Swing/AWT/SWT :: How To Update JPanel Rather Than Refresh It Every Time On Calling Repaint

Jan 4, 2015

I would like to be able to draw things onto the panel (via paintComponent), but I'd like it to draw 'on top' of what's already there. The default seems to be that it resets every time I call repaint.

View Replies


ADVERTISEMENT

Swing/AWT/SWT :: How To Update / Refresh JPanel On JButton Click

Apr 14, 2015

I am trying to plot a graph and graph should display when JButton is clicked. To create data set, I am taking some value through JTextField and then created a chart and plotted it. I've got a problems: the chart doesn't refresh/update when I change the text field value.

public class Test2 extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
private JPanel contentPane;
private ChartPanel chartPanel;
private JTextField textField_1;
double a;

[Code] ....

View Replies View Related

How To Update / Refresh JPanel On JButton Click

Apr 13, 2015

I am trying to plot a graph and graph should display when JButton is clicked. To create data set, I am taking some value through JTextField and then created a chart and plotted it. I've got a problems: the chart doesn't refresh when I change the text field value.URL....Here is my program:

public class Test2 extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
private JPanel contentPane;
private ChartPanel chartPanel;
private JTextField textField_1;
double a;

[code]....

View Replies View Related

How To Get JList To Update When Refresh Button Pressed

Mar 15, 2015

I am able to update the array holding the items but I don't know how to refresh the JList to include all the new items in the array.

Code for GUI:

import java.awt.ScrollPane;
import java.awt.event.ActionListener;
import javax.swing.*;
public class ListView extends JFrame{
HobbyList stuff = new HobbyList();

[Code] .....

View Replies View Related

How To Get JPanel To Refresh

Mar 18, 2015

I have tried to get my JPanel to refresh and show a new combo box, labels and fields but I can't get it working with revalidate or repaint.

package Part4; 
import javax.swing.*;
 import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
 public class AddressGUI extends JFrame implements ActionListener{
 Address address = new Address();

[code]...

View Replies View Related

JSF :: File Upload And Prevent Refresh Calling Page

Apr 1, 2014

I have a JSF page (called MainPage) with a commandButton: clicking on it, I open a modal panel with a <Rich:fileUpload> component, related to a listener in corresponding bean.

When I start to upload a file, page MainPage starts to refresh, but I would like to prevent this because it's not necessary.

I tried to "play" with <Rich:fileUpload> property values, but nothing seems to work and I don't know what to do anymore.

Here is file upload component

<rich:fileUpload fileUploadListener="#{pannelloUploadBean.uploadListener}"
id="#{cid}_input"
ajaxSingle="true"
immediateUpload="true"
listHeight="200px"
listWidth="458px">

[Code] .....

View Replies View Related

Swing/AWT/SWT :: Trigger A Repaint From Another Method?

Mar 5, 2014

I have two classes. One constructs my a rectangle using Graphics2D (the class is called Rectangles). The second takes a user input for the triangle, which I am passing back to the first class. I am trying to trigger a repaint of class one from the action listener I have on a button in the second class. how to trigger this event?

View Replies View Related

Swing/AWT/SWT :: Repaint Causes Stack Over Flow

Feb 26, 2014

I have the following code where I call panel repaint method from the action listener of the calc button but it causes stack over flow but when I modify it to call paint component method and removing the super term, the program executes. here is the code

import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Box;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.BoxLayout;

[Code] .....

View Replies View Related

Swing/AWT/SWT :: Drawing Various Shapes - Repaint Not Working

Jan 16, 2015

I'm trying to make a simple program that will feature some graphics. It will have a JCombobox that the user selects to draw various shapes. I can't get the repaint function to work however.

package selectingshapes;
import java.awt.Graphics;
import java.awt.Color;
import javax.swing.JPanel;
import java.awt.Graphics2D;

[Code] .....

View Replies View Related

Swing/AWT/SWT :: JTable - How To Repaint With Updated Data

Jun 5, 2014

Here's what I would like to happen:

Java/Swing dialog box appears on the user's screenIt allows the user to enter 2 values into labelled text fields (fname/sname)They select a "Click Me" push button which I hope will write the data into the table. But the table does not get refreshed.

If I minimise the dialog box and then open it again, the data still does not appear.

The code I originally built using eclipse/WindowBuilder. I've cut it back and tried to isolate the issue. But I still cannot figure it out.

I've added some diagnostic log messages to ensure that I am seeing the various events I think I need to see and have put code in the action callbacks etc.

import java.awt.EventQueue;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import java.awt.GridBagLayout;

[Code] .....

View Replies View Related

JPanel Is Not Displaying All The Time

Jul 2, 2014

Yes my JPanel is not displaying all the time like you would think it would. Before you beat me up yes I am a bit new I am just working on the GUI part of java over my summer break. Obviously it is not suppose to do that. Secondly, As you can see i am using the alphabet to create JButtons. Shouldnt there be an easier way to use a for( loop) . I tried before but I didn't want to get too side tracked.

Java Code:

import javax.swing.*;
import java.awt.*;
public class hello {
private JFrame alphaframe1;
private JFrame alphaframe2;

[Code] .....

View Replies View Related

Swing/AWT/SWT :: Repaint Method Is Automatically Erasing Old Circle?

Feb 19, 2014

This code is shown to eliminate "smearing":

public void paintComponent (Graphics g) {
g.setColor(Color.white);
g.fillRect(0,0,this.getWidth(), this.getHeight());
g.setColor(Color.green);
g.fillOval(x, y, 40, 40);
}

I had done all the previous code (in my own style) and found that the background rectangle was either being redrawn on its own, or there was something else removing the old circles from the screen. I then typed in the code from the previous page exactly as it was, to see if I had some change in syntax that would cause this, and it did the same thing.

Here's my code:

import javax.swing.*;
import java.awt.*;
public class SimpleAnimation {
int x, y;
private static final int HEIGHT = 600;
private static final int WIDTH = 600;

[Code] .....

Is this because I'm using JRE7? I can't find any documentation that indicates the repaint() method has changed since Java 5.

View Replies View Related

Resizing JPanel And JFrame At Same Time

Jan 7, 2015

I am trying to develop a GUI through hard coding. I encountered a challenge:

I created a Jframe and onto this I added a JPanel. I assigned thge flow layout manager of the frame to null(because i want to do the positioning of my components manually)

The program is running perfect except when i click the maximise button of the frame, the JPanel does not change its size.

With Netbeans IDE - i found that the propert is Horizontal Resizable propert. I have tried to look for the method but in vain.

I am trying to develop identical things from hard coding and in drag and drop environment. so with drag and drop its easy but in hard coding how do I work it out?

Here is the code :

public class JPanelDemo {
JFrame frame;
JPanel panel;
JPanelDemo(){
createFrame();

[Code] ....

View Replies View Related

Swing/AWT/SWT :: Call Repaint 200 Times In Loop And It Only Calls PaintComponent Once?

Dec 2, 2014

I have been baffled by the functioning of repaint() - and the SwingPaintDemo3 with the moving square seems mysterious - you call repaint(x,y,w,h) twice and the first time it clears the clip area and the 2nd time it paints the red box. The code in paintComponent tells it to paint the box both times, yet somehow it ignores the initial box and only paints the 2nd one.

I've been writing code to bounce some balls in a box to try and understand the behavior. I set up an array of ball objects, loop through them, move them adjusting for collisions with walls and each other, then repaint(). I call repaint x2 for each ball, just like in the example. In my paintComponenet code, if I try to just paint the current ball only one ball will move, even if I send a different ball object each time. The only way to get all the balls to show up is to put a loop in paintComponenet that goes through all 100 balls every time I call it. I was worried that to move 100 balls I was painting 100x100 times.

So I put some System.out.println commands in my ball move loop, inside my object ball draw commands, and inside the paint component.

private void calculateMoveBall(BoxBalls oneBall) {
System.out.printf("
Entering calculateMoveBall [%1$2d]
",

[Code].....

So even though I called repaint() 200 times (twice for each ball), repaint was actually only called once, drew all the balls at once, and then went back. And I just noticed it appears to have waited until I exited the calculateMoveBall loop to go into paintComponent! The spooky things is how does it know to do that? Does the Java machine 'see' that it is inside of a loop, and perhaps also sees the loop inside of paintComponent, and somehow correctly guesses that it doesn't have to do it 200 times, but can wait and do it once? If I attempt to do the same thing in code, take the loop out of paintComponent() and call repaint() with the current ball, expecting the machine to do exactly what I tell it, it refuses and does it's own thing, waiting to call paintComponent on the 100th ball, drawing only the last ball (so I guess the loop inside paintComponent is not in the logic).

So a call to repaint() is a request for a higher being to decide if it has the time or energy to repaint the clip. If not, it ignores the call, or stacks them up for later (maybe I should try a million and see if it has room for that!) - well so far up to 4000 it behaves the same. This is useful if you are happy with "this is how it works so use it that way". However I really don't like having some kind of hidden logic that I have to trust to work the right way. If I don't want it to wait until later I'm not sure what to do. And I don't trust the machine to do whatever whenever. How do you debug that???

Questions: Is there documentation to know what repaint() will do or how it decides when to call paintComponent? The Swing tutorial gives the example but not the why. "By now you know that the paintComponent method is where all of your painting code should be placed. It is true that this method will be invoked when it is time to paint" "An important point worth noting is that although we have invoked repaint twice in a row in the same event handler, Swing is smart enough to take that information and repaint those sections of the screen all in one single paint operation. In other words, Swing will not repaint the component twice in a row, even if that is what the code appears to be doing." (What the code appears to be doing - now we have to guess what it is doing)

Is there a way to force repaint() to call paintComponent on a clip rectangle (not just on the whole thing?) I would think invalidate() would force repainting of the whole componenet.

Perhaps this is when you draw to a bitmap in memory and paint the whole thing on the screen...

View Replies View Related

JavaFX 2.0 :: Update Observable List From Database At Certain Time Intervals Using Threads?

Dec 9, 2014

i have a table UI and want it to be to be in sync with tabledata in the database... How can i go about it?

View Replies View Related

Swing/AWT/SWT :: JGoodies JTable Refresh

Jul 11, 2014

I have designed a form using JGoodies. In my From I have a Jtable.

FormLayout layout = new FormLayout(…) ;
CellConstraints cc = new CellConstraints() ;
PanelBuilder builder = new PanelBuilder(layout);
String[] columnNames = {"name","code"};
Object[][] data = null ;

[Code] ....

When the table's content changes, I have to refresh the screen to show the new table. How can I do this?

View Replies View Related

Swing/AWT/SWT :: How To Refresh JFrame When Close JDialog

Jun 5, 2014

I have JFrame and when I click a button which is in frame JDialog is opened. Now,how can I refresh JFrame when close JDoalog?

View Replies View Related

Swing/AWT/SWT :: Adding Button To Refresh Tree

Apr 6, 2015

I want to add a button who refresh the tree the problem that i have not "DefaultTreeModel" in my class to do this ((DefaultTreeModel) jTree1.getModel()).reload(); and i try this jtree.updateUI(); but not work ....

View Replies View Related

Swing/AWT/SWT :: How To Update Image In Java GUI

Jul 10, 2014

I have a GUI with several buttons and I'm using NetBeans GUI Builder to do. At the click of one of these I would like for it to open another frame containing a picture. So I associate a listener (actionPerformed) the button and when clicked it opens actually post the new frame.

In the new frame I waxed a JLabel and then I associate the image of the label. I saw that to do that NetBeans generates this code:

label.setIcon(new javax.swing.ImageIcon(getClass().getResource("/img/tree.png")));

My problem is that the picture is overwritten several times during the execution of the program is not changed yet in the frame. That is, in the new frame is always displayed an old version of the image.

I have an image that is created every time I click on the button (it always has the same name and same path). Basically I have a generic tree on which I perform the operations (add, remove, etc..). When I click on the button I call a method that generates the image of the tree (using Graphviz). So I have one image that changes over the time...

How can I do so that the image is always up to date?

The Code:

package View;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
public class AlberoIpotesi extends javax.swing.JFrame {

[Code] ....

View Replies View Related

Hot To Get A Swing Timer To Update At Different Times

Apr 27, 2014

I'm working on a space invades game and I have a swing timer set up to update the score(number of aliens killed) and for the aliens to shoot. I'm trying to get the score to update at say 100 ms, but the aliens to shoot at 3200ms. I tried to use 2 timers one for the aliens, and one for the score,but the aliens would just use faster score timer.

import java.awt.Color;
import java.awt.Container;
import java.awt.event.ActionEvent;

[Code]......

View Replies View Related

Swing/AWT/SWT :: How To Update The Table On Screen

Mar 11, 2014

I'm writing my first bigger program (mysql connection and the first thing bigger than 300 lines ). What I'd like to do is to render data from MySQL using JTable - I managed to handle all the queries but I don't know how to update the table on screen. I've tried to use repaint() but nothing happened. I'm not posting whole code because you'll probably not interested, below are the most important things. I thought about using TableModel but how.

public class Main implements ActionListener{
JTable table;

public Main() {
JFrame frame = new JFrame("Frame");
frame.setLayout(new FlowLayout());
frame.add(table);

[code]...

View Replies View Related

Swing/AWT/SWT :: Remove Data From A Row And Update It

Sep 2, 2014

I have a client server application. The UI for the server contains a JTable and in each row, details of the connected client are shown. Say if I have 5 connections and the 3rd connection disconnects, I need the 4th and 5th connection details to be displayed in 3rd and 4th row respectively. Can this be done?

View Replies View Related

Swing/AWT/SWT :: Which Event Is Generated When Scrollbar Update

Jan 1, 2015

Which event is generated when a scrollbar is update?

View Replies View Related

Swing/AWT/SWT :: Panel Doesn't Refresh When New Component Added If Smaller Than Largest Visible Component

Jan 26, 2014

I have a JPanel that's using a simple GridBagLayout.

JPanel panel = new JPanel();
GridBagLayout qPanelLayout = new GridBagLayout();
qPanelLayout.columnWidths = new int[] { 0 };
qPanelLayout.rowHeights = new int[] { 0 };
qPanelLayout.columnWeights = new double[] { Double.MIN_VALUE };
qPanelLayout.rowWeights = new double[] { 0.0 };
panel.setLayout(qPanelLayout);
componentCount = 0;

Based on user input I am adding sub-panels to the panel. These sub-panels may vary in height. They take up the full width of the Panel.

public void add(Component comp) {
GridBagConstraints gbc = new GridBagConstraints();
gbc.fill = GridBagConstraints.HORIZONTAL;
gbc.insets = new Insets(2,2,2,2);
gbc.gridx = 0;
gbc.gridy = componentCount++;
panel.add(comp, gbc_questionPane1);
}

The odd behaviour I'm seeing is that if the height of the new sub-panel I'm adding is less than the height of the largest sub-panel currently displayed then the main panel does not repaint. If its height is equal or greater then the Panel does repaint, and any sub-panels that were added but not visible before are now painted. What have I missed?

View Replies View Related

Java Array Update Without Using ArrayList - Add Values And Update Size?

Feb 9, 2015

I am trying to create an array list without using the built in arrayList class that java has. I need to start the array being empty with a length of 5. I then add objects to the array. I want to check if the array is full and if not add a value to the next empty space. Once the array is full I then need to create a second array that starts empty and with the length of the first array + 1.

The contents of the first array are then copied into the new array without using the built in copy classes java has and then the new array ends up containing 5 elements and one null space the first time round. The first array is then overwritten with the new array containing the 5 elements and the null space. The process then starts again adding values until the array is full which will be 1 more value then recreating the second array empty and the length of the first array + 1. This is my attempt at creating this but I have run into multiple problems where I get only the last value I added and the rest of the values are null:

public class MyArrayList {
public Object arrayList[];
public MyArrayList(Object[] arrayList) {
this.arrayList = arrayList;

[code]...

View Replies View Related

Swing/AWT/SWT :: How To Update Character Count As User Is Counting

Mar 16, 2014

i need a password program that does the following:

- only shows the character count
- toggles between seeing the actual letters and character count in the text field with a button

i don't know how to update the character count as the user is counting.i read the oracle tutorial, and i have a vague idea that i'm supposed to use Document Listener but i'm quite clueless here.for the second part i'm thinking about using white space for the masking character and unmasking the field.

View Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved