Timer Conversion On JApplet - Implement 6 Seconds Delay Before Every Loop

Jul 7, 2014

So I'm trying to make an applet and I found that Thread.sleep() to simply delay is a bad idea.

I'm not sure how to use the Timer class to implement a same version of sleep() to delay 6 seconds. I am trying to do this in a for loop to delay before every loop. How can I implement this?

This code is after the init() method. For simplicity I didn't include. Assuming I did:

Timer t = new Timer(6000, null);
public void actionPerformed(ActionEvent e) {
try {
URL rsUrl = new URL("http://rscript.org/lookup.php?type=namecheck&name=" + n1);
BufferedReader br = new BufferedReader(new InputStreamReader(rsUrl.openStream()));
for (count = 0; count < maxCount; count++) {

[Code] ....

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Here is the relevant code of the Board class (extending JPanel), the main JPanel of the game which displays the graphics and manipulates objects.

Java Code:

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[Code] ....

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