Swing/AWT/SWT :: Setting Up User Interface - JFrame
Jul 29, 2014
What I'm trying to do is show a loginscreen. After logging in it should show another contentpane with actual content.
This is my main class:
public class Project extends JFrame
{
public static void main(String[] args)
{
JFrame frame = new Project ();
JPanel paneel = new Paneel ();
frame.setSize (800, 600);
[Code] ....
The compiler gives me an error when I try to refer to "frame". What I've tried to do is refer to frame by using
Project.frame but it still gives me the same error. The compiler shows the message that it cannot find "frame" in class Project, but that's exactly where it is!
Is there a simple way to make this work? I've read about threads and loops but they don't seem the most basic solution. Maybe there's a way to get the current frame so I can use that?
I am rather new to Swing, and I am building a game right now in which I need to display a pop-up window as a reminder for what commands exist within the game. I created a class extending JFrame for this and added all the information I need. However, for some reason, no matter how many different ways I try to set the size of this window (setSize(w, h), pack(), using a different layout, adding the compnents to a JPanel first and setting the preffered size of that, then adding the JPanel to the JFrame), it doesn't work. Instead of a window of my requested size, I get a tiny, maybe 100 x 100 pixel window that needs to be resized in order for its contents to be visible.
I am trying to create a basic graphical user interface for sequence translation (including a JTextField for the description of a sequence and status of function button pressed e.g. “simple” translation and input and output TextFields). This involves a number of different class files. I cannot get my user interface to do what I want and I think I have problems with my "actionPerformed" method. How the code should be linked together?
public void actionPerformed(ActionEvent event) { try { // Get the description, content and result String d = tool.getDescription(); String input = tool.getInputText(); Stringr = translation.getResult();
I am new a creating GUIs and am not quite sure how to correctly make one. I have done the inheritance parts, and created two extra appliances: a washer and dryer. Now Creating the GUI ....
Here are the instructions to my project.
Introduction to GUIs (+ some inheritance)
For this assignment, you are going to create a user interface that interacts with the setters and getters of some classes that you will create.
First, create an abstract class called Appliance. This abstract class should have two attributes (dealing with household appliances) and two abstract methods called turnOn() and turnOff(). These methods should return void.
Then, create two subclasses of Appliance that represent household appliances (like a Refrigerator or Stove ((don't use those!))). These subclasses should have two attributes that are specific to the various appliance. Each subclass should implement the turnOn() and turnOff() methods. These methods should print to the command line some information about the appliance as it turns on and off.
Now, the fun part! Create a GUI interface!
Your window should have two panels: one for each appliance subclass. Each panel should have 4 textboxes (with appropriate labels) to receive/display information that correspond to the 4 attributes (2 from Appliance and 2 from the subclass) for each subclass.You also need 2 buttons on each panel: A Get button and a Set button.
When the Get button is pressed, the text boxes should be filled with the information from the instantiated object of the appropriate subclass. When the Set button is pressed, the object should then contain the information contained that the user has altered.
In your main method, you should create an object of each subclass, and prefill it with information (either using the constructor or the setters), then display your GUI. You should now be able to get and set the information for your objects from the GUI.
At least one of your attributes for each subclass should be numeric
Note that you will need to handle incorrectly formatted input (You can use exception handling to do this if you want to. Wrapper classes also will work)
If there is text in the boxes when the "Get" button is pressed, it should be overwritten by what is in the object. Remember that these two panels should both be on screen at the same time.
You don't need 2 different windows, one window: 2 panels.
I am making an app that would allow user to buy seat either by Price or Choice (Row and Column). I have Original code where it runs within JAVA IDE I am making same thing but rather in GUI now. I need putting my Buttons, textfield, and area in organize fashion.
I have not explain how these buttons will behave or act but right now putting them in order is priority then I will add action listeners to do the task we intend to do. A Wire Frame of the code looks like this :
Recently I have been working on an executable launcher. I tried to get the executable icons and set them on the JButtons. Still there are some problems. Here is a part of the code:
Here the getConfig() method is already defined to get a string in a "properties" file. However, the icons are very small and they don't fill the entire button.
How can the icon fill the entire button (for example, having a custom size of 48x48, or automatically filled the button)? The frame will not be resized.
I am making use of NetBeans IDE 8.0 to build a GUI. The idea is that I set multiple values received from textfields to textarea. This will enable me print the work. But ONLY ONE value from textfields is set(appear on textarea); the others do not appear at all. Below is example of what I mean:
String s = jTextField1.getText(); JTextArea1.setText(s); String x = jTextField2.getText(); JTextArea1.setText(x);
I have a database containing products which are separated in categories and subcategories.I want to create a user interface that will allow the customer to select any category or subcategory and load the products in the main application window.My problem is that i dont like tree do you know any alternative of tree that i can use ?
I am wondering how to do the following:when a user clicks on a save menu item, a save JFileChooser pops up. I would like to have a default file name set in the FileName box on the chooser, similar to what applications like Microsft word has. Right now, no file name will appear until the user has selected a file.I also need to know how to get the text from this box in the case that the user enters a new file name (the getSelection function is not useful here because the user will not have selected an existing file.)
I am trying to use a JFrame to open up extra windows that will prompt the user the Log In or Out, but I am getting an error with one of my variables that writes to Excel. There is something wrong with the variable "sheet" contained in the "while(i <= 4)"
private void createLabel(WritableSheet sheet) throws WriteException { WritableFont times10pt = new WritableFont(WritableFont.TIMES, 10); times = new WritableCellFormat(times10pt); times.setWrap(true); WritableFont times10ptBoldUnderline = new WritableFont(WritableFont.TIMES, 10, WritableFont.BOLD, false, UnderlineStyle.SINGLE);
I am making an expert system using Jess about animals. I wanted to make an interface using Swing and so I did. I have a problem using group layouts. The application works fine but at the end a exceptions is thrown:
Exception in thread "AWT-EventQueue-0" java.lang.IllegalStateException: javax.swing.JLabel[,0,0,0x0,invalid,alignmentX=0.0, alignmentY=0.0,border=,flags=8388608,maximumSize=,minimumSize=, preferredSize=,defaultIcon=,disabledIcon=,horizontalAlignment=LEADING, horizontalTextPosition=TRAILING,iconTextGap=4,labelFor=, text=The animal is a cheetah.,verticalAlignment=CENTER, verticalTextPosition=CENTER] is not attached to a horizontal group
[Code] ....
The application ask the user some questions about the animal. When the expert system has enough information to know the animal it tells the name of the animal and shows a picture of it. The exception is thrown when the application has guessed the animal and shows the response.
Is there a way to simply slap a rectangle into a JPanel (make it appear) with out creating an inner Class or helper Method, all within "Main"? And if not, why?
Making a JFrame is easy.
Adding a JPanel is a snap.
import java.awt.Color; import javax.swing.JFrame; import javax.swing.JPanel; public class TheJFrame { public static void main(String[] args) { // TODO Auto-generated method stub
I have a Jframe and i want to add inside 4 different jpanel.This is easy.
what is difficult is how can i change them dynamically with 4 other new jpanels and 4 other new jpanels?
I have try with BorderLayout but not working.
It's a wizard like but not the same.
I have a jpanel with jbuttons jpanel with a jtable jpanel with textarea and jpanel with jlabels. All this have to change with other 4 jpanels, where to look?
All I need to do is show in just one JFrame the two combined JFrames. One JFrame namely leftPanel will appear to the left or west and the other namely rightPanel to the right or east using BorderLayout. I already did creating them first as JPanels or as internal classes and subsetted them in one JFrame but that didn't work because it looked messy. And now I've created them as two separate JFrames, compiled separately, and tried to subset them as one in the JFrame. I didn't add any functionality to this program because all I intend to do is to show those two JFrames together in one JFrame. Here's the code:
import javax.swing.*; import java.awt.*; import java.awt.event.*; public class dirtyIceCream extends JFrame { leftPanel westPanel; rightPanel eastPanel; public dirtyIceCream()
[code].....
What am I missing or did I code anything wrong here? Or should I use NetBeans IDE for anything as complicated as this?
package GUI; import javax.swing.JFrame; import javax.swing.JPanel; import java.awt.Graphics; import java.awt.Color; public class gui5 { int x=0; int y=0; public static void main(String... x) {
[code]...
but just a Jframe is appearing no Jpanel no green color circle?What is wrong with code
Following is the code on the click of a button, id like to know how do i close the current jframe on which the jButton4 is currently placed. I know how to send it to the next Jframe i.e JobCard. But need to close the current one. I tried using this.setVisible(true); But it does not work.
private void jButton4ActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: this.setVisible(false); JobCard jobCard = new JobCard(); jobCard.setVisible(true); }
I need to put a Web Page in my JFrame application , I got a lot codes on the internet and could implement without problems , but the problem is that this code has an ugly page as hell, with colored all wrong and with a very poor quality , one of code I used was this :
* import javax.swing . ;
{ public class SwingWebPage public static void main ( String args [ ] ) throws Exception { JEditorPane website = new JEditorPane ( " http://www.google.com/ " ) ; website.setEditable ( false) ;
[code]...
If you test , you'll see that the page is displayed in the JFrame is horrible.
I am try to do an application based in multiples JFrames, each one with its particular responsibilities, and use one JPanel as a menu with buttons that connect one JFrame to another, But this menu is instantiated at run in view (layout made by netbeans) the Main Jframe appears with its internal JPanel, but the instantiated JPanel does not appear or does not show it's buttons. (notice only run method in the second class):
JPanel Menu that will be used in all alone JFrames of application:
public class MenuSuperior extends javax.swing.JPanel { public MenuSuperior() { initComponents(); } private void initComponents() {
I want my jrame should not be resized when clicking on maximize button of window.and for this i have put setResizable(false)in the constructor of class which extends Jframe.
I didn't know about right method for correct close operation for JFrame component or kill the object. I found out few, which of them you are using usually???
This is right from a book I'm reading but it doesn't work. The problem is to write an application that lets you determine the integer value returned by the InputEvent method getModifiers() when you click your left, right, or middle mouse button on a JFrame.
This is the code copied directly from the book. What is missing:
import java.awt.event.InputEvent; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JFrame; public class JLeftOrRight {
I trying to replace original (and empty) JPanel in JFrame with my own made one, components does no appear right, when I pass the mouse first button appears: