I've been working on a small text-based RPG for fun. This particular part is supposed to allow the user to change their name. Now, the problem is that when they reach the option to change their name, the above code seems to skip the line:
name = scan.nextLine();
It will erase whatever the player previously entered for their name, as well. So it will print out:
Okay, let's change your name. What did you say it was? Alright, so you'll go by . Is that correct? [now allows input for verifyNameChange]
The above code works fine on it's own, but somehow messes up when put into the full program. I don't want to post the whole program, because it's fairly large. But the String name is set and functions fine before this bit of code.
I am making a shopping cart app in JSP and servlets to bring it all together. Finally.
I have a registration servlet (c1), a registration form jsp (c2), a login jsp (c3). c1 checks if a username is in the database or not.
If the username is not there, then register the user and send them to c3. I want c3 to display a "registration successful" message if a user has just registered successfully and is coming from c1. ELSE, take the user back to c2 with a message which tells them to choose a different username or password etc.
How do I implement the logic of showing a message depending on where a user is coming from ? The servlets and jsps are ready and I only need to add this logic for a custom message. Of course, I could make a JSP for Registration Successful and one for Registration Failure. But, that seems to be unnecessary.
I'm relatively new to Java, I'm trying to create a text based game, like those old ones where you type "north" or "east" to move as such, and "look" to inspect the area. My only problem thus far has been trying to figure out just how I should... "structure?" the movement. As in, what's the best overall way to approach this? I've tried making a new method for every area and just passing a variable called "location," but along with passing the inventory and stat arrays, it's just become messy. Or is this a good way to do it? I have a separate method for when the player enters something, but then how will it know which description to give when the player types "look?"
I started a text based game, but I am dissatisfied with the console that PrintF prints to. How can I set up a window and have text output to that window, and have my player type responses in the window?
So, I've been working on creating a text-based game engine that would create games similar to Achaea. It's been working pretty well so far. I just finished creating a great mapping system, but now I've run into a problem. I have a mapping system, but actually creating a map would prove to be quite a lot of work. Each location that the player can be inside of has a name, description, map symbol, and an array of the things inside of it. How can I make some sort of map creation program or something so that I can create my maps more easily?
I thought perhaps making a constructor that accepts a list of files, the first containing a table of strings for the names, the second containing a table of strings for the descriptions, etc.; but it seems that would be quite tedious and may be more complex than actually just hard-programming maps.
i'm totally new to Java.I'm making a small text based RPG and this is what i've come up for now.
Java Code:
import java.util.Scanner; class Main { public static void main(String args[]){ Scanner input = new Scanner(System.in); Player playerObject = new Player();
[code]....
My thing is that i want the user to enter 'Caucasian' or another race in the console below and i want it to be saved in a variable or something else in the Player Class that i can later use it in texts or something else. My question is how can i do it?
I tried like 'int Mongoloid = 1; int Caucasian = 2;'
And the same with the others, and after that i tried to use them with the Switch Statement but it did not work.
I am trying to make a text based game. the game has been working perfectly setting up the rooms, first couple of commands, and running it. I am now trying to add items to it but every time it try to run the game it returns :
java.lang.NullPointerException at Room.addItem(Room.java:107) at Game.createRooms(Game.java:133) at Game.<init>(Game.java:28) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
[Code] .....
Here are the classes that matter for this particular situation
import java.util.HashMap; public class Item { private HashMap<String, Item> itemList; private String name; private String itemDescription;
[Code] ....
I know that it is the line
itemList.put(item.getItemName(), new Item(item.getItemName(), item.getItemDescription()));
In the game class that is causing the nullpointer exception i just really cant figure out why that keeps happening and how to add the values correctly....
I'm supposed to write a GUI application letting the user enter a file on the text field and display its hex representation in a text area and vice versa.
Here's my code:
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package hexconvertor; import java.util.*; import java.io.*; public class HexConvertor extends javax.swing.JFrame {
I have a textField in which I have text in. The text is enter customer name. I would like for this text to disappear whenever the user clicks on the textField to enter a customer name. I am using the automated swing gui builder in NetBeans. Is their some sort of feature for this under properties of the text field? If not then what are my other options?
I started programming some time ago and i recently finished a game i've been programming in Java just to get used to the code. The game is a simple text-based RPG where almost everything is random except the character movement.
I've been thinking about learning HTML and CSS because i'm really interested in building webpages. I have no one to ask this question so here i am.
Is there a way to implement my game in a webpage?
I imagine a black window exactly like a classic OS terminal where the text is streamed and the user can play the game with keyboard inputs. I made the game with 5 different classes, i used Eclipse and i have my project there. Should i use a service like Github to share works like this one?
So, Iv'e been trying to make a simple Text Based RPG with Java, and it is going quite well, and my friends want to play it too but they aren't very tech savvy, so it's hard to tell them to get an IDE or use the CMD, so I wanted to know if there was a way to make my text-based game into a window, like using JFrame or something. All i need is a window that displays the text, and a bar on the bottom that lets the user input what they want (Kind of like a CMD).
I have list of employees in my database and their associated information like employeeId,supervisor and process. I have class named EmployeeDetails having same properties. I am fetching details of all users using below code:
In employeeList, we have list of objects having data of employees. I donot know how to get which object is selected in dropdown and based on that rest of the text fields are populated. Example:
Name ID Supervisor ------------------------------------------------------- Pawan Kumar3033045Vimal Kumar Vimal Kumar3040901Dinesh Hemrajani
If Pawan Kumar is selected from dropdown then '3033045' and 'Vimal Kumar' should get populated.
I have come across an issue with arraylists. I am writing a text based RPG game as something to start with ...
Initially I had a single zone which was all stored in an arraylist and everything was working in regards to the player moving around. The problem I now have is how to add further zones to my game. Ideally I would like an arraylist for each zone, and would use the below to create each arraylist
public static ArrayList<RoomsClass> castleMap = new ArrayList<>();
The problem I now have is how to handle the player moving, initially with a single zone/arraylist I could reference that arraylist directly
public void findRoomCoords(int ID) { for (int i = 0; i < castleMap.size(); i++) { if (castleMap.get(i).roomID.equals(ID)) { PLAYER.setCurrentRoomZone(castleMap.get(i).roomZone); PLAYER.setCurrentRoomX(castleMap.get(i).roomX); PLAYER.setCurrentRoomY(castleMap.get(i).roomY); PLAYER.setCurrentRoomZ(castleMap.get(i).roomZ); } } }
My initial thought was to use a getter/setter to remove the reference of castleMap from my movement code in order to access different arraylists, however this is where things have fallen over, I can't seem to work out how to get the arraylist name to change, depending on the outcome of the setZoneMap() method.
public void setZoneMap() { switch (PLAYER.getCurrentRoomZone()) { case 0: { zoneMap = Castle.castleMap; break;
I need to take the users input from 2 boxes and reference that to a sqlite database and populate the fields with the data in the database. I know the database code work.
I am new to learning Java and I am trying to print an unfilled diamond using asterisks. The height of the diamond has to be based on user input. My code currently prints out a filled diamond based on user input but I cannot figure out how to print an unfilled one. Every time I change one of the loops it messes something else up.
[public static void diamond(){ int i = 0; int j = 0; int k = 0; int height = 0;
For an assignment I need to read an input text file and evaluate the triangle based on the data found in the text file which consists of an unknown number of groups of 3 numbers (Each group representing a different triangle). According to the project specifications I need to have a main method and several other methods. I have the main method set-up to receive data correctly but I am confused as to how I would get the values out of the text file and use them in the main method. For example, if I were to call the computePerimeter method in my main method, how would I make sure I get the correct perimeter for the given data?
Here is the code I have so far:
import java.io.*; import java.util.Scanner; public class TriangleEvaluator { public static void main(String[] args) throws FileNotFoundException { Scanner in = new Scanner(new File("triangleData.txt")); double s1; double s2; double s3; while (in.hasNextDouble())
I am using a GUI to display search results based on user's input server name. I am using MS Access as DB and I have the DSN set up correctly.But the search results are displayed for the first typed value in text filed. I am getting same result set every time though i input different server names .
import java.sql.*; import java.awt.event.*; import javax.swing.*; import javax.swing.event.*; import javax.swing.table.DefaultTableModel; public class SearchResult implements ActionListener{
In my account driver I am trying to get the user inputted account number to get the account by account number. In my code
System.out.println("Which Account number: "); int account = scan.nextInt(); ac.get(account-1);
This works if my accounts are numbered incrementally starting with one, I want it to match the inputted account number
System.out.println("Account number: "); int num = scan.nextInt();
I am thinking a for loop is probably needed. Here is my code:
public class AccountDriver { public static void main(String[] args) { Scanner scan = new Scanner(System.in); ArrayList<Account> ac = new ArrayList<>(); boolean more=true; boolean again=false;
I'm developing a Swing application for the first time. To test my application, I have currently hardcoded some text labels and fields in a JPanel, so that a user can enter input details for a maximum of 3 segments. But this limits the maximum number of segments to 3. However, the requirement is that when the user enters the number of segments (could be greater than 3 as well), corresponding number of input sets need to be taken.
Screenshot attached, with values entered.
Basically I want to know how I should go about taking the inputs from the user.
I have a basic html form with one user input text box labeled "Enter a number" and a submit button labeled "Create a multiplication table". This is the working with a servlet to display an html formatted multiplication table. Everything else is working fine just the formatting is off; I can't seem to get the top row and far left column to number properly. It should look like this with the top row of numbers beginning with a blank cell and then numbering 1 thru n (depending on what the user selects. The first column should be the same, a blank cell and then 1 thru n. Then the multiplication table should be in the rows/columns of the table. Picture this:
I can't get mine to start with a blank cell in the top left-hand corner, instead it has 1 in that cell and the table starts calculating with 2x2.
I am trying to write an application where if you click and hold down on 1 button and move the mouse to another button and release the text on the 2 buttons should be switched around.I have a print line so I can se the text are supposed to get switched around but it is just not happening in the GUI.
I attached all my code in case the flaw was to find somewhere else in the code, but the functionality I am working on is the lines 76 to 121.
Here's my coding so far...I want to be able to change what the JLabel says when clicking on one of the buttons for example : when clicking on UP i want it to say "Going Up!"...how do i do this?
import java.awt.BorderLayout; import javax.swing.JFrame; import javax.swing.JButton; import javax.swing.JLabel; public class BorderLayoutJFrame extends JFrame {
Ok, so I am trying to learn about JFrames and JPanels. I have figured out buttons, layouts, etc. What im having trouble with is accessing the label object from the ButtonHandler class since it is static and I need my JLabel to be non-static so that it can change. Basically, I want JLabel to change to a pre-determined text string once a button is pressed. Here's what I have so far
I am using javafx 2 in my project,After user change the text in HTMLEditor,i will save the context to database,if text wasn't changed,then i do nothing .so i want to know if the user have changed the text.
I only saw how to add text changed listener to HTML web viewer. So how to add text changed listener to htmleditor?
This program contains a superclass and a subclass that will gather the following information from the user:
name, address, phone number, and customer number.
Everything works fine except that I have to create a boolean method in this program that is required to determine based on user input whether they want to be added to a mailing list.
I cannot get this method to work with main, each time it is called it will always return the value but main will constantly read the last statement (else, where it will read "not wanting to be added to the mailing list).
The only way I can get this part of the program to work is by adding an equals method in main that ignores the case, but I am required to write a boolean method so this is not allowed.
Superclass:
public class Person { private String name; private String address; private String phoneNum; public Person(String pName, String add, String number) { name = pName; address = add;
I can't seem to understand how to change certain line of text, inputted from a file. For this I really don't know where to begin. I have got the input from the file. But I want to change like very other line in the file. Can't seem to understand how this could be done. Is there away to access specific lines from the file and edit them? So far, i have this:
import java.util.*; import java.io.*; public class ChangeEveryOtherLine { public static void main(String[] args){ //Constructing file object representing input file File inputFile = new File("input.txt");