I got a JFrame with its JDesktopPane, and opens a JInternalFrame at the beginning of the execution of the application. That's all fine.
And then, the first JInternalFrame opens another JInternalFrame in its maximum size, and that's when a simple JLabel that I got o the second internal it disapears. Why?
I am in the progress of updating my code and re-testing after switching from Java 6 to Java 7. When I open multiple JInternalFrames in my application under java 6 I am used to closing the top most internal frame and having the frame immediately under it become the next active frame. When I run the same code under Java 7 I see a different behaviour in as much as when I close the last frame I opened, the next one to become active is the first one.
To illustrate this another way, lets say I open 5 internal frames, 1,2,3,4 & 5
In java 6 when I close frame 5, frame 4 becomes the active frame.
In java 7 when I close frame 5, frame 1 becomes the active frame.
I'm having issues with providing focus to keyboard buttons when a JInternalFrame with keyboard buttons is called in my program. So for example when the program is started the attachment called signinscn.png is called.
This screen is a JDesktopPane which calls JPanel for its components.
From here a JInternalFrame containing the buttons ESC and F1 to F4 as seen in the attachment called signinscn.png is called.
I would like the buttons in my JInternalFrame to have focus such that when a user engages the equivalent keyboard button i.e. ESC or F1 to F4 WITHOUT clicking on the JInternalFrame the respective button's action listener kicks in. At the moment only after the user clicks on the JInternalFrame do the equivalent keyboard buttons respond.
Here's the constructor of my JInternalFrame and you can see how I handle the ESC keyboard button in the constructor of the JInternalFrame (but as I mentioned only after the user has engaged the JInternalFrame):
Is it possible to create a JInternalFrame class with additional public functions that can be called from the desktop? Here is some snippets of the code. This is the Internal Frame with the public functions added after the constructor.
public class Search_Ifr extends javax.swing.JInternalFrame { /** * Creates new form Search_Ifr */ public Search_Ifr() { initComponents();
[code].....
The line " ifrSearch.setTabPaneIndex("tabCust");" is throwing a compile error that the method is not found.
Just i want add a progress bar for listening MySwingWorker's setProgress updates. When buton clicked swingworker should executed and progress bar should come to screen. I read many articles about that but not understand correctly. Because i am beginner in JAVA.
Question1: Should i (create new class) or (implement to current gui or swingworker class) for progressbar?
Question2: Should i fired progress bar first and execute swingworker from progressbar class? or should i execute swingworker first and fired progress bar later and how?
One of the four JDialog class would look something like this without the comments.
package client; import javax.swing.JDialog; @SuppressWarnings("serial") public class AddCustomerDialog extends JDialog implements Dialog{ public AddCustomerDialog () { //Some stuff goes here to set the settings for JDialog instance
I would like to be able to change the locale in my Swing application at runtime and have all the text elements on the GUI update themselves with localized text from a ResourceBundle of the new locale.If there a simple way of achieving this without having to create an event model for all GUI pages?
I have created a jtable with two columns so I need add checkboxes dynamically in to the first column.Bıt I couldn find something like add.How can do this.This is what I have so far
public CheckBoxes(){ table=new JTable(new TableModels()); TableColumnModel columnModel = null; JCheckBox box; for (int i = 0; i <2; i++) {
I've almost finished building an Editor in Java, but i'm a bit stuck on creating a JCheckBox that saves your credentials (as in password only) . I would like it to be on a JPanel under the password input box and above the Login and Register buttons.
Code: Login.java (Main class for this problem)
[URL] ....
The main thing here is using GridLayout, which is what im currently working with but can't seem to get it under the password input box.. check: [URL] ....
how to open a GUI on top of another GUI? I have built a GUI and have a button that when pressed I want to open a new GUI which is another java application within the project, it seems pretty straight forward and I just need to insert 'new [name of application]()'
Button btnEdit = new Button(shell, SWT.NONE); btnEdit.addSelectionListener(new SelectionAdapter() { @Override public void widgetSelected(SelectionEvent e) { new edit(); } }); btnEdit.setBounds(76, 10, 75, 25); btnEdit.setText("Edit");
I find myself asking these two questions because I see them as relating. First question is; I always write
Java Code: f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); mh_sh_highlight_all('java'); (where f is a JFrame object)
to set the close for the JFrame. What I don't get about this is what is going on in the parenthesis. I looked in the Java Documentation, and it says an int goes inside. In that case, I don't really get what the word JFrame is doing there. Overall, please explain what is inside the parenthesis of that line and why it has to be there.The second question is a generic question. I notice a lot of times an object will be created, and as its parameter, you will have to instantiate an object. an example would be
Java Code: Class f = new Class(new Object) mh_sh_highlight_all('java');
What does it mean when an object gets created inside of a new object? Why is putting Java Code: new Object mh_sh_highlight_all('java'); ever necessary when concerning the two parenthesis?
I am trying to add a JMenuBar to this program with just one dropdown to select one option but I am getting an error with the setJMenuBar(menuBar); line as it does not extend JFram. How I would add a menu to this program another way.
public class Calculator extends JPanel implements ActionListener{ private static final long serialVersionUID = 1L; JMenuBar menuBar = new JMenuBar(); JMenu noteMenu = new JMenu("Note"); JMenuItem newNote = new JMenuItem("New Note"); public static final int WIDTH = 350; public static final int HEIGHT = 560;
According to what I read, "when programming in Swing, your GUI creation code should be placed on the Event Dispatch Thread (EDT). This will prevent potential race conditions that could lead to deadlock." (See below for code.)
Why is this? How could making a GUI lead to deadlock?
public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { createAndShowGUI(); } }); }
I'm developing a Swing Project and I have a textarea in which the item names will be entered separating with commas. The code has to check every element and fetch the price of it and calculate the total amount and display it in the text field. But Somehow it does not enter the while Loop? Why?
Here is the code
String str = accessories.getText(); accessories.setText(str.toUpperCase()); String[] str_arr = accessories.getText().split(","); float t1 = 0; float t2 = 0; for (int i = 0; i < str_arr.length; i++) { System.out.println(str_arr[i]); System.out.println("
According to what I read, “when programming in Swing, your GUI creation code should be placed on the Event Dispatch Thread (EDT). This will prevent potential race conditions that could lead to deadlock.” (See below for code.)
Why is this? How could making a GUI lead to deadlock?
public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { createAndShowGUI(); } }); }
So I have a Jframe that has a set of functions that act on a node. What I want to do is allow the user to expand the gui by creating new sets (copies) of these functions when they have more nodes.I thought of hiding extra sets and making it appear they are adding them by making them visible.
I am trying to implement user input in my dice rolling program but I do not understand where I need to add the actionListener. What I want the program to do is allow the user to click on each roll button and have the output be between 1 and 6. I figured I can put it in the "main" class due to the size of the program but I would like to know the best way to go about adding the actionListener into a sub-class for practice purposes.Here is my code thus far:
package com.jprogs; import java.awt.*; import javax.swing.*; public class DiceGenerator extends JFrame { DiceRollEvent dice = new DiceRollEvent(); // create the roll buttons JButton roll_1 = new JButton("Roll #1"); JButton roll_2 = new JButton("Roll #2"); JButton roll_3 = new JButton("Roll #3"); JButton roll_4 = new JButton("Roll #4"); JButton roll_5 = new JButton("Roll #5"); // create output field for each roll
I have been trying to learn how to use the TabbedPane GUI. I can get the tabs to show up, but the buttons I have placed in each tab do not show up. Why this is not working. I assume that, for some reason, the buttons are not linking with their respective panels, or the panels are not linking to the respective tabs.
I wrote a program that asks the user to enter some information, does some calculations and tells them what they need to order. I know there is a way I just do not know how to do it. I would like the output from the program which is presented in text fields to be printed onto a form I made in excel when a button is pressed.
I'm trying to get a progress bar to work on my GUI.
This is what I have so far, the parameters are taken from another class that takes in an image in packets from a Raspberry Pi and stores them to a file on PC.
public void ImageInfoReceivedHandler(int sizeOfFile) { progressBar.setMinimum(0); progressBar.setMaximum(sizeOfFile); progressBar.setIndeterminate(false);
[Code] .....
The println are printing out the correct values and they are being implemented in the methods, but nothing is happening in the GUI.
I have a thread setup in the GUI when a button is pressed
getImageButton.setText("Timer Started"); transmit = new transferImage(port); lblImgProcess.setText("Getting Image, Please Wait"); transferThread = new Thread(transmit); transferThread.start();
So the thread starts and image is then transmitted, does the progress bar need to be in that event handler?