Timer - Why Does Square Not Moving
Sep 7, 2014
Why does my program write that i have problem in Timer?
public class Ball extends JPanel implements ActionListener {
Timer timer = new Timer (3, this);
int x = 0, y = 0, aX = 2, aY = 2;
public void PaintComponent(Graphics g){
Graphics2D g2 = (Graphics2D) g;
[Code] ....
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Aug 31, 2014
I'm trying to create a cursor for a game that moves square by square. While it will move to the next square, though, it leaves the image of the previous cursor on the last square it was on.
As a visual explanation, this is what the program looks like on launch:
This is what it's suppose to look like after you press the right arrow key once (made by forcibly changing launch coordinates):
And this is what it actually looks like after you press the right arrow key once:
Here is the code for the program:
package cursortest;
import javax.swing.*;
import java.awt.*;
import javax.imageio.*;
import java.io.*;
import java.awt.event.*;
public class CursorTest extends JPanel implements KeyListener{
[Code] ......
I'm fully aware that I could just use g.clearRect on the area and remove it for sure, but I know for a fact I shouldn't have to as I have another program I made a long time ago that tried to do something similar without needing to resort to that.
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Feb 20, 2014
How would I compare the square of the square root of any number. The difference in these values is due to the rounding error in Java.
Example: Enter number 2
The answer I should get is: 2.000000000000004
Round off error: -4.440892
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Nov 25, 2014
I'm having a small issue with my output on my code. here is what my output is: The magic value for your square is 34, which means that every row, column and diagonal of your square must add up to that number.
Please enter the 4 values for row 0, separated by spaces: 1 2 15 16
Please enter the 4 values for row 1, separated by spaces: 13 14 3 4
Please enter the 4 values for row 2, separated by spaces: 12 7 10 5
Please enter the 4 values for row 3, separated by spaces: 8 11 6 9
Checking square for problems:
DIAG: VALID
ROWS: VALID
COLS: VALID
RANG: VALID
MAGIC: No
MAGIC should be YES. However i keep getting it saying no.This is the correct output..The magic value for your square is 34, which means that every row, column and diagonal of your square must add up to that number.
Please enter the 4 values for row 0, separated by spaces: 1 2 15 16
Please enter the 4 values for row 1, separated by spaces: 13 14 3 4
Please enter the 4 values for row 2, separated by spaces: 12 7 10 5
Please enter the 4 values for row 3, separated by spaces: 8 11 6 9
Checking square for problems:
DIAG: VALID
ROWS: VALID
COLS: VALID
RANG: VALID
MAGIC: YES
Here is my code..
import java.util.Scanner;
public class pdonahue_Magic {
public static void main(String args[]) {
int[][] theSquare = new int[4][4];
Scanner s = new Scanner(System.in);
System.out.println.
("The magic value for your square is 34, which means that every row, column and diagonal of your square must add up to that number.");
System.out.print("Please enter the 4 values for row 0, separated by spaces: ");
theSquare[0][0] = s.nextInt();
theSquare[1][0] = s.nextInt();
theSquare[2][0] = s.nextInt();
theSquare[3][0] = s.nextInt();
[code]....
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Oct 17, 2014
Do I want to make something like this:
*****
*.....*
*.....*
*.....*
*****
I am stuck, I have made a code that creates this and don't know how to complete it.
*****
* *
* *
* *
*****
Code:
class Main {
public static void main( String args[] ) {
System.out.print("#Enter number of stars :");
int stars = BIO.getInt();
[Code] ....
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Jul 3, 2014
I have a program i m not sure how to implement :
(Square numbers) Find the first ten square numbers that are greater than Long.MAX_VALUE . A square number is a number in the form of n 2 . For example, 4, 9, and 16 are square numbers. Find an efficient approach to run your program fast.
I found two ways of solving this but i think both are way inefficient :
-A square number can be divided in lesser square numbers :
what's the square of 36 ? 36 is 2 * 3 * 2 * 3 => 4 * 9 => square is 2 * 3
-second option is to estimate a number and increase it or decrease it based on how close that number * number is to the BigInteger starting number , as as it gets closer the delta gets smaller until it gets to 1
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May 14, 2009
This is a mathematical problem. I got one of the equations I need to compute down to
n^(1/6)
Or the 6th root of n.
Now the Java code I have for this is as follows, since Java has no nth root function I'm raising it to a power of a 1/6.
System.out.println(Math.pow(64.0, 1/6));
Now, the only thing it will print is 1.0
However the 6th root of 64 is 2!!!!
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May 10, 2015
I have to create a square matrix that has a min and max value as well as a size value which is given a integer value in the main method. The matrix has to be filled with random values. Also I have to add that matrix to another one in an addMatrix method and I have to subtract both in a subMatrix method. These are the requirements:
Methods:
Constructor() - receives the row and col size for myMatrix and a max and min values for range of random fill values for the matrix.
RandFill() - fills matrices with random numbers
addMatrix() - receives a matrix object. adds its myMatrix with the received object's myMatrix. The result is placed in this object's myResultMatrix.
subMatrix() - subtracts both matrices
I typed up this code but I'm not sure about some parts of it and I would creating min and max values in the Random method and in the main printing the separate 2 matrices and adding and subtracting them:
import java.util.*;
public class SquareMatrix2 {
public int size;
public int myMatrix [][];
public int myResultMatrix;
public int [][] ResultStatus;
[Code] ....
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May 3, 2014
I aim to create a solid square using this:
public class asteriskSquare {
public static void main(String[] args) {
for (int x = 1; x <= 4; x++){
for (int y = 1; y <= 4; y++){
System.out.println("+");
}
System.out.println("+");
}
}
}
All I'm getting is a single column of "+".
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Aug 19, 2014
i have a client side program that grabs information about the computer it runs on. I want to have it grab the same info every so often, and check it against the original.
what can be used to do something like that? end game would be having it start up with the pc, then check periodically. if the values are different, send them to the database
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Apr 26, 2015
[attachment=38859:bcourt.jpg]I/m not used to Timers, so this will be my first time using it and I don't know how. I've been searching the internet for an hour but I can't find an answer into it. I'm currently doing a basketball game which has a Buttons (Shoot,Dribble,Hold) and I need those timers for my buttons to work. Her's the code:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class BasketBall extends JPanel implements ActionListener
{
JButton shootButton = new JButton("SHOOT");
JButton drbblButton = new JButton("DRIBBLE");
JButton holdButton = new JButton("HOLD");
[Code]...
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May 5, 2015
i am trying to make taxi meter which shows the current price.Rightnow I have to click startmeter afterevery 1 minute than it's update the new price but I want it to update automatically once the price change after 1 minute instead of me pressing startmeter everytime.This is my 1st time I am using timer class. I am not sure why timer is not working.
import java.awt.*;
import java.awt.event.*;
import java.util.Calendar;
import java.util.GregorianCalendar;
import javax.swing.*;
import javax.swing.border.*;
import javax.swing.event.*;
import java.awt.event.ActionListener;
import javax.swing.Timer;
import java.awt.event.*;
[code]....
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Jan 5, 2014
One of the classes that i need to serialize includes a few Timers. When I serialize it and then load it up again, the Timers are stopped. How do I start the timers where they left off?I'm using Swing Timers. Should I be using the other kind?
I using the Timers in this case to change something after a countdown, but only once, then the Timers are stopped. I set the Timer tick interval to the time I want it to wait. Should I be using smaller tick intervals, and just waiting for the tenth (or so) tick, or is my way fine?
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Jan 14, 2014
I come to the point: I just started to learn java through various manuals and in one of them I came across a declaration of an array that I do not understand:
int[][] multiArr = new int[2][];
the manual says that you can allocate the multidimensional array multiArr by defining size in only the first square bracket but I can't undestand how you can use this array. Seems to be no way to store data with it!
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Feb 11, 2015
public class MagicSquare {
public boolean isSquare(int[][] arr) {
if(arr.length == arr[0].length)
return true;
else
return false;
[Code] ....
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Nov 14, 2014
I am new to java and i am trying to make a Java application which prints a diamond in a square grid of dots whose side length is input to the application.When you run the code is should be like this:
..*..
.*.*.
*...*
.*.*.
..*..
My java code print this:
..*..
.***.
*****
.***.
..*..
Here is my code:
class Main {
public static void main(String args[]) {
System.out.println("#Enter size of Diamond :");
int longestRow = BIO.getInt();
for(int row=1 ; row<=longestRow ; ++row)
[Code] .....
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Apr 21, 2015
So currently I'm trying to learn how to draw a square with asterisks based on the input I give for it's sideLength.
So if I have a Square(5) it should draw a 5x5 looking like this:
*****
*****
*****
*****
*****
but then in the main method, it should draw multiple squares of given sizes, so say 5, 6, and 7. Making a square for each of the given numbers. This is what I currently have so far ....
class Square {
int sideLength; Square( int size ) {
sideLength= size;
} int getArea() {
return sideLength * sideLength;
[Code] ....
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Nov 21, 2014
import java.util.Scanner;
public class justin10a
{
public static void main(String [] args)
{
int n;
n = getSize();
[Code] .....
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Mar 6, 2014
How to do a count up timer in java? like "0:00:00" hh:mm:ss
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Mar 17, 2014
im making a javabean for stopwatch which works perfectly, but i want in the property descriptor format, so the user can change its format.
currently i have;
private String displayFormat = "MMMM d, yyyy h:mm:ss";
private SimpleDateFormat formatter;
public synchronized void setDisplayFormat(String newFormat) {
String oldFormat = getDisplayFormat();
try {
formatter.applyLocalizedPattern(newFormat);
timerHasPinged();
[code]....
currently the timer works its format is in 00:00 minutes:seconds, but i want it to start as MMMM d, yyyy h:mm:ss, for example March 17 2014 00:00:01, so only one second has passed here. i believe the set and get format method is fine but the timerhaschanged needs to change as this is where the format takes place.
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Apr 17, 2014
I am currently making a quiz for a project. I am almost finished, but I need to use a timer.
Here is what I want to happen:
The user to has 15 seconds to answer each question. If they answer, they are given the option to move to the next question, or leave the quiz. If they answer incorrectly, the quiz closes. If they do not answer within the 15 seconds, the program treats this as an incorrect answer, and the quiz closes.
Here is a section of the quiz code which includes the start of the code to the end of the code for the first question:
Java Code:
package quiz;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.util.Scanner;
import javax.swing.AbstractButton;
[Code] ....
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Feb 13, 2014
In my main method I am trying to create a Timer, but when I put new Timer(1000,listener) the constructor is not defined. It is when there is nothing in it. I find this super weird because in all my other programs this does not happen. I looked at the documentation and can't see what I am doing wrong, so I turn here.
ActionClass Java Code: import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.File;
import javax.imageio.ImageIO;
import javax.swing.*;
public class Action extends JComponent {
[Code] .....
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Oct 5, 2014
Whenever i click start button it will just printout start to the jtextfield it wont start the time .
import java.awt.*;
import java.util.Date;
import javax.swing.*;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.event.*;
[code]...
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Jul 29, 2014
I am looking for a timer class that can measure how much time has passed since the timer started (like a stopwatch). I don't wan't to use the swing timer because then I would have to create an ActionListener that increments a variable every time an event is created and that seems like too much work for the simple things I want to do. I just want it to have methods for starting the timer, stopping the timer, pausing the timer, restarting the timer, and getting the time.
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Mar 29, 2014
I have the following problem in my application, I am using a method called timer () and inside of the not recognize me the visual of the application ie the different components of the view that if they are in that moment ......
public void timer() {
System.out.println("Entro a TEMPORIZADOR");
ses = Executors.newScheduledThreadPool(1);
// Ejecutar dentro de 4 segundos, repetir cada 3 segundos
ses.scheduleAtFixedRate(this, 4 * 1000, 3 * 1000, TimeUnit.MILLISECONDS);
[Code] ....
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Apr 13, 2014
We can specify the start date & time using timer class. any option to provide end date & time also with out using third party.
I want to run a job between two given dates at given interval gap.
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