Swing/AWT/SWT :: How To Develop Carousel For Images
Nov 6, 2014how to develop carousel for images using java swing
View Replieshow to develop carousel for images using java swing
View RepliesI have a question about the execution of code to draw images relative to code that comes after that. I don't normally do this sort of thinghere's the problematic code:
int stn = 0;
while (stn < 10)
{
glb1.xOfText += 20;
glb1.yOfText += 20;
gc1.drawImage(glb1.img1 , glb1.xOfText , glb1.yOfText);
TimeKeeper.pause(500);
stn++;
}
Where glb1 is a final reference to an object that holds common data for the game.while its x and y values say they are for text, they are also used for image placement (at least during this testing phase.)
gc1 is the "graphics context" of the canvas that the images are being drawn on.
The person who wrote this said, "When the attached code is run, the calls to TimeKeeper.pause(500), which in turn call Thread.sleep(500), are all executed in row, and then the results of drawing the image 10 times is displayed. (I know because some of the previous image pastes left some visual data behind.)"
I recall from reading about drawing graphics (a long time ago) that drawImage() could take time, but I don't know why the thread does not indeed sleep between calls to drawImage().
I am currently creating a Twitter Application within Java Swing using JSON. I have the JList populating with Home feeds but i also want to get Images displaying next to the Text ...
currently all i am getting is [URL] ....
So a am able to get the URL Link but getting that to a Image seems to be the problem
/ArrayLists
final ArrayList<String> TweetArray = new ArrayList<String>(); //Array List for Users Tweets..
final static ArrayList<String> incomingTweets = new ArrayList<String>(); //ArrayList for Incoming Tweets.
ArrayList<String> arrayImages = new ArrayList<String>();//ArrayList for incoming Tweet Profile Images
private Map<String, ImageIcon> imageMap;
[Code] ....
The code below is just the GUI for a slot machine. Currently when play is clicked it displays the random number, I'm trying to make it so each random number displays an image in the GUI instead. For example if the random numbers were 2,2,3 it would display Cherry, Cherry, Bells. I started changing field1 to the image but realised I was on the wrong track as it would just display the same image not one allocated to a number. I've left in what I started doing.
how to do it?
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class SlotMachineGUI {
JPanel mainPanel;
SlotMachine slotEngine;
[code]....
how to phrase the question. I created a small applet in java.. it allows me to move a toon around a blank applet window. I am using four gif files that have a walking animation in them. The issue i am having is after moving around the gif just flashes in and out really quickly.. when i start the program, moving up and down seems to be working perfectly fine, but the moment i move left or right it starts messing up for all directions. here is my code.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class CharactorMove extends JApplet implements KeyListener
[code]....
Is it possible to switch images (on jlabel)on combobox item select. I
If (combobox.selecteditem = value)
{
SetIcon (resource) // I'm using the default auto generated code used by eclipse when we set an icon for a jlabel in the gui
}
i'm currently doing my system now and my problem is about inserting an image to my jframe form with thread because if i insert image and when i run it it blinks too slow comparing if i use simple oval it doesnt blink.
why is it that if i wrote the code like this.
public void DrawSnake(Graphics g) throws IOException {
Image image = ImageIO.read(this.getClass().getResource("body1.jpg"));
Image image1 = ImageIO.read(this.getClass().getResource("body.jpg"));
Image headr = ImageIO.read(this.getClass().getResource("headr.jpg"));
Image headl = ImageIO.read(this.getClass().getResource("headl.jpg"));
[Code] .....
Am trying to dynamically insert buttons (which will be presenting card in a frame) using grid layout.As shown image is getting inserted but its not fit in button.I tried Darryl's Stretch icon as well but of no support.
panel_playerCards.setLayout(new GridLayout(2,10, 0, 0));
for(int i=0;i<9;i++){
StretchIcon icon=new StretchIcon(UnoGui.class.getResource("/UnoColors/green/card10.png"));
btnArr[i].setIcon(icon);
btnArr[i].addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
}
});
I'm working on loading SVG images on Jpanel using "Apache(tm) Batik SVG Toolkit" , but after the image get loaded it has "white background" and "not transparent" one like PNG images.
I checked "fill" of rect attribute on the xml file of the svg image and it was correctly set to none, I also Tested the image on html document and it was trasparent, but in my java app it has white background.
The Question is there any way to load SVG images with transparent background on Jpanel ?
I'm going through the next problem:
importing a project from Eclipse into NetBeans, I tried importing project, did not work, anyway
I got all the classes good, but I got a folder with images and a TXT file
part of the code:
listaIconsPlayers[0]=(IconsUtils.makeIcon("imagespinspin_blue.png",dimensaoPinGrande,"pin_blue"));
listaIconsPlayers[1]=(IconsUtils.makeIcon("imagespinspin_green.png",dimensaoPinGrande,"pin_green"));
listaIconsPlayers[2]=(IconsUtils.makeIcon("imagespinspin_purple.png",dimensaoPinGrande,"pin_purple"));
listaIconsPlayers[3]=(IconsUtils.makeIcon("imagespinspin_red.png",dimensaoPinGrande,"pin_red"));
listaIconsPlayers[4]=(IconsUtils.makeIcon("imagespinspin_yellow.png",dimensaoPinGrande,"pin_yellow"));
Where do I place my folder Images and how can I configure this so this lines of code go get that images from a folder inside the project..
This is my class with the GUI:
import java.awt.FlowLayout;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import javax.swing.JFrame;
import javax.swing.JTextField;
import javax.swing.JPasswordField;
[code]....
Eclipse error message:
Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(ImageIcon.java:205)
at GUI.<init>(GUI.java:26)
at Apples.main(Apples.java:7)
i think the problem is to do with my images not being recognised. I put them in my source in User>...>workspace>src which is correct as far as i know. From what i know the images should show up if i look at my src file in eclipse but they dont. I tried changing the file type from .png to .jpg but it makes no difference.
i am running into a problem with my program. It seems my BasicCalc class is running fine but having some difficulties with displaying it with a system.out. println instead of the system.out.printf. When i do try and change it i get this result:
C:myJava>javac BasicCalc.java
C:myJava>javac Calculate.java
Calculate.java:42: error: no suitable method found for println(String,double,char,double,double)
System.out.println("%f %s %f = %f", value1, op, value2, answer);
[code]....
I want To develop a webSite like OLX,QUIKR..Technology using : Java..But i dnt have idea on developing front END..
View Replies View RelatedI am trying to develop a live score webpage using ONLY JSP.
View Replies View Related import java.util.*;
public class TestArithmetic {
public static void main(String [] args) {
Scanner console = new Scanner (System.in);
System.out.println("Enter First Number");
int x1 = console.nextInt();
System.out.println("Enter Second Number");
[code]...
Here is my instangable class
The application should generate a random number between 1 and 10 and then ask the user to enter one single number between 1 and 10 to guess what the secret number is
public class Guess{
//Variables
private int Num;
private int rNo;
private String message;
//Constructors
public Guess(){
rNo = 0;
message = "";
[Code] .....
Two errors are
Guess.java:43: error: illegal start of expression
public String getMessage(){
uess.java:43: error: ';' expected
public String getMessage(){
I want to develop a website using jsp and servlets.but i have a few questions:
1: I want to use oracle for database, can i use express edition?
2: After writing the code how do i transfer the code to the client
3: How to deploy the website on internet
I am doing for first time
Below mentioned table which show data on WEB page, thereof i need to develop page for my practice, steps to develop this like as following.
1.Tool Required to develop
2.Connectivity JDBC
create table student
(ROLLNO NUMBER,
NAME VARCHAR2(20),
DOB DATE,
REG_DATE DATE,
ADDRESS VARCHAR2(100),
PIC LONG
)
INSERT INTO STUDENT VALUES(1,'ALI',TO_DATE('01-JAN-1982'),SYSDATE,'','');
INSERT INTO STUDENT VALUES(2,'JHON',TO_DATE('01-JAN-1985'),SYSDATE,'','');
INSERT INTO STUDENT VALUES(3,'CHARLI',TO_DATE('01-JAN-1990'),SYSDATE,'','');
I want to develop an application for client server play the Video On Demand (VOD).i am new for working on video player. Which library will suitable for this and what methods have to fallow.
View Replies View RelatedI want to know the java code for lazy buddy system algorithm which can be run in eclipse or netbeans
View Replies View RelatedI just finished a tutorial on youtube that covers the basic java, and now i want to try and make a game / program thing, only problem is that i have never worked with graphics before (i have tried to make ovals, rectangles, and other things with the paint method tho )
I know how to make a jframe and a jpanel, and i feel like i can make a simple "game" (not a complicated one, just a simple one with a guy walking around on the screen) in fact i have already make a such game, where you are a oval walking around on the screen, so thats not really my problem.
My problem is that i want to draw an image on the screen that can walk around instead of the oval, but how to do that. I have made a new project and set up the jframe and jpanel, and my code looks like this:
(main)
import javax.swing.JFrame;
public class main_class {
public static void main(String[] args){
JFrame f = new JFrame();
f.setTitle("title");
f.setVisible(true);
f.setSize(800,600);
[code]...
but once again, i get a blank jframe with no image and no "test" string . How i can display images on the screen?
I have code to convert tiff image to PNG image.I want to scale my PNG image to 800X800 without losing quality.I use the below code but seems doesn't work.Its not resizing the image to specific height and width.
Java Code:
SeekableStream seekableStream = new FileSeekableStream(file);
ImageDecoder imageDecoder = ImageCodec.createImageDecoder(
Constants.TIFF, seekableStream, null);
RenderedImage renderedImage[] = new RenderedImage[imageDecoder
.getNumPages()];
for (int i = 0; i < imageDecoder.getNumPages(); i++) {
[code]...
I usually code in PHP, C++ and ActionScript.I'm trying to follow an example of how to add images to a full screen application. What he does is that he adds a JPG background image, and then 4 PNG images. I tried to do it like I always do, by writing the code by myself looking at the book. It didn't work. I searched for errors in the code, changed some things, tried different things, but it didn't work. Then I tried to use his own code, that I downloaded from his website. That didn't work either.. I tried to find another way to add an image, and I can't seem to figure out a way to implement images in any other way into this class that's written in this book.. My Java programming level isn't just high enough.
Here's the code for the file where the images load, downloaded from the authors website (I've modified the brackets and some spaces so that it becomes easier to read):
Java Code:
import java.awt.*;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
public class ImageTest extends JFrame {
public static void main(String[] args) {
DisplayMode displayMode;
[code]....
I know how to get the link for the GIF but how do I get the image and use it in java?
View Replies View RelatedI am currently working on Java software which resize jpeg images and change DPI also. For JPEG images having app0JFIF node it works fine and the images new DPI is reflected in Photoshop. But if app0JFIF node not exist, I am trying to create a new one and set the DPI value there. Everything is going proper but if I open these images in photoshop it does not reflect new DPI but the size changes.
Java Code:
double dpi_in_inch = 0.393701 * newres;
File file1 = new File(imgName);
image = ImageIO.read(file1);
int wd, hi;
wd = (int) (newsize * dpi_in_inch);
[Code] ...
I'm just wondering whether it is possible to use images as a button in Java. I have two images that I want to use to create a rollover effect, is this possible? And then I would like to reset my java program when the button is clicked, is this also possible?
View Replies View Related