Swing/AWT/SWT :: Option Buttons Goes Into SelectionValues Argument

Dec 12, 2014

public static void main(String[] args) {
String[] images = new String[5];
images[0] = "B.png";
images[1] = "M.png";
images[2] = "H.png";
images[3] = "D.png";
images[4] = "S.png";

[code]....

There is my code so far, on the line JOptionPane.showInputDialog(null, "Give us a word starting with "+text[i]+":", "tut", 2, image, ?, null);, eclipse gave me 2 extra arguments following the icon and I'm not sure what exactly goes into the 2nd to last, the "selectionValues" argument.

After checking the Java docs, it was apparent that the option buttons goes into the selectionValues argument, but is there a way to work past that if I would only like the default (OK, Cancel) buttons on my window? The school haven't taught us the method to create custom buttons and I doubt I would've been set something that was not taught.

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Passing Object Argument To A Method - Unable To Call Methods On Argument

Feb 7, 2015

I am trying to pass an object of type Product p to my editProduct method, however trying to call p.getName(); doesn't work and throws a NullPointerException. The same kind of thing works for my displayRecord method (in a different class) and I can call .getName() on Product p, also passed as an argument to that method. Below is my editProduct class. The NullPointerExcepion is being thrown at line 61 (i.e., nameField.setText(p.getName());).

I don't know if I explained right, so here's a line thing of how the classes relate:

Search >>>(field.getText())>>> displayRecord(Product p) >>>editProduct(p)>>> EditProduct

And as a side note: adding the line p = new Product(); fixes it and successfully runs the class (including the Save and Quit parts) but obviously I want it to specifically refer to the Product I pass to the method.

Java Code:

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.FocusEvent;
import java.awt.event.FocusListener;
import java.util.ArrayList;
import javax.swing.BorderFactory;

[Code] ....

I'm asking a question because I don't understand how Product p could possibly be null, because the argument is passed through my DisplayRecord class, which also takes a Product p argument and works. In that class, I have declared Product prod = p; and prod is what I am passing to editProduct.

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May 22, 2014

So I have a Jframe that has a set of functions that act on a node. What I want to do is allow the user to expand the gui by creating new sets (copies) of these functions when they have more nodes.I thought of hiding extra sets and making it appear they are adding them by making them visible.

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Nov 27, 2014

I am new to swing and I wanted to know how to be able to make a second row of buttons. Right now I have a text pane at the top and at the bottom one row of buttons. But I need to add another row or two of buttons. I've only been coding in Java.

public class TextPane {
public static void main(String[] args) throws IOException
{
/////////////
//I/O FILES//
/////////////
//Create the input file
FileWriter inputFile = new FileWriter("userInputStory.txt");//story user creates with the <nouns>, <verbs>, etc
PrintWriter inputFileWriter = new PrintWriter(inputFile);

[Code] .....

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Aug 30, 2014

This is right from a book I'm reading but it doesn't work. The problem is to write an application that lets you determine the integer value returned by the InputEvent method getModifiers() when you click your left, right, or middle mouse button on a JFrame.

This is the code copied directly from the book. What is missing:

import java.awt.event.InputEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JFrame;
public class JLeftOrRight {

[Code] ......

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Jun 13, 2014

I am trying to build a binary game. I have six buttons. What I need to do is when I click on each button, the number needs to be changed from 0 to 1 and from 1 to 0 back again. However, I cannot do it wiht the below code. In addition, I would like to buttons on the GUI to be laid horizontally as well.

public class BinaryGame extends JFrame implements ActionListener
{
private JFrame binaryGameFrame;
private JLabel StartLabel;
private JPanel controlPanel;
private JFrame guiBinaryGameFrame;
private Object firstButton;
private int numClicks=0;

[Code] ....

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Dec 5, 2014

I am using a HashMap to store names (keys) and IDs (values). I have set it up so that the radio buttons are added to the JPanel dynamically. That is, each time a name/id is added, a new radio button is automatically generated and added to the panel. Here is a snippet of the code I have thus far:

private void employeeButtons() {
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(5,2,5,5));
empMap.put("Kyle", "1090");
empMap.put("Alex", "6490");
empMap.put("Mark", "9090");
empMap.put("Anne", "4390");

[code]...

The above code adds all of the radio buttons to the panel just fine. However, I need the buttons to be mutually exclusive. I would like to be able to not only add the buttons dynamically, but I need the buttons to be added to a ButtonGroup dynamically as well. That is, when I add a new hashmap entry the a new radio button is generated and added to the radiobutton group.

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I set out to make a Tic-tac-toe (Cross and Noughts) game to test my learning so far. While things have gone pretty well so far, I am absolutely stumped by my current issue. When I compile and run the code, the Grid of buttons that I generate do not appear. However, if I mouse over the window, they seem to then get refreshed/repainted. I cannot for the life of me figure out why this is happening. From Googling the issue, it seems this is either an issue with the layout manager or related to a thread conflict with the GUI? [URL] ....

I'm listing out the code for the game class and the button class.

import java.awt.event.*;
import javax.swing.*;
import java.awt.*;
import java.util.*;
public class CrossNoughtsGame {
private JFrame frame;
private JPanel mainPanel;
private ArrayList<CNButton> buttonList = new ArrayList<CNButton>();
private boolean isX = true;

[Code] ....

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Jun 20, 2014

Am trying to add buttons dynamically in a new Jpanel on click of a button. i am getting new Jpanel but not able to see the buttons.

btnNewButton_1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if((!(playerFirst.getText().equalsIgnoreCase("") ||playerSecond.getText().equalsIgnoreCase(""))&&(!playerFirst.getText().equalsIgnoreCase(playerSecond.getText())) ) ){
//unoGameController.playGame(playerFirst.getText(), playerSecond.getText());
CardLayout cardLayout=(CardLayout)(frmUno.getContentPane().getLayout());

[Code]...

prepareHandsForGuiCode is

public UNODeckMain prepareHandsForGui(UNODeckMain unoDeckMain){
JButton[] btnArr =new JButton[50];
for(int i=0;i<50;i++){
btnArr[i]=new JButton("hi");
panel_player1.add(btnArr[i]);
}return unoDeckMain; }

Am i skipping something ?

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Jan 25, 2007

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Dec 5, 2014

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This screen is a JDesktopPane which calls JPanel for its components.

From here a JInternalFrame containing the buttons ESC and F1 to F4 as seen in the attachment called signinscn.png is called.

I would like the buttons in my JInternalFrame to have focus such that when a user engages the equivalent keyboard button i.e. ESC or F1 to F4 WITHOUT clicking on the JInternalFrame the respective button's action listener kicks in. At the moment only after the user clicks on the JInternalFrame do the equivalent keyboard buttons respond.

Here's the constructor of my JInternalFrame and you can see how I handle the ESC keyboard button in the constructor of the JInternalFrame (but as I mentioned only after the user has engaged the JInternalFrame):

//!<
public AdminHomeJIFrame() {
super(null, false, // Resizable
false, // Closable
false, // Maximizable
false); // Iconifiable

BasicInternalFrameTitlePane titlePane =
(BasicInternalFrameTitlePane)((BasicInternalFrameUI)this.getUI()).getNorthPane();

[Code] ....

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Cannot switch on a value of type Object. Only convertible int values, strings or enum variables are permitted

I'm trying to hide and option using switch statement but this is the error i receive.

public void actionPerformed(ActionEvent e)
{
if(e.getSource() == comboDest1)
{
switch(comboDest1.getSelectedItem())

[Code] .....

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I'm trying to hide a JComboBox option depending if the a user has picked a certain option from a previous JComboBox.

.setVisible(false). doesn't work

String[] Dest = new String[] {"Select Destination","Crete", "Paris", "Croatia"};
String[] Accomodation = new String[] {"Select your Accomodation","Hotel", "Villa", "Bed & Breakfast","Youth Hostel"};
String[] Night = new String[] {" Select number of Nights", "7","10","14"};
final JComboBox<String> comboDest1 = new JComboBox<String>(Dest);

[Code] ....

I know setVisible isn't the way it's done but i don't know how to do it

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This code works perfectly except for option C and E. Why it just returns me to the main menu?

public class BasicStatisticsCalculator {
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static int[] numbers=new int[NUMBER_OF_ELEMENTS];

[code]....

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import java.util.*;
public class VS
{
public static void main(String[] args) {
Scanner Input = new Scanner(System.in);
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if (Input.hasNextDouble()) {

[Code] ....

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my code is ignoring the checkbox option when Iterating in loop like this:

<tbody>
<c:forEach items="${users}" var="user">
<tr>
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</tr>
</c:forEach>
</tbody>

The output of value="${user.id}" is retrieved from a DB, it looks like this:

Id Nombre usuario Email Fecha de registro Acción
1 isaac2 @2 1986-01-01 *Delete(input) *Here there is check box
2 isaac3 @3 1988-01-01 *Delete(input) *Here there is check box

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Here is my current form below form method

="POST" action='UserController?action=edit&albumId=${album.albumId}' name="frmAddAlbum">
<label for="album id">Format : </label>
<select name="action" selected=<c:out value="${album.format}" /> >
<option value="listUser">CD</option>
<option value="listUser">Tape</option>
<option value="listUser">MP3</option>
<option value="listUser">VINYL</option>
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[code]....

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import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CBallMaze extends JFrame implements ActionListener
{
/**
*
*/
private JMenu[] menu = {

[Code] .....

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I understand the stack part of it, just not the loop, specifically how you give the user more than one option to input.

Implement a printer driver that handles incoming print jobs. The driver will behave in the following manner:

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Please enter the number corresponding to the contact you would like to view:

Instead for a personal contact it is displaying as follows:Contacts who have been entered:

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Please enter the number corresponding to the contact you would like to view:

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Please enter the number corresponding to the contact you would like to view:

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ContactList

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package contactlist;
import java.util.ArrayList;
import java.util.Scanner;

[code]....

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I'm having another issue. I have 2 java source files(see below). They are place in the same directory. How do I compile them using classpath?

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javac -cp com.companyname.interview.DuplicateReplace.java DuplicateReplaceTest.java [did not work!]
2nd attempt: javac -cp DuplicateReplace.java DuplicateReplaceTest.java [again, did not work!]
package com.companyname.interview;
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[Code] ....

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