Swing/AWT/SWT :: Paint Application - Mouse Events In Same Class

Apr 15, 2015

I have my paint application, i use the following mouse event to draw my shapes (mousePressed, mouseReleased, mouseDragged). Now after the user paint a circle for example, he must be able to drag the shape; to be able to do this. i think i must again implement the different mouse Events. I have done it and the drag is not working. How can i achieve this. can we implement multiple (mousePressed, mouseReleased, mouseDragged) in the same java class??

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JavaFX 2.0 :: Using Events For Additional Mouse Buttons

Mar 14, 2015

Is there a possibility to use events for additional mouse buttons, like the next or previous mouse buttons, in javafx? If I use the setOnMousePressed event on a node, it only throws an event for the "PRIMARY" "SECONDARY" and "MIDDLE" buttons.
 
node.setOnMousePressed(new EventHandler<MouseEvent>() {   
      @Override public void handle(MouseEvent mouseEvent) {
          System.err.println("mouse button: " + mouseEvent.getButton());
     }
});
 
If I use this java application [URL] .... it is also possible to throw events for the next or previous mouse buttons of the mouse. But not in my javafx application.

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Program Must Draw Line In A Panel Using Mouse Events

May 6, 2014

//this program must draw line in a panel using mouse events ..
  
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.geom.Line2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class MouseTest {

[Code] ....

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Swing/AWT/SWT :: Paint Screen Without Paint Methods?

Sep 22, 2014

Is it possible to paint to the screen without using methods such as paint(), paintBorder(), paintChildren, paintBorder, paintComponent, paintAll() and any other paint like methods I may have missed. These are, by the way, taken both from JComponent and Component. So, is it possible?

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Testing Events Within Inner Class Using JUnit?

Apr 17, 2015

How do you test the events within an inner class using JUnit

// File: : events/SomePanel.java
// Purpose: Show use of named inner class listener.
 
import javax.swing.*;
import java.awt.event.*;
class SomePanel extends JPanel {
private JButton myGreetingButton = new JButton("Hello");
private JTextField myGreetingField = new JTextField(20);
 
[Code] .....

Code extract taken from: Java: Inner-class Listeners

Taking the above example, do I need to use myGreetingButton.doClick to trigger this event to test the respective variables/values being used ? Also the Actionlistener inner classes is private so doubt I can access this from JUnit Test class.

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Swing/AWT/SWT :: Multiple Key Events?

Feb 5, 2014

Can you have multiple key events? by that I mean say you press the right arrow key, or a number on the numeric pad, then you press the letter c. does the second key event get fired? and i can catch both events?

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Java 2D Drawing Application - Shape Should Be Drawn As Mouse Is Dragged

Nov 4, 2014

Java 2D Drawing Application. The application will contain the following elements:

a) an Undo button to undo the last shape drawn.

b) a Clear button to clear all shapes from the drawing.

c) a combo box for selecting the shape to draw, a line, oval, or rectangle.

d) a checkbox which specifies if the shape should be filled or unfilled.

e) a checkbox to specify whether to paint using a gradient.

f) two JButtons that each show a JColorChooser dialog to allow the user to choose the first and second color in the gradient.

g) a text field for entering the Stroke width.

h) a text field for entering the Stroke dash length.

I) a checkbox for specifying whether to draw a dashed or solid line.

j) a JPanel on which the shapes are drawn.

k) a status bar JLabel at the bottom of the frame that displays the current location of the mouse on the draw panel.

If the user selects to draw with a gradient, set the Paint on the shape to be a gradient of the two colors chosen by the user. If the user does not chosen to draw with a gradient, the Paint with a solid color of the 1st Color.

Note: When dragging the mouse to create a new shape, the shape should be drawn as the mouse is dragged.

Java Code:

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.GridLayout;
import java.awt.Point;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;

[Code] ....

Missing things for the code check boxes for color gradients, line width and dashed.

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Swing/AWT/SWT :: How To Paint Image On Frame

Mar 8, 2015

I simply want to paint an image on my frame, just once each time the paint() method is called, but how to call the paint method in any good way. This is how it looks:

import java.awt.AWTException;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.Toolkit;
import java.awt.image.BufferedImage;

[Code] ....

I have a frame in another class, and from my assumption I need to somehow tell my paint method to paint on that specific frame right?

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Swing/AWT/SWT :: How Much Overhead Involved In Associated Paint Methods

Jan 27, 2014

Since the Paint methods are being executed anytime a frame is being moved or resized, how much overhead could an application incur if the application

- has many frames
- doing a lot of moving
- doing a lot of resizing
- has a lot of background processes running.

As a rule, I try to only keep the most essential code in these types of methods and wondering if that type of thinking is "old school".

How much overhead is actually involved? If you needed to monitor the size of a given frame anytime the user resizes it, would you be concerned that using these methods would incur too much overhead?

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Swing/AWT/SWT :: How To Cater For Multiple Special Events Of Life

Jan 15, 2014

My program has the following requirements.

Several kinds of celebration dates are displayed.

Say Marriage, a new baby is born and so on. Such special dates are not fixed to be once or twice.

Such that a person can have a marriage and a new born baby celebration or both. One of my thoughts was to used several (up to 3). JLabels and JDateChoosers, but it is quite limiting.

How should I design such a component so that it can accommodate several major events of life.

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Swing/AWT/SWT :: Keeping Track Of Strings Drawn On JPanel Using Paint

Nov 1, 2014

So, I have this simple program that paints a string on JPanel using g2.drawString("Hello world", 40, 120). Basically, I want to be able to keep track of many strings on the JPanel at once. I'm not sure how to do this. For example, I would want to have an ArrayList of objects that keep track of these strings.

I want to be able to click-and-drag these strings so I will need to know there locations, etc.

Right now, using g2.drawString, it only draws the string. I want something like gw.draw(myStringObject).

import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JFrame;
import javax.swing.JPanel;

[Code] .....

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Swing/AWT/SWT :: Mini Paint Program - Changing Size Of Shapes

Jun 4, 2014

I am currently writing a small drawing program and I am having trouble with changing the size of the shapes. To do this, I have to access the arraylist shapes, check whether pressedX/pressedY is on any of the shapes in the arraylist using the findShape() method and then when released, uses moveBy() in the Rectangle/Oval/Line class and moveShape() in the miniDraw class to move the shape and draw it in the newreleasedX/releasedY position.

So far I think I have pin pointed the problem to being the method in all the shapes classes, that checks whether the pressedX/pressedY which is the on() method, and the findShape() method in the miniDraw class.

This is the minidraw class

import ecs100.*;
import java.awt.Color;
import java.io.*;
import java.util.*;
import javax.swing.JColorChooser;

[Code] .....

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Swing/AWT/SWT :: Paint Circle In Frame On Key Press - Cannot Get KeyListener To Work

Nov 3, 2014

I wanted to try out using a KeyListener to read what key I press so it can paint a circle in my frame, but I can't get it to work?

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.Random;

[Code] ....

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Swing/AWT/SWT :: Adjusting Size Of Box With Mouse

Oct 16, 2014

I'm running the code below which compiles ok using latest version of Java and on Sublime. The problem when it complies the output screen is blank and I can only see the text by adjusting the size of the box with my mouse - and then it colours in black. Code and screenshot below. Is there something wrong with the paint/graf part of the code?

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class BackArray extends JFrame {
int store[] = {2,6,4,8,34,67,19,99,10,12,89,68,45,37};
int xcoord = 100;
boolean firsttime=true;

[code]....

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Mouse Event Demo - Cannot Find BlankArea Class

Mar 7, 2014

Oracle's MouseEventDemo.java does not compile.

I get error message "Cannot find BlankArea class"

BlankArea class exists in same folder as MouseEventDemo.

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Swing/AWT/SWT :: Right Button Event Mouse In Jtable

Feb 18, 2014

I'm trying to can make right button event to show a popup of copy/paste in a jtable but I put these code and doesn't works:

public class UI implements ActionListener, DocumentListener, MouseListener{
private JFrame ventana;
private JTable table;
private JPanel panel;
private JScrollPane tableScrollPane;

[Code] .....

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Swing/AWT/SWT :: Wait For Mouse Click Before Running While Loop

Oct 7, 2013

I've got the game working just fine, but I don't like the way it starts playing the second you hit the "Run Last Class" button in Eclipse, and would really like to have the game start, then wait for the user to click a button before running the core WHILE loop. Everything is implemented in a single class, and here is the playGame method that starts the ball moving:

private void playGame(){
while (!gameover){
moveBall();
checkForCollisions();
}

All I want to do is pause before the WHILE loop until the users clicks the mouse button, nothing fancier than that! I've done quite a bit of reading, and it looks like ActionEvent may be the way to go, but I'm not clear on how to use it correctly in this scenario.

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Java Swing - Mouse Over To Highlight Desktop Icon

Jul 7, 2014

When we place the mouse cursor over an desktop icon it will get highlighted. How can I achieve this through java swings?

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Swing/AWT/SWT :: Jscrollpane Not Shown Until Adjust Window Size With Mouse?

Nov 16, 2014

So for a test i have a small array set as a jlist which is the contents of my jscrollpane, and it appears as if nothing is there until i adjust the window size by dragging it out or in... whats going on?

Here is the full code

import java.awt.BorderLayout;
import java.awt.ComponentOrientation;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;

[Code] ...

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Swing/AWT/SWT :: Detecting Mouse Click Inside A Box Painted In Frame?

Feb 9, 2015

In the method mouseClicked(MouseEvent me) the co-ords of the click are obtained.

* if they are within the confines of the rectangle rect, console output System.out.println("inside box") is displayed
* in either case the click co-ords are displayed in the console

I'm getting the co-ords of the mouse clicks but no message when the click is inside the box

import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
/*
Experiment 04 was successful. So now (Experiment 05) I must try and see if I can identify mouse clicks that occur within the rectangle.
*/

public class AFrame extends Frame implements MouseListener {
ARectangle rect;
public AFrame(ARectangle rect) {

[Code] ....

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Swing/AWT/SWT :: Continuous Flash When Moving Mouse Next To Text Of Button

Jan 27, 2015

Just run the following code and move the mouse next to the text of the button and you will see exactly what I am talking about. Any way to prevent this continuous flash?

import java.awt.Dimension;
import javax.swing.JButton;
public class GUI {
public static void main (String[] args) {
javax.swing.JFrame frame = new javax.swing.JFrame();
javax.swing.JPanel panel = new javax.swing.JPanel();

[Code] .....

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Swing/AWT/SWT :: Scrolled Composite Doesn't Scroll By Mouse Wheel

Sep 7, 2014

Mouse wheel is working properly on macosx but not working on windows.

Here is my layout structure, i implemented mousewheel listener but its not triggering tho.

And my scrolledcomposite declaration:

final ScrolledComposite scrolledComposite = new ScrolledComposite(mainComposite, SWT.BORDER | SWT.H_SCROLL | SWT.V_SCROLL);
scrolledComposite.setExpandHorizontal(true);
scrolledComposite.setExpandVertical(true);
scrolledComposite.setBackground(SWTResourceManager.getColor(SWT.COLOR_MAGENTA));

final Composite listComposite = new Composite(scrolledComposite, SWT.NONE);
GridLayout layout = new GridLayout();

[Code] ...

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Swing/AWT/SWT :: Making JButton That Switches Text From 2 JTextFields On Click With Mouse

Aug 6, 2014

I have made a window using JFrame and on my JPanel I have added 3 components: 2 JTextFields ("field1" and "field2") and inbetween them a JButton ("switch"). My goal is to switch the value of field1 to field2 and vice versa when the JButton is clicked. I thought this ActionListener which I have added to my JButton would achieve my goal:

public void actionPerformed(ActionEvent e) {
field2.setText(field1.getText());
field1.setText(field2.getText());
}

However, it changes the value of field2 into the value of field1 but not the other way around.

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Swing/AWT/SWT :: Icons Should Drag Starting At Point Where Mouse Originally Clicked Down

Apr 23, 2014

I am working on a simple app that should emulate a desktop with some icons that you can drag around. I was instructed to use the MouseListener and MouseMotionListener. The icons should drag starting at the point where the mouse originally clicked down on it (ie not dragging from the top right corner).

I am drawing my icons to a jpanel, and I seem to be having two problems:The hitboxes are offThe icon is being dragged from the top right corner, despite having setup up a mouse offset at the beginning of the drag..Here are the relevant classes, the Desktop.draw() method is being called from my DrawPanel

import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class Desktop implements MouseListener, MouseMotionListener{
static DesktopIcon[] icons;

[code]...

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Swing/AWT/SWT :: Replacing Regular Writing Cursor For System Mouse Pointer When Hovering JTextField?

Apr 23, 2015

When I hover over a JTextField, I want to change the writing cursor from this to the system regular mouse pointer. How could I do it?

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Swing/AWT/SWT :: Window To Submit Data Freezing When Created Inside Mouse Clicked Event

Feb 18, 2014

I'm trying to right a GUI in swing, and as part of my program, I want to open a secondary window out of the main window when a mouse clicks on the main window. Then, once I click a button on the secondary window, I want that window to close and submit data to the main window (like an info form). I have almost figured out how to do this, except for one problem. By putting a variable inside my form window called "ready," and then in my main window running a loop that constantly checks if ready is true and doesn't proceed until its true, I can create the form window, modify the values in it (currently just one value called "difficulty" that's modified by a jSlider), and then when i click the "begin" button, ready is changed to true, the form window closes, and the main window can proceed. However, when I try to put the while loop checking the ready variable inside a mouseClicked method in the main window, the form window freezes when it opens, and you can't see any of its content or modify it in any way (you can't even close it).

Here is my code:

//form window class
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;
public class formWindow extends JFrame {
private JTextField instructions1;

[Code]...

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