Swing/AWT/SWT :: Screen Resolution - Components Adjustment And Alignment
Mar 30, 2015
I'm working on Ubuntu with resolution 1600*900; I used MigLayout to place the components of the application; but when I go with higher resolutions,components adjustment and alignment are not up to the mark.
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Dec 10, 2014
I have a JPanel with vertical BoxLayout. It contains four components. I set the JPanel to LEFT_ALIGNMENT, which has no effect on its components. I set the first component to LEFT_ALIGNMENT, which has no effect. Only after I have set all four components to LEFT_ALIGNMENT do any of them align properly.
This suggests that it is impossible to have varying alignments in a container. They must all be the same alignment.
I accept that this is just the way things are: "Java works in mysterious ways." And I'm sure that it is possible to work around this limitation by stacking boxes that themselves have different internal alignments.
But I still wonder what in the world was going on in the minds of the Java developers. Is there a rational reason for this oddity?
This raises my most serious criticism of Swing: the hidden gotcha. Swing is a tangled mess of cross-connecting requirements that are impossible to divine by simple inspection of the documentation. If you want to use, say, a JRadioButton, it's not enough to study the documentation on JRadioButtons; you must also consult lots of documents for which there is no obvious connection to JRadioButton other than it being part of Swing.
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Sep 29, 2014
I have created a java gui on Windows 7 with Eclipse EE, using a screen resolution of 1366 x 768. I used groups with specified boundaries. For example:
final Group g5_script_data = new Group(shell, SWT.BORDER_SOLID);
g5_script_data.setText("Current DB");
g5_script_data.setBounds(0, 0, 680, 380);
g5_script_data.setBackground(green);
The groups cover the whole screen.
However my colleague with a smaller resolution looses the far right of the screen.
As this is a proto-type and I'm new to Java I don't want to rework everything or convert it to say a grid layout until the proto-type is accepted and I can start from scratch with a real detailed design. It already has 6500 lines of source.
Just wondered what is my quickest/easiest way to get my app to display on a slightly smaller resolution. For sure it will not be anything silly. Something like 1280 x 768 to 1366 x 768 would do.
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Sep 26, 2014
I developed a swing application using group layout. It resizes when I resize the frame but when I change the screen resolution or when I run the application in a laptop which has small sized screen, the components over lap each other. I need my application to fit according to the screen resolution
The code is as follows
private void initComponents() {
jComboBox1 = new javax.swing.JComboBox();
jButton1 = new javax.swing.JButton();
jButton2 = new javax.swing.JButton();
jLabel1 = new javax.swing.JLabel();
jLabel2 = new javax.swing.JLabel();
jLabel3 = new javax.swing.JLabel();
[Code]...
According to the list item selected, an internal frame will appear in the desktop pane. I use group layout for that internal frame too.
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Oct 29, 2014
I am trying to drag the window down wards and screen has alignment issues. I tried to use WindowListeners, Component Listeners, MouseListeners ect…
But still this problem persists as only I release the mouse after drag down it appears fine that we have handled ComponentResized() method. So how to restrict component size while keep dragging down?
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Feb 12, 2014
I'm building an application in Netbeans and so far I'm making good progress with it. I have created an animated splash screen in myspacegen.com and then downloaded it as a GUI file. I've then imported it into my application in Netbeans but I was restricted in myspacegens.com to the size of the image I could create. I want to know if it is possible to add code to the splash screen project within Netbeans so that it automatically adjusts to fill the screen. I have used the java commands get width and get height elsewhere in my application so that the window I create in a project automatically adjusts to fill the operator's screen but that has a 'window' to adjust and I do not want my splash screen to have a visible window.
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Mar 9, 2015
I am trying to send a JPanel object to the server. While doing so I get the error -
java.io.NotSerializableException: javax.swing.filechooser.WindowsFileSystemView
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
[code]....
How to fix this error?
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Sep 5, 2014
I have swing UI designed and I want the components to resize when the frame is manually resized. The design is as shown in the fig Project UI.jpg
The panel 4 and panel 5 will change their contents according to the list item clicked. Panel 4 just has text area but panel 5 a panel with numerous components as label, combo box, text field,check box will be present.Now if the frame resizes, I won't all the components to resize according to the frame size.
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Oct 8, 2001
Let me explain by simplifying the GUI to a simple frame in which I have a JCheckbox and a JPanel mypanel.mypanel has a Textfield tf,JComboBox cmb as it's components.So now if I deselect the JCheckbox, all the components in the mypanel should be disabled. I used a code like:
[code]mycheckbox.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent ae) {
if(mycheckbox.isSelected())
mypanel.setEnabled(true); else
mypanel.setEnabled(false); } });[code]
but the components inside the panels are not disabled. In my actual program I have a large number of different kinds of components in mypanel.So disabling/enabling each of them on each actionPerformed of the mycheckbox will be laborious. Isn't there any way by which I can disable/enable the mypanel to disable/enable all the components in it?
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Aug 11, 2014
I keep hearing these two term when it comes to painting in Swing, however, I'm not sure which is which. To my understanding is that the child components are the ones that already exist on screen (could be a JButton, JFrame, or custom painting) . and the parent components are the one to be added/drawn next. (hence, if we override the paintChildren() method when painting, the components that were already on the screen don't appear any more).
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Apr 4, 2014
I trying to replace original (and empty) JPanel in JFrame with my own made one, components does no appear right, when I pass the mouse first button appears:
MainViewClass:
...
private void initComponents() {
...
MenujPanel = new MenuSuperior();
MenujPanel.setBorder(
BorderFactory.createTitledBorder("Dados Pessoais"));
[Code] .....
Here is the video:
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Aug 18, 2011
Any good way to keep a certain aspect ratio of a Component, when the Container is resized?
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Apr 27, 2014
My panel named panelIncomeInfo are not showing the components that I have added.
public class PayrollGUI {
private JPanel panelIncomeInfo = new JPanel ();
private JPanel panel = new JPanel ();
private JPanel panelPayCheckInfo = new JPanel ();
private JButton close = new JButton ("Close");
[Code] .....
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Jan 10, 2014
My JPanel when adding components to it will never make its self larger but it will make my components inside smaller even though I have set the minimum and preferred sizes for those components? I am using the GridBagLayout for my layout manager as I am trying to get used to it.
package manning;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagConstraints;
[code]....
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Aug 11, 2014
I keep hearing these two term when it comes to painting in Swing, however, I'm not sure which is which. To my understanding is that the child components are the ones that already exist on screen (could be a JButton, JFrame, or custom painting) . and the parent components are the one to be added/drawn next. (hence, if we override the paintChildren() method when painting, the components that were already on the screen don't appear any more) ....
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Mar 7, 2014
I wish to display a progress bar during a lengthy file translation process. When I created a ProgressBar class to do this and tested it with a short test program, it seemed to work fine. But when I add my ProgressBar class to a package containing various other classes, put that package in a jar file, and then execute the class using the progress bar from a menu in my main program, the frame of the progress bar shows up with the appropriate caption but the JLabel, JProgressBar, and JButton are not displayed. I have gone over my code numerous times and checked that the ProgressBar class constructor is getting the proper arguments.
// package gov.nasa.jpl.ephemeris;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* Progress bar with message text above the bar and a Cancel button below it
*/
public class ProgressBar extends JFrame {
private boolean _cancelled = false;
private JProgressBar _progressBar = null;
[Code] ....
I have also been wondering whether I need a separate instance of the border for each panel, or whether I can just create one instance and use it for all three panels.
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May 4, 2014
I have quite a specific view for how I want my components layed out. No matter what I try I can get them to display how I want! I'm using three JPanels. There's a main panel that goes inside the tabbed pane. This main panel contains two other panels. The First panel is a gridbaglayout panel, with labels on the left column, and components on the right column. The second panel is underneath the second, and contains a label, and a button beneath it. THis uses a basic box layout, with one component per line. The label doesn't always appear (depends if a component is changed). With everything showing, this is how it looks so far:
However, I want the Labels on the left of the pane. The right hand column should be aligned horizontally and have more space from the labels. Ideally I'd like a gap between the last label/checkbox and the Note label.
This is my current code for the panel/s inside the tabbed pane window.
videoPanel = new JPanel();
applyVidBtn = new JButton("Apply Settings");
applyVidBtn.setVisible(false);
warningLbl = new JLabel("Note. Applying these settings causes a program restart.");
warningLbl.setVisible(false);
[Code] .....
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Feb 11, 2015
I had developed small GUI using swing group layout, which is nice to see on windows, but when I tried it on Linux the GUI look is varied. Then I set the GUI height and width by taking screen resolution, still it is varies the screen look. How I can make the GUI such that it looks the same on all screen resolutions.
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Mar 11, 2014
I'm writing my first bigger program (mysql connection and the first thing bigger than 300 lines ). What I'd like to do is to render data from MySQL using JTable - I managed to handle all the queries but I don't know how to update the table on screen. I've tried to use repaint() but nothing happened. I'm not posting whole code because you'll probably not interested, below are the most important things. I thought about using TableModel but how.
public class Main implements ActionListener{
JTable table;
public Main() {
JFrame frame = new JFrame("Frame");
frame.setLayout(new FlowLayout());
frame.add(table);
[code]...
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Mar 22, 2014
My problem in order to align and and rotation for image?
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Feb 8, 2015
"Write a java application that displays the following patterns separately one below the other.
Use for loops to generate the patterns. There are 4 Triangle patterns.
All asterisks (*) should be printed by a single statement of the form System.out.print('*');
This is 4-different patterns, not 1-pattern."
The first 2 triangles are right angles and is simple to make with a loop with in a loop
The 3rd triangle is like an inverted christmas tree and the 4th one is a christmas tree. ( It's not showing properly on the board so i deleted it). I can't seem to make the 3rd and 4th triangle line up properly it looks like this (the _ represents blank spaces on the console)
_____*_____
_____**_____
____***_____
____****_____
___*****____
___******_____
__*******
__********____
Notice how the sides of the triangle isn't straight and the triangle looks like its dancing, the assignment requires it to be a straight line. is there anyway to do this? This is suppose to be the output. all the lines of the triangle is straight and not jagged ...
public class myclass {
public static void main(String[] args) {
int counter = 1;
int counter2 = 1;
while (counter != 11){
EmptyLine();
[Code] .....
My code for those particular triangle is in the work because I cant figure out how to make it look like that.
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Mar 12, 2014
i'm currently doing my system now and my problem is about inserting an image to my jframe form with thread because if i insert image and when i run it it blinks too slow comparing if i use simple oval it doesnt blink.
why is it that if i wrote the code like this.
public void DrawSnake(Graphics g) throws IOException {
Image image = ImageIO.read(this.getClass().getResource("body1.jpg"));
Image image1 = ImageIO.read(this.getClass().getResource("body.jpg"));
Image headr = ImageIO.read(this.getClass().getResource("headr.jpg"));
Image headl = ImageIO.read(this.getClass().getResource("headl.jpg"));
[Code] .....
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Apr 9, 2014
I want to build a class that takes a JTable and previews on screen how it will be printed on the default printer. This is what we use to call as "Print Preview", just like MS Word, Excel, etc. As we already know Java does not support this functionality out-of-the-box.
Based on some examples I've found googling I built two classes. The first one TestPreview.java justs shows the JTable and the second one PrintPreview.java previews how the JTable will be printed on the printer.
I have two buttons to go through the pages, "PREV" and "NEXT" and "Print' button to print the JTable. My problem is that when my JTable has too many rows and spans in more than one page PrintPreview does not work. It shows the same page again and again. Also, it does not show the entire JTable data, but only some of them and I can't figure out why.
Below is my two classes.
TestPreview.java
package printpreviewdemo;
import javax.swing.*;
import java.awt.BorderLayout;
import java.awt.FlowLayout;
[Code] ....
Below are my screenshots.
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Aug 12, 2014
I've got to make a ball bounce around a screen.... From what I can gather they seem to hold back useful java code.
anyway, i've changed the code over and over, and think this is the most succinct way i can manage it. but i have a problem. where i've marked the code (*****) and the following line are conditional on each other. so one won't provide the correct answer without the other line executing first, and vice versa (ignore the code after, i haven't looked at where that should be yet ). Anyway I don't really want to rip the code apart, again, because i'm pretty sure it's close.
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Jul 16, 2014
I want to make swing form full screen even on taskbar on linux machine. But after trying so hard unable to achieve it. I am using fedora as operationg system.
Below i am giving you my swing code. but whenever i run this file form comes up on the screen and waits for a second and it goes in background.
I am using linux OS Fedora 64 bit.
public class ThankYou {
JFrame f;
JTextArea nameField;
JLabel lable;
String str;
[Code] ....
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Mar 16, 2015
I'm making a game of checkers for my A2 Computing coursework which is due in within a week. I have completely finished the game, and only thing I have left to do is connect the two JPanels together via a CardLayout that I have made. However I am unsure how to do so
Here is the code from my CardLayout:
import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JButton;
[Code] ....
I have kept the code I am displaying to a minimal, hence I have removed all the action listeners for my buttons, anyway the problem I have is that, I would like it so that when the user clicks on the 'Multiplayer' button which is the array button ourButtons[1], it will then transition into my main game screen so that the user can then play a game of checkers.
Here is the main important GUI from my CheckerBoard class:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CheckerBoard extends JPanel implements ActionListener, MouseListener {
// Main routine that opens an Applet that shows a CheckerBoard
public static void main(String[] args) {
new CLayout();
[Code] ....
Once again kept to a minimal.
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