Swing/AWT/SWT :: Limit Items Per Row For JScrollPane?
Mar 3, 2014
When I add to a JScrollPane (I'm adding to a JPanel then putting that in the scroll pane) it displays as many items in one row as possible. How can I make it so that it only displays one per row?
I am trying to create a JScrollPane with buttons in it, but I noticed that when I try to scroll, the items all move into ONE row at the top of the JScrollPane. How do I have them vertical? Is there something wrong with the way I am setting up the JScrollPane?
I have a JScrollPane with a JTextArea. The JTextArea is loaded with 10 lines of data. I have two JCheckBox's. The first check box sets the scroll to 10. sp.getVerticalScrollBar().setValue(10); The second check box reloads (ta.setText(text)) the text and then sets the scroll to 10. Why does the second one not work? I have attached a simple program. It is probably easier for you to compile and run than for me to go into detail explaining further.
import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Tester extends JFrame { private static final String text = "1
I have Implemented a user control / component that allows zooming in and out of a displayed BufferedImage, for discussion's sake, 3rd party libraries are excluded and everything must be from scratch.I have an image rendered on a JPanel, the JPanel is contained within a scrollbar.
Zooming inout etc works perfectly.The Scrollbars are rendered correctly on Zoom In and disappear when I zoom out.I want to add the functionality of focusing on a specific quarter of the displayed image via four dedicated buttons, each send an int (1-4) to a method, that controls the scrollbars.
And resizes the image whilst scrolling the scrollbars accordingly,The method works as expected, and the scrollbars go to the desired location, But there's a catch:The first click on any of the above buttons does not work, but from the second click and on, everything works great!
The problem is, the JTextArea that's created has a "limited" number of rows - it seems you can still enter more lines than the "limit", but they don't show. I thought it was a problem with the JScrollPane but I'm not so sure...
I'm writing a Java Swing program for my software development class to allow a user to create a map for a side scroller video game. I'm stuck on a particular part of my GUI where I'm trying to create a properties box for specific tiles. When I draw the components onto the JPanel and display it as it is, it shows two check boxes per row. On the ScrollPane however, all the check boxes go straight onto one line and draw out the scroll pane. Right now I am only concerned with just making the basic GUI.
Here is what I have so far:
Within the main class, I am creating the JFrame and adding components to it. I am attempting to create a JScrollPane which will hold the properties check boxes...
Here is the method where I am implementing the code. It works, but it doesn't display correctly.
private void createPropertiesBox() { PropertiesBoxPanel pbp = new PropertiesBoxPanel(); propertiesBox = new JScrollPane(pbp); propertiesBox.setViewportView(pbp); frame.add(propertiesBox);
[Code] .....
I've been tinkering with this code for quite some time now and I cannot seem to make a breakthrough on how to fix this.
I've built up an unreasonably large and unreasonably complicated JPanel. Unfortunately, when I use setViewportView to add it to a JScrollPane, a get an extended UI freeze—that operation takes several seconds. I'm trying to figure out what's taking so long. I've tried some fairly extreme things, like overriding the paintComponent, PaintComponents, paintChildren, paint, repaint, validate, revalidate, and validateTree methods in the panel with no-ops to try to figure out what's taking so long, but to no avail. I've tried validating the JPanel before adding it, but that has no effect. If I override the addImpl method of the scroll pane, that makes things quick, but it doesn't really narrow things down much.
Returning true from getScrollableTracksViewportWidth() makes the table (or other Scrollable) size its width to match the viewport. I need the opposite: for the viewport to expand its width to accommodate the table (of course, limited by the constraints imposed by the scroll pane's container's layout manager) without reducing column widths i.e. setAutoResizeMode(AUTO_RESIZE_OFF).
I have achieved this by overriding
getPreferredScrollableViewportSize(): JTable table = new JTable() { @Override public Dimension getPreferredScrollableViewportSize() { return new Dimension(super.getPreferredSize().width, super.getPreferredScrollableViewportSize().height); } };
Now when the scroll pane is added at BorderLayout.CENTER and the frame is pack()ed, all columns of the table are displayed, without need for a horizontal scrollbar.
I have a JTable that is within a JScrollPane. If I try to write add a MouseListener to the JTable it never fires. However, a mouse event does fire for the JScrollPane which it is added to. Is there a way to prevent the JScrollPane from capturing the event or passing it along to the JTable?
So for a test i have a small array set as a jlist which is the contents of my jscrollpane, and it appears as if nothing is there until i adjust the window size by dragging it out or in... whats going on?
In my code where the Button Action Performed is created, I have done the following to ensure that the visibility of the JTable and JScrollPane have been set to true. But it does not work?
I have a swing application that gets football scores from a website using Jsoup.
When the "Get Scores" button is pressed, the scores are printed to a JTextArea with a JScrollPane.
I have also used a SwingWorker to update the scores every couple of seconds.
My problem is that every time the JTextArea updates, the JScrollPane scrolls back to the top of the text area. I wan the scroll bar to stay where the user left it.
Here is my code (The update is currently set to update every 1 second so you can see what the scroll bar is like).
import java.awt.*; import java.awt.event.*; import javax.swing.*; import org.jsoup.Jsoup; import org.jsoup.nodes.Document; import org.jsoup.select.Elements; public class frame extends JFrame {
If I have a comboBox full of id's - is it possible that when I choose said id (click it) it will then transfer over into my textField where I can use that as a prefix for my filename ...
(The file can be created just by having a name in the text field it doesn't need to already exists) ...
I need to take the value of what's typed in my JTextField, and once the submit button is clicked, I want to add that string to my JComboBox list items.
Depending which RadioButton they selected, I need to put the team in HOME or AWAY teams, and so on and so on, until they continue clicking submit.
I am designing a advanced search option in a java project with sqlite in NetBeans. there are 5 different JTextfields and 5 columns, I want to populate JTable with corresponding matching criteria. If a JTextfield is empty then it should select all items of that column.
query i was using is: String val1=txt_billing2.getText(); //five input fields String val2=txt_station2.getText(); String val3=txt_invoice2.getText(); String val4=txt_amonth2.getText(); String val5=txt_umonth2.getText();
[code]....
but when i leave a JTextfield empty it shows no data in JTable. only method i know is to use if else conditions but that generates 5!= 120 conditions!!!
There is a Jlist(Jlist1) which is populated with the columnNames from MYSQL. Then There is another empty Jlist (Jlist2) which the user can add items from Jlist1. At this stage I want to know how I can select items of JList2 from MYSQL to show in Jtable. Because the columnnames(items) of Jlist2 is less than the Jlist1. Like Spss that when you select variables from available list then you can add some of variable to selected list and do analysis.
I am trying to create a GUI interface in swing which consists of four classes: a GUI class, which creates a main JPanel, a label, and a JList, which it takes from the second class, a MovesList class that contains a JList and the stuff needed to interface with it. It also has a main class, which basically just creates an object of the GUI class for the main window, and an Other class from which I would like to be able to add an item to the JList. I created methods in the MovesList class to get each component (like getMoveslist, or getMovesListScrollPane), which I then used to create the JList in the GUI class. I also created an addMove method so that I can add an item to the JList from any class through a MovesList object. However, this addMove method only works when called from the GUI or MovesList classes -- it does nothing when I collect from the Other class.
Here is my code:
//Main class public class TestProject { public static void main(String[] args) { GUI mainWindow = new GUI(); mainWindow.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
[Code] ....
When I run this code, I get a window with a JLabel that says "Moves," and a JList that contains five elements -- test 1-test 5, but not a sixth "test from other class." ( using the add move method ) However, when I click on the window, the addMove method is also called, and successfully adds "test 6" to the list.
When I enter the wrong password, it says I have successfully logged in.
import javax.swing.JOptionPane; public class P2H { public static void main (String[] args) { System.out.println("LOGIN"); String usernameStr=JOptionPane.showInputDialog("Enter Username");
[Code] ....
Also I have to limit password attempts to 3. How would I go about that?
I am trying to make a program in which first I am entering number of charachters and then in nextline their is exactly that number of characters should be enter after than program should stop taking input from console..this is I have try so far
I just started to learn Java. In my program, I created a GRect(paddle) and I would like to move it on the x axis whenever the mouse is moved.
import acm.graphics.*; import acm.program.*; import acm.util.*; import java.awt.*; import java.awt.event.*; public class BreakoutClass extends GraphicsProgram { /** Width and height of application window in pixels */ private static final int WIDTH = 400; private static final int HEIGHT = 600;
[code]....
In this case, whenever the paddle reaches the right edge of the screen, it doesn't move off the windows, but it stops moving (even if you move the mouse).
I have a JFrame that houses a JScrollPane that houses a JTextArea (I set the console to output to the JTextArea). For some reason, when the frame appears, text is being printed like usual, but the scroll pane isn't rendered unless I hover over it or click on it. Also when I resize the frame, nothing appears unless I hover over it or click on it.
I've tried repainting the frame when everything is added to the frame and packed, but it doesn't change anything. I tried searching for other people who had the same problem, but most of them were relating to setting the layout to null (which I don't do) and using JPanels.