are very secure, but I can see those things (my hand, and the pot) anyway, I just want it to happen automatically. What I am trying to do, is to create a program that retrieves the information, and then calculate the odds of me winning.

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Poker Hand Reader In Java

Oct 29, 2014

ive been working on a poker game in java but seem to have got stuck in my 3 of a kind. What I was trying to do was create a loop that would increment a counter every time time is more than 1 instance of a card, but even if the counter increments and I draw a 3 of a kind it still returns false.

private boolean ThreeOfKind(ArrayList<Card> sortedCards) {
Card previousCard = null;
for (Card c : sortedCards){
int kindcount = 0;

[code]....

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Strings Representing Poker Hand - Splitting Up Array

Jun 9, 2014

The file has a 1000 strings that look like this.

6S 8D KS 2D TH TD 9H JD TS 3S
KH JS 4H 5D 9D TC TD QC JD TS
QS QD AC AD 4C 6S 2D AS 3H KC
4C 7C 3C TD QS 9C KC AS 8D AD
KC 7H QC 6D 8H 6S 5S AH 7S 8C
3S AD 9H JC 6D JD AS KH 6S JH
AD 3D TS KS 7H JH 2D JS QD AC
9C JD 7C 6D TC 6H 6C JC 3D 3S
QC KC 3S JC KD 2C 8D AH QS TS
AS KD 3D JD 8H 7C 8C 5C QD 6C

Each represents a poker hand. The issue is each line has player one and player two. I am trying to split them up so I can figure out who won.

package pokerHandCalculator;
import java.io.*;
import java.util.ArrayList;
public class PokerCalculator {
ArrayList<String>pokerHands = new ArrayList<String>();
void readFile()

[Code] ....

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Display GUI By Using Graphical Nodes?

Feb 8, 2014

I need to calculate id=hash(number) xor id.id is string and number is random number.

My problem is how to convert my string ex='hello' into equivalent integer,so that i can do xor.

I have client and server program. I need to display a gui by using graphical nodes.

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Graphical User Interface

Apr 26, 2015

I am making an app that would allow user to buy seat either by Price or Choice (Row and Column). I have Original code where it runs within JAVA IDE I am making same thing but rather in GUI now. I need putting my Buttons, textfield, and area in organize fashion.

I have not explain how these buttons will behave or act but right now putting them in order is priority then I will add action listeners to do the task we intend to do. A Wire Frame of the code looks like this :

Here is NON GUI Code:

import java.util.*;
public class HW06
{
static int[][] seats =new int[][] {
{10, 10, 10, 10, 10, 10, 10, 10, 10, 10},
{10, 10, 10, 10, 10, 10, 10, 10, 10, 10},
{10, 10, 10, 10, 10, 10, 10, 10, 10, 10},
{10, 10, 20, 20, 20, 20, 20, 20, 10, 10},
{10, 10, 20, 20, 20, 20, 20, 20, 10, 10},
{10, 10, 20, 20, 20, 20, 20, 20, 10, 10},
{20, 20, 30, 30, 40, 40, 30, 30, 20, 20},
{20, 30, 30, 40, 50, 50, 40, 30, 30, 20},
{30, 40, 50, 50, 50, 50, 50, 50, 40, 30}
};

static int rowSize, colSize;
static String strChoice;
static Boolean finished=false;
public static void main (String[] args)

[Code] .....

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Oct 26, 2014

I am trying to grab a graphical object from an arraylist, and reposition its coordinates on a Jframe when adding it. My program of course deals with strings, and once it sees specific words in my console, some method is called that adds, removes, or otherwises modifies certain objects on screen.

Here I want to say something like move(object[1],xpos,ypos) which will move a certain object from a specified point in the array, and move it to new x and y positions on the JFrame. I use a different class that extends a graphics program, so when I say add(something,x,y) it draws the object onscreen where I want it. These are some relevant, though incomplete, methods that should move an object already painted on screen:

Console class

Java Code:

public void doMoveCommand(String cmd, String arg, String xpos, String ypos) {
int x = Integer.parseInt(xpos);
int y = Integer.parseInt(ypos);
if (cmd.equals("posMake") && arg.equals("star")) {
box.moveStar(box.historyG.get(1), x, y); //historyG is an arraylist of GPolygons
freeCommand();

[Code] ....

When I say makepos(whatever) I am getting a arraylist out of bounds exception. How I might be able to accomplish moving objects already on screen?

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Would Switching References Change Their Graphical Position?

Jan 19, 2014

So I have an array of objects, each with their own position, I tried switch the references in the array of two objects, then repainted (immediately), but the two objects aren't switching positions on screen...does this even work?

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Oct 20, 2014

I am trying to clear all graphical objects of a certain type(all trees in particular). I have never had any issues doing so, and this method normally works well along with these variables:

Java Code:

public static ArrayList<GRect> historyT;
public static ArrayList<GOval> historyL;
public static GRect trunk;
public static GOval leave;
public void deleteTrees() {
//clears all tree trunks and leaves

[Code]...

That is this normally worked until I started added more trees to the screen after they had all been erased. What happens is that it won't clear all of them unless the max has been reached, that is 6. It will remove all trees up till the last one if the max has not been reached. In other words here is my screen before the clear all if the max has not been reached(* is a tree, _ is erased): ****

Here is it after: _ _ _ _ *

So my question is, is why aren't all the trees deleted? Why does it leave one left behind?

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Feb 22, 2015

I'm writing a graphical program with several Label objects. One of them is supposed to constantly change color. I tried to do it with while loop like this:

while (true) {label1.setColor(Color.blue); pause (80); label1.setColor(Color.red); pause (80);}

However, the rest of the code (after the loop) is never reached because the loop never ends. Is it possible to use infinite loop like this? And, is there any other way to handle permanent processes that are supposed to run as long as the program is running (like, in this case, blinking Label)?

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Sep 24, 2014

A data entry form is on the front end. This allows one to enter say emails, addresses, etc. It utilizes a jsp, jstl, servlets, and beans. The backend sql has say a size of 50 for email. If more than 50 char are entered on the form, w/o any intervention, a truncation error is thrown. A static class was set up to hold the input element names and max sizes. It seems to work well keeping all in check, names and sizes on form, names in servlets, size of sql.

servlet
req.setAttribute(elementname, elementobject)
jsp
maxlength="${date.maxLength}"
name="${date.inputName}" //setattribute objects

servlet
.getInputElement("date").getInputName() //static map...shared with above objects

Is there any other system of keeping everything in sync. I am building it all, but I was wondering how this is parsed out if there are separate sql, middle-tier, and front-end developer? It seems better just to have good documentation that would be shared between the different implementers.

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Jul 11, 2014

I am designing an application I want to know what are the best technology Like Java FX for front end design?

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Apr 1, 2014

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Feb 3, 2015

For the assignment, we are supposed to make a checkerboard with alternating colors, then put images on top of certain spaces to act like "pieces." I did the checkerboard, but whenever I go to try and put an image the checkerboard, it doesn't appear! I put the image in the same directory as my other code as well. I did some experimenting and discovered that the image is appearing, but behind the checkerboard.

Here is the code:

import java.awt.*;
import javax.swing.*;
public class CheckerBoard extends JApplet{
public void paint(Graphics g){
super.paint(g);
Image img1= getImage(getCodeBase(),"arrow1_nw.png");
g.drawImage(img1,500,500,this);

[code]....

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Jan 24, 2015

I'm using Dr.Java and doing a numbershifter lab. I have to create a random array of number from 1-10. Then move all of the 7s to the front of the array. The order of the other numbers is not important as long as all numbers follow the group of Lucky 7s. Files needed Numbershifter.java and numbershifterrunner.java. All data is random.I have done the following:

public class NumberShifter
{
public static int[]makeLucky7Array( int size)
{
int [] newRay = new int[size];
for( int i=0;i<newRay.length; i++)
{
newRay[i] = (int)Math.round(Math.random()*10+1);

[code]....

It's adding to many 7s in the front of the array.

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Feb 21, 2014

Code for implementing a simple computerised version of Battleships has been supplied. Examine the code ensuring that you understand it. The game is played against the computer.

A number of ships (default is 6) are place randomly on a 4 x 4 grid. A ship occupies one square only. The player then guesses the position of a ship. If he/she guesses correctly the ship is HIT and sinks. If the guess is incorrect the player loses a life. The default number of lives is 7. If the location has been guessed already, no lives are lost.

When the game starts, a 4 x 4 grid should be displayed.

The user should be allowed to enter/select a cell location. If the selected cell contains a ship, the ship will be destroyed. If not the player loses a life. The cell should display an appropriate picture, icon or message informing the user of its current state.

The number of lives and number of ships remaining should be displayed.

When the game ends an appropriate message should be shown informing the player whether he/she has won or lost. The positions of the ships should also be shown.

The purpose of this assignment is that students demonstrate an understanding of the Java Swing library and that he/she can navigate and use the API effectively.

Your finished GUI should be both user-friendly and aesthetically pleasing.

Ideally, the user should have the option to play another game, to quit or give up mid-game. You may also wish to include other options such as different levels of difficulty, etc.

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Sep 8, 2014

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I understand how to execute my backed tools using a runtime process and how to interact with them, and running a simple text as a command line Java app works as expected.  The issue occurs when I wrap the code in a JavaFX frount end UI try to update the UI elements in a reasonable manner.  If I simply use System.out.println() as in the command line version, I see the output from my task.  However, simply trying to put that same output into a TextArea using .appendText() doesn't update the TextArea until the background process completes.
 
I see all sorts of clippings relating to Task, CreateProcess, invokeLater, updateProgress, but none of them seem to solve their original posters' question (nor mine at this point).

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Apr 1, 2012

I have a doubt about how to design a web application which has their persistent objects in a service layer in a remote server, i mean a business application. So, once we have a web application as a client of this remote business application, how those persistent objects should be mapped in web front?

Should I either pack all jpa annotated classes into the web front application or there is another neat way to do this?
I was intending in copy all persistent classes present in the remote business application into the web app package, i know it's not the best way to get what i need.

What is a more appropriate design for a web application which must get some objects from a remote business application and persist some other objects there?

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Jan 19, 2014

I have a class that retrieves an image, and a class that is a game. I want to put my image onto the game to use it as the main figure. As of right now in eclipse, the game class runs, so the game works, but the image doesn't do anything. Need to put the image into the game? Here is my image class:

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.*;

[code]....

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Jun 13, 2014

I am trying to build a binary game. I have six buttons. What I need to do is when I click on each button, the number needs to be changed from 0 to 1 and from 1 to 0 back again. However, I cannot do it wiht the below code. In addition, I would like to buttons on the GUI to be laid horizontally as well.

public class BinaryGame extends JFrame implements ActionListener
{
private JFrame binaryGameFrame;
private JLabel StartLabel;
private JPanel controlPanel;
private JFrame guiBinaryGameFrame;
private Object firstButton;
private int numClicks=0;

[Code] ....

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Aug 29, 2014

I'm attempting to create a 2D spaceship game from scratch. My problem is that I feel like the way Im rotating images is awkward and just wrong. I believe what I'm doing in the following code is loading an image into a JPanel and rotating the image and moving the JPanel.

The code is unrefined and only partial, but it show how I am manipulating images.

import java.util.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.awt.geom.AffineTransform;
import javax.swing.*;
import java.lang.Math.*;
import java.io.*;
import javax.imageio.*;

[Code] .....

What seems so awkward is that I have to create a new JPanel for every image, I would think there is a better way but I don't know. I have tried to get one image on top of an other with the JPanels to no avail. That said I haven't put much time into trying to get that to work. I want to know if I should continue my attempt with JPanels or to pursue a different method.

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