Unable To Play Video In JPanel Using VLCJ In Ubuntu 13.04
Sep 15, 2014
I am trying to play video in JPanel using vlcj in ubuntu, there is no error. My project builts successfully. but do not plays video. when i run code JFrame comes for a while. when i use same code in windows. it plays video and works successfully, but not in ubuntu.
In output window , it show following
A fatal error has occured in java runtime environment. (and so many things.)
How to insert and play a video or a music background in a java application. Let me explain better... I need to develop a game where sometime I need to show picture, or play videos and also, if is possible, add a music in background... I work with eclipse and I know quite good the main concept of java's language...
I am writing a java application that can play youtube video by given URL. first i tried with JPaneleditor, then now i am trying google youtube api, but maybe api is abit too tough for me.
I want to develop an application for client server play the Video On Demand (VOD).i am new for working on video player. Which library will suitable for this and what methods have to fallow.
map1 is hashmap which contains the destination ip adress.When i run the above code the exit code for process (pr) is 1 and hence the tshark command is not executing properly.
map1 is hashmap which contains the destination ip adress When i run the above code the exit code for process (pr) is 1 and hence the tshark command is not executing properly.
I am building a GUI application which consists of two panels "panel" and "panel1". "panel1" have a button "addTimer" when clicked it should add the "panel" to the frame if i gain click the button it should again add the "panel" without overlapping the previous "panel" rather it should be created below the previous "panel". If i click on the button "addTimer" n times it should add the panel n times. Along with this the frame size has to dynamically change depending on the number of panels produced. Below is the code i tried my level best to satisfy the above conditions.
package superTimerV2; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class SuperTimer extends JFrame { private static final long serialVersionUID = 1L;
I am unable to clear disappear the background of .png image added in a translucent JPanel. I have tried it using JLabel but the image added is with white background. How can i get rid of this white background...
import javax.swing.*; import java.util.*; import java.awt.*; public class HomePage { JFrame frame; JPanel pnl1, pnl2, pnl3; JLabel lbl;
I am trying to build and IDE for NASM in Java for Ubuntu. There are other IDE's for NASM but they are in C or C++. So i thought i should try making one in Java. Well I am done with the GUI part.
How should i link the NASM compiler to the IDE. Or There is another way like "DEV C++ IDE" does in Windows is that it invokes the CMD and runs it in that so i could try doing something like that by invoking the TERMINAL in Ubuntu and running it in that. Does java have an API for this purpose.
… and it tells me 1.7.0_51 IcedTea etc. I haven't found an OpenJDK version of Java8, so I tried the usual technique of unzipping the Oracle download into /usr/java (which I have created and given “campbell” ownership of).
campbell@xxxxx:~$ /usr/java/jdk1.8.0_05/bin/java -version bash: /usr/java/jdk1.8.0_05/bin/java: cannot execute binary file: Exec format error campbell@xxxxx:~$ /usr/java/jdk1.7.0_55/bin/java -version bash: /usr/java/jdk1.7.0_55/bin/java: No such file or directory
Same download in my home directory as I had last week. I repeated the download and got the same error. It is different from the error for Oracle Java7, which I haven't actually got installed at the moment.
I have built a Java app that uses SQLite (sqlite-jdbc-3.8.7.jar). Running the jar file on windows works as expected however, trying to run it on Ubuntu Server 14.04 has turned into quite a task!
I put together a brand new machine in VirtualBox for testing. I installed Java (sudo apt-get install default-jre) and have installed SQLite (sudo apt-get install cl-sql-sqlite3 sqlitebrowser). I created a new sub-directory within my home directory and copied over the jar file. From terminal, I then run the command: sudo java -jar ProductionView.jar and I receive a java.lang.unsatisfiedlinkerror. For troubleshooting, within the app, before making a connection to the db, I have printed out the location of where the db is to be created and it is correct (see attached pic). Is there more that needs to be configured before I can run this app on Ubuntu? I have posted the relevant code below :
(AppDatabasePath() is what is printed in the image...).
I am new in java. I executed a java program using eclipse. the program contain two java file. when i try to run it using terminal in Ubuntu. Two files are not linking. it shows error. i am attaching all the data.
It shows the following error
regex2string.java:83: error: cannot find symbol str = randomstr.nextString(2000); ^ symbol: variable randomstr location: class regex2string 1 error
From java running on Windows, I need to access a file on a remote Ubuntu machine. I use the following:
URL U = new URL ( "http://" + SERVER_IP + ":" + SERVER_PORT + "/" + ClsName + ".class" );
where:
SERVER_IP is the Ubuntu IP address obtained from any site that shows the IP address of the machine you are using.SERVER_PORT is the Ubuntu port where the server is listening.
Now:
Do I need to modify this code any further?Do I need to configure the Windows and/or Ubuntu machine(s) for this to work?
I am making a game in java and i want to make a title screen. What I am trying to do is make a jpanel and load another jpanel when a button is pressed in one of the japenls. Here is the code for the runner
import java.awt.BorderLayout; import javax.swing.JFrame; public class Runner extends JFrame { // Have these set up so they can be seen everywhere public static final int GAMEWIDTH = 540; public static final int GAMEHEIGHT = 710; static boolean loading = false;
[Code] ....
here is the code for the jpanel that loads the other jpanel
I have a Main() class that extends JPanel and I'm trying to add Card() that also extends JPanel.When I add a Card() or Main() object to the JFrame directly, it works fine. The problem arises when I try to add a Card() object to the Main() object.
I edited the code a little bit to make it easier to read so hopefully it's fine.
Main() code: public class Main extends JPanel implements Runnable { // HARDCODED OPTIONS public static final int WIN_WIDTH = 1200; public static final int WIN_HEIGHT = 800;
public static final int GRID_X = 9; public static final int GRID_Y = 5;
I have panel = window(new frame) and its used to render a video image on, i need to pickup a touchscreen press change of event but not sure which event listener to use and on which component. Is it a panel, window or frame event? and which listener would detect a focus change or a mouse press
I know mouse listener and focus listener and window listeners are available but not sure they would be able to detect the screen press on the video rendered image...
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard, but how.
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field)
[code]....
There are 3 other files that make the actual Snowmen.Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard. As of right now, this is my background file:
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field) { Color sky = new Color(95,166,243);
[Code]...
and this is the Driver file (not sure if this is necessary):
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; public class SnowDriverWSB { public static void main(String args[]) { GfxApp gfx = new GfxApp(); gfx.setSize(1000,650);
[Code]...
There are 3 other files that make the actual Snowmen. To do this, I need VERY basic steps, as I'm extremely confused and new to Java. Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
I am trying to make an encrypted video chat program using JMF. I have successfully written the "video chat" part - which includes getting data from webcam and transmitting it using RTP, but how to get raw data video to encrypt it before it stream between the webcam and the network.
For RTP I am using RTPManager, and for reading from the webcam I am using this code:
DataSource ds; CaptureDeviceInfo di = null; StateHelper sh = null;System.out.println("Started Video"); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; String str3 = "vfw:Microsoft WDM Image Capture (Win32):0 : vfw://0";
[Code] .....
I plan on using a stream cipher for encryption, maybe RC4.
I have a code which transfers images using rmi... This code works fine... But if i give a .avi file instead of a .jpeg the file gets transferred to the other machine but it gets corrupt... The size is also the same... Do I have to encode the video ??
create a program that display video in second monitor ....every time i run my code it display the video in first monitor not in second monitor .. Here my path i used
I use eclipse as my IDE. I have decided to make my own video game and somebody had sent me a class that could be used for collision detection. The problem with the collision detection class was that it made a box around an object and if something else had touched the object, the collision detection would work. My problem with this class is what happens when i want to use circles? I cant have a box drawn around it. Then it wouldn't work as i would want. Is there a pixel perfect collision detection class out there I can use? It'll be useful in my journey to become successful in computer science! By the way this is in the java language.