Swing/AWT/SWT :: Cannot Get Panels To Appear In GUI When To Run Program
Mar 25, 2014
I cannot get my panels to appear in my GUI when I run my program. There is probably a really simple fix for this but it is taking me hours. This program is a working progress and I have just included two classes out of five. That should be adequate to diag my problem.
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class OrderCalc extends JFrame
{
private final int WINDOW_WIDTH = 200;
private final int WINDOW_HEIGHT = 200;
I wrote the following code to get a frame,button in south and a red color circle,which i got.In the "actionPerformed" method i wrote "setContentPane(mp2)" thinking it would put another panel on the frame with a blue circle but when i pushed the button,the button got stuck and the circled did not change.
import java.io.*; import javax.swing.*; import java.awt.*; import java.awt.event.*; class Fra implements ActionListener { MyPanel2 mp2; JFrame frame; JButton button; public static void main(String[] args)
The question is when I hit the maximize button on the JFrame my panel instantly goes to the top left corner of the JFrame. Is it possible to center the panel inside the JFrame, when the maximize button is pushed? I am familiar with push and grow that MigLayout uses but this isn't exactly what I need. I don't want several textFields to span the screen. Instead I would rather have the panel centered.
This is just a sample project to test out the MigLayout API
Is it good practice to create a inner class for layered panels with lots of components? In my opinion this makes the code easier to read and a lot less clustered.
one of the java swing challenge I am facing. Problem statement: there are two JPanels panel 1 and panel 2 placed on a JFrame one below the other as panel 2 below panel 1. Now, I need to put a JButton in any one of the panels such that this JButton displays half in panel 1 and half in panel 2.
I'm having trouble with this program. In my textbook it says "Write an application that displays a frame containing two panels. Each panel should contain two images (use four unique images - your choice). Fix the size of the first panel so that both of its images remain side by side. Allow the other panel to change size as needed. Experiment with the size of the window to see the images change orientation. Make sure you understand why the application behaves as it does". I successfully imported the images, but I can't find out anywhere how to allow the second panel to change size with the window.
import java.awt.*; import javax.swing.*; public class TwoPanels { public static void main(String[] args) { JFrame frame = new JFrame ("Embedded Images"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); ImageIcon iconOne = new ImageIcon ("glove.jpg"); ImageIcon iconTwo = new ImageIcon ("cleats.jpg"); ImageIcon iconThr = new ImageIcon ("bat.jpg"); ImageIcon iconFou = new ImageIcon ("baseball.jpg");
I read the oracle doc example, i understand the concept but still nothing is happening on show,first ,next method of CardLayout in ActionPerformed. Code is highlighted where I am facing problem.
I am writing a ComputerBaseTest application with Netbeans. I have each question on a panel and I want the questions(panels) to be switched, viewing the previous and the next question on a single frame, but I do not know how.
I only understand frame switching if each questn is to be on a frame but each score on each question (frame) do not sum up to give the overall score at the end of the test. Using multi-frame shows a sign of bad programming.
I'm trying to create a program that has two labels... one in the top left and one in the top right... so far when i run it only the one in the top right (label2) shows... also In the program there will be multiple button and when I click a button it will show a different panel and then i can go back to the first panel to select other panels... so far i haven't figured out how to make panels visibility go false/true with actionlistener. last thing... when i have more then one panel added to the frame none of them show up.
Java Code:
//Matthew import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Test{ public static void main(String[] args){
I have a practice exercise here wherein I will add a JOptionPane to a program. When the close button is clicked, the JOptionPane will appear asking the user to exit the program. If the user clicks "Yes," it'll, of course, close the entire program and not just the JOptionPane, but if the user clicks "No," it will return to the program. Please refer to my code below:
try { output = new DataOutputStream(new FileOutputStream("ProjSixExe4.dat")); } catch(IOException ex) { this.dispatchEvent(new WindowEvent(this, WindowEvent.WINDOW_CLOSING)) } final JOptionPane optionpane = new JOptionPane("Are you sure you want to quit this program?", JOptionPane.QUESTION_MESSAGE, JOptionPane.YES_NO_OPTION); this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
The exercise said it must be placed before the EXIT_ON_CLOSE portion.
I'm writing a Java Swing program for my software development class to allow a user to create a map for a side scroller video game. I'm stuck on a particular part of my GUI where I'm trying to create a properties box for specific tiles. When I draw the components onto the JPanel and display it as it is, it shows two check boxes per row. On the ScrollPane however, all the check boxes go straight onto one line and draw out the scroll pane. Right now I am only concerned with just making the basic GUI.
Here is what I have so far:
Within the main class, I am creating the JFrame and adding components to it. I am attempting to create a JScrollPane which will hold the properties check boxes...
Here is the method where I am implementing the code. It works, but it doesn't display correctly.
private void createPropertiesBox() { PropertiesBoxPanel pbp = new PropertiesBoxPanel(); propertiesBox = new JScrollPane(pbp); propertiesBox.setViewportView(pbp); frame.add(propertiesBox);
[Code] .....
I've been tinkering with this code for quite some time now and I cannot seem to make a breakthrough on how to fix this.
I am trying to make a game with an image on it, and I have one class that gets the image and the other is the game. When I run the program, it just shows my image on a gray JFrame. This leads me to think the image might be covering my whole game, which is weird because it is a mostly transparent image. I have tried resizing it and everything but I don't know what to do..
I am making a program which will have the user enter their location (by postcode) into the GUI (Swing).
I want to use Google's Directions API [URL] .... to find directions from this user input address to another address. However, I have never gone about using external APIs before and even going as far as installing the necessary files on my system to get started is getting complicated.
How do I go about using this API in my own application? I have tried following the tutorials (e.g. [URL] .....) but I suspect I may even be using the wrong tutorial (I am seeing references saying that the client thing is depreciated).
I have a program that records and reruns network traffic. It was developed in C and runs in my case under Windows 7 Professional but will run almost anywhere. I have observed a lack of stability.
First I have a JAVA stand alone GUI program that runs the program as follows:
g11_bttn_start_script_capture.addSelectionListener(new SelectionAdapter() { @Override public void widgetSelected(SelectionEvent e) {
I am currently writing a small drawing program and I am having trouble with changing the size of the shapes. To do this, I have to access the arraylist shapes, check whether pressedX/pressedY is on any of the shapes in the arraylist using the findShape() method and then when released, uses moveBy() in the Rectangle/Oval/Line class and moveShape() in the miniDraw class to move the shape and draw it in the newreleasedX/releasedY position.
So far I think I have pin pointed the problem to being the method in all the shapes classes, that checks whether the pressedX/pressedY which is the on() method, and the findShape() method in the miniDraw class.
I use the right term, release resources because after clicking the close button, the DOS prompts becomes unresponsive. So I have to close the DOS prompt, then reopen it, then type in the path again for the Java folders. Can you check where did I go wrong with my code? Is my placement of the WindowListener and WindowAdapter incorrect? Please refer to my code below:
I have other programs where the placement of the WindowListener and WindowAdapter are as exactly like this (within the class constructor block) where they close correctly and some that behave like this, that renders the DOS prompt unresponsive.
I'm making a program that selects classes from a database via a jcombo box and then populates a time table with the class times.
I've used a custom cellrenderer that extends DefaultTableCellRenderer to text wrap the information and change the background of the cells.
It works but when i minimize the program it goes all black and if I double click I get a new JTextArea opening up on the timetable and when I minimize the program and go to open it again i get an "Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException" and the cell render seems to be called again even though i haven't rerun the program.
This is the cell renderer that I built
public class TimesTableCellRenderer extends DefaultTableCellRenderer { private int minHeight = -1; private final JLabel label = new JLabel(); private final JTextArea textArea = new JTextArea(); public TimesTableCellRenderer(){ super(); textArea.setLineWrap(true);
Can we cance/stop a long running database query execution instantly so that we can do any another task.
As i know swing uses a single thread i,e Event Dispatch Thread (EDT), But at the same time we can use Swingworker class for better use of UI. When we use Swingworker class the process goes to a different thread and our basic UI is not Frozen. Infact we can do another task. But what I want is I want to stop of cancel the execution of swingworker thread ( Because I that thread takes long time to execute). How can I do that??
I used ProgressMonitor and in the cancel option i canceled the task ( worker.cancel(true) also i closed the connection and statement for executing the database query using stmt.close() and conn.close() methods.
But it does not work. How to cancel a long running database background process in a Java Swing Program.
Have written a program to open Excel sheet from java program.Below line works fine.
Process p = Runtime.getRuntime().exec(new String[]{""C:Program Files (x86)Microsoft OfficeOffice12Excel.EXE"","C:UsersRASHPA~ 1.ORAAppDataLocalTempExport_xl420314062726 9379706.xls"});
But below code gives error i.e. Executable name has embedded quote, split the arguments
Just i want add a progress bar for listening MySwingWorker's setProgress updates. When buton clicked swingworker should executed and progress bar should come to screen. I read many articles about that but not understand correctly. Because i am beginner in JAVA.
Question1: Should i (create new class) or (implement to current gui or swingworker class) for progressbar?
Question2: Should i fired progress bar first and execute swingworker from progressbar class? or should i execute swingworker first and fired progress bar later and how?
One of the four JDialog class would look something like this without the comments.
package client; import javax.swing.JDialog; @SuppressWarnings("serial") public class AddCustomerDialog extends JDialog implements Dialog{ public AddCustomerDialog () { //Some stuff goes here to set the settings for JDialog instance
In a project for school. I have a program that links several GUI's as a menu based program. What I am trying to accomplish is when one of the previous GUI's is closed that it doesn't terminate the entire program. There is a lot of classes in the entire project so I'd prefer not to paste all the code here, but if it is necessary I will do so.