Swing/AWT/SWT :: How To Refresh JFrame When Close JDialog
Jun 5, 2014I have JFrame and when I click a button which is in frame JDialog is opened. Now,how can I refresh JFrame when close JDoalog?
View RepliesI have JFrame and when I click a button which is in frame JDialog is opened. Now,how can I refresh JFrame when close JDoalog?
View Replieshow the entire application could be close when you click on X in a JDialog Box. I have tried
System.Exit (0)
but it only close the Dialog box
I have a practice exercise here wherein I will add a JOptionPane to a program. When the close button is clicked, the JOptionPane will appear asking the user to exit the program. If the user clicks "Yes," it'll, of course, close the entire program and not just the JOptionPane, but if the user clicks "No," it will return to the program. Please refer to my code below:
try
{
output = new DataOutputStream(new FileOutputStream("ProjSixExe4.dat"));
}
catch(IOException ex) {
this.dispatchEvent(new WindowEvent(this, WindowEvent.WINDOW_CLOSING))
}
final JOptionPane optionpane = new JOptionPane("Are you sure you want to quit
this program?", JOptionPane.QUESTION_MESSAGE, JOptionPane.YES_NO_OPTION);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
The exercise said it must be placed before the EXIT_ON_CLOSE portion.
Following is the code on the click of a button, id like to know how do i close the current jframe on which the jButton4 is currently placed. I know how to send it to the next Jframe i.e JobCard. But need to close the current one. I tried using this.setVisible(true); But it does not work.
private void jButton4ActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
this.setVisible(false);
JobCard jobCard = new JobCard();
jobCard.setVisible(true);
}
I didn't know about right method for correct close operation for JFrame component or kill the object. I found out few, which of them you are using usually???
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(false);
JFrame.DO_NOTHING_ON_CLOSE.
System.exit(0);
How to make a Jframe close without closing the whole operation, I started off using exit on close and changed it to hide on close and i also tried dispose on close for some reason it wont work. Here is what I have.
import java.awt.*;
import javax.swing.*;
public class GUILauncheralt{
public static void main(String[] args){
RetrieveWindow gui = new RetrieveWindow();
gui.setDefaultCloseOperation(JFrame.HIDE_ON_CLOSE);
gui.setSize(400, 200);
[Code] .....
I am making a simple battleship program, you have the menu and click Start to get the board with the bombs (4 buttons as of now) Each button has either a bomb or a defualtbutton. I created my button so it can't be unselected. The problem is I have the button in a Class.java and I want that to close in a period of time. What do you recommend using?
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package battleship;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.GridBagLayout;
[code]....
I can call the clas in my main jFrame but I want to close the class after a certain time.
I made UpdateInmateDisplayer a Singleton so that I could access it from the private class ButtonHandler. It works to display the first inmate's number on the screen but when I close out the window and click the Book Inmate button in CurInmatesDisplayer again, it only shows a blank window. I've tried adding the components again from the ButtonHandler in CurInmatesDisplayer but it doesn't work.
View Replies View RelatedIs it a good idea to use the factory design pattern for say if I needed to create four different JDialogs for the same parent frame?
factory design interface
package client;
public interface Dialog {
void getInstanceOf ();
void initComponents ();
}
One of the four JDialog class would look something like this without the comments.
package client;
import javax.swing.JDialog;
@SuppressWarnings("serial")
public class AddCustomerDialog extends JDialog implements Dialog{
public AddCustomerDialog () {
//Some stuff goes here to set the settings for JDialog instance
[code]....
Of course you would have your factory class
All the samples I found use JOptionPane to return a single value. I am looking to return two values from two Text fields.
View Replies View RelatedLets say the JDialog opens 5x5. The user is allowed to modify its size to be any size larger than 5x5 but is not allowed to make it smaller. Is there such a property or will this have to be regulated via code?
View Replies View RelatedThis code will not dismiss the MemoryDateDialog when it loses focus, while it is what it is intended to do.
btnMemoryReason.addActionListener(new ActionListener(){
@Override
public void actionPerformed(ActionEvent e) {
List<MemoryDates> lMemoryDates = db.getMemoryDates(custID);
final MemoryDateDialog mdd = new MemoryDateDialog(lMemoryDates);
[URL] .....
With the MigLayout for Swing, I'd like to see the JDialog looking like the standard windows Dialog,where to have the OK and cancel buttons at the lower right corner.
View Replies View RelatedI have added a windowListener to my JFrame but for some reason it is not being called when I click X to close the window. I need to send a message to a server to notify it that the client window is closed. Some code snippets below (some lines excluded for brevity):
public class ChatGUI extends javax.swing.JFrame {
....
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); // I have all the window constants here but has no effect other than closing the window without calling the listener...
addWindowListener(new java.awt.event.WindowAdapter() {
public void windowClosed(java.awt.event.WindowEvent evt) {
formWindowClosed(evt);
}
});
....
private void formWindowClosed(java.awt.event.WindowEvent evt) {
[code]....
This is resolved, needed to use...
addWindowListener(new java.awt.event.WindowAdapter() {
public void windowClosing(java.awt.event.WindowEvent evt) {
formWindowClosing(evt);
}
});
... instead.
I am making a java swing program. I have a main window that opens a JForm window when the user clicks a menu option. Then I have a button on the JForm that closes the window on click. However, I would also somehow like to make the JForm return values to the main window (according to the states of the selector components) when it is closed. How would I go about this? Currently my jForm is a seperate class called "NewGame", and inside the menu item mouse clicked method, I have the following code:
//open new game jform window
NewGame newGameWindow = new NewGame();
newGameWindow.setVisible(true);
newGameWindow.setLocationRelativeTo(null); //center window
Is there something I can add here to get the object's values upon the window's close? Or is there a way I can add that into the button clicked method on the actual jForm?
I use the right term, release resources because after clicking the close button, the DOS prompts becomes unresponsive. So I have to close the DOS prompt, then reopen it, then type in the path again for the Java folders. Can you check where did I go wrong with my code? Is my placement of the WindowListener and WindowAdapter incorrect? Please refer to my code below:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.io.*;
public class Proj6exe1 extends JFrame implements ActionListener
{
DataOutputStream dataLabas;
JTextField rainFallField;
JButton submit;
String strRainFall;
JPanel proj6Panel;
[code]...
I have other programs where the placement of the WindowListener and WindowAdapter are as exactly like this (within the class constructor block) where they close correctly and some that behave like this, that renders the DOS prompt unresponsive.
I have designed a form using JGoodies. In my From I have a Jtable.
FormLayout layout = new FormLayout(…) ;
CellConstraints cc = new CellConstraints() ;
PanelBuilder builder = new PanelBuilder(layout);
String[] columnNames = {"name","code"};
Object[][] data = null ;
[Code] ....
When the table's content changes, I have to refresh the screen to show the new table. How can I do this?
I want to add a button who refresh the tree the problem that i have not "DefaultTreeModel" in my class to do this ((DefaultTreeModel) jTree1.getModel()).reload(); and i try this jtree.updateUI(); but not work ....
View Replies View RelatedI am trying to plot a graph and graph should display when JButton is clicked. To create data set, I am taking some value through JTextField and then created a chart and plotted it. I've got a problems: the chart doesn't refresh/update when I change the text field value.
public class Test2 extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
private JPanel contentPane;
private ChartPanel chartPanel;
private JTextField textField_1;
double a;
[Code] ....
I would like to be able to draw things onto the panel (via paintComponent), but I'd like it to draw 'on top' of what's already there. The default seems to be that it resets every time I call repaint.
View Replies View RelatedI have a JPanel that's using a simple GridBagLayout.
JPanel panel = new JPanel();
GridBagLayout qPanelLayout = new GridBagLayout();
qPanelLayout.columnWidths = new int[] { 0 };
qPanelLayout.rowHeights = new int[] { 0 };
qPanelLayout.columnWeights = new double[] { Double.MIN_VALUE };
qPanelLayout.rowWeights = new double[] { 0.0 };
panel.setLayout(qPanelLayout);
componentCount = 0;
Based on user input I am adding sub-panels to the panel. These sub-panels may vary in height. They take up the full width of the Panel.
public void add(Component comp) {
GridBagConstraints gbc = new GridBagConstraints();
gbc.fill = GridBagConstraints.HORIZONTAL;
gbc.insets = new Insets(2,2,2,2);
gbc.gridx = 0;
gbc.gridy = componentCount++;
panel.add(comp, gbc_questionPane1);
}
The odd behaviour I'm seeing is that if the height of the new sub-panel I'm adding is less than the height of the largest sub-panel currently displayed then the main panel does not repaint. If its height is equal or greater then the Panel does repaint, and any sub-panels that were added but not visible before are now painted. What have I missed?
Is there a way to simply slap a rectangle into a JPanel (make it appear) with out creating an inner Class or helper Method, all within "Main"? And if not, why?
Making a JFrame is easy.
Adding a JPanel is a snap.
import java.awt.Color;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class TheJFrame {
public static void main(String[] args) {
// TODO Auto-generated method stub
[code]....
I have a Jframe and i want to add inside 4 different jpanel.This is easy.
what is difficult is how can i change them dynamically with 4 other new jpanels and 4 other new jpanels?
I have try with BorderLayout but not working.
It's a wizard like but not the same.
I have a jpanel with jbuttons jpanel with a jtable jpanel with textarea and jpanel with jlabels. All this have to change with other 4 jpanels, where to look?
All I need to do is show in just one JFrame the two combined JFrames. One JFrame namely leftPanel will appear to the left or west and the other namely rightPanel to the right or east using BorderLayout. I already did creating them first as JPanels or as internal classes and subsetted them in one JFrame but that didn't work because it looked messy. And now I've created them as two separate JFrames, compiled separately, and tried to subset them as one in the JFrame. I didn't add any functionality to this program because all I intend to do is to show those two JFrames together in one JFrame. Here's the code:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class dirtyIceCream extends JFrame {
leftPanel westPanel;
rightPanel eastPanel;
public dirtyIceCream()
[code].....
What am I missing or did I code anything wrong here? Or should I use NetBeans IDE for anything as complicated as this?
How to load an image to a swing application?? I want to load it to myframe(JFrame)..
View Replies View RelatedI am rather new to Swing, and I am building a game right now in which I need to display a pop-up window as a reminder for what commands exist within the game. I created a class extending JFrame for this and added all the information I need. However, for some reason, no matter how many different ways I try to set the size of this window (setSize(w, h), pack(), using a different layout, adding the compnents to a JPanel first and setting the preffered size of that, then adding the JPanel to the JFrame), it doesn't work. Instead of a window of my requested size, I get a tiny, maybe 100 x 100 pixel window that needs to be resized in order for its contents to be visible.
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.Toolkit;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
[code]....