int x = 10;
do{
System.out.print("value of x : " + x );
x++;
System.out.print("
");
}while( x + x == 22 );
When i put x+x==22 than it gives 2 values of x which are 10 and 11, they are wrong but when i put any other value like x+x==24 it just shows 1 value which is 10. I am not able to understand what mistake is there. I have been searching it for past whole month but didn't got any reason.
My program compiles and runs ok how ever when i open my Jinternal frame and click on one of the JLabels i get a error on the Cmd ther error reads as follows
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at JLabelAssignment.mouseClicked(JLabelAssignment.jav a:429) at java.awt.Component.processMouseEvent(Component.jav a:6508) at javax.swing.JComponent.processMouseEvent(JComponen t.java:3320)
I am trying to use a JFrame to open up extra windows that will prompt the user the Log In or Out, but I am getting an error with one of my variables that writes to Excel. There is something wrong with the variable "sheet" contained in the "while(i <= 4)"
private void createLabel(WritableSheet sheet) throws WriteException { WritableFont times10pt = new WritableFont(WritableFont.TIMES, 10); times = new WritableCellFormat(times10pt); times.setWrap(true); WritableFont times10ptBoldUnderline = new WritableFont(WritableFont.TIMES, 10, WritableFont.BOLD, false, UnderlineStyle.SINGLE);
So I want to know how in Java you can pass a unkown type into a method (type can be an int, double, or a user defined object) and return that unkown type.
example of what I want: Java Code: public (unknowntype)[] method2 ((unknowntype)[]) //Process Data //unknowntype.process(); return (unknowntype); } mh_sh_highlight_all('java');
I know in C you can use void pointers and in c++ we have templates but I do not know how java handles this. Also I want to know if it is possible to call a method in the unknowntype.
I'm a independent IT contractor. On 2 systems this week I've experienced an issue when attempting to download JAVA the file is of an unknown type in IE. See attached. Alternative browsers on the same machine function properly.
I am new to threads, This is a project about 2048 game to be more accurate, and i want this project to run in this thread that i make in main...
My main:
public class Execute { public static void main(String[] args){ Display d = new Display(); Shell s = new Shell(d); Model m = new Game2048Model(); View ui = new Game2048View(m.getBoardArr(),d,s);
[Code] ....
And the error is:
Exception in thread "Thread-0" org.eclipse.swt.SWTException: Invalid thread access at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.widgets.Display.error(Unknown Source) at org.eclipse.swt.widgets.Display.checkDevice(Unknown Source) at org.eclipse.swt.widgets.Display.readAndDispatch(Unknown Source) at view.Game2048View.run(Game2048View.java:55) //problem at Run at java.lang.Thread.run(Unknown Source)
import java.util.*; public class CommonElements { private int comparisons; // number of comparisons made private Comparable[] arrayToSearch; // current array being traversed private Comparable[] commonElements = new Comparable[10]; private int arrayPosition = 0; //keeps track of what index to add an element to common at
[Code] ...
I have trying to get this down to the bar minimum. I am trying to cast the desired object array to a array of comparable. This is all required by the assignment.
I am getting a runtime error that I can not perform the desired cast. What do I need to provide the compiler in order to allow for this casting. I can not change the signature of the method however nothing about the class has been specified do I need to implement comparable? Also I don not now what the client is passing so how would I write a generic compareTo method to compare object of unknown types.
I am having some issues with errors. Here is my code...
import java.io.*; import java.util.Scanner; public class StormChaser { public static void main(String[] args) { // Constants final int MAX_STORMS = 319;
[Code] .....
I am having issues with these error messages.... I have tried a couple of different things with each error but haven't been able to figure it out.
Exception in thread "main" java.util.UnknownFormatConversionException: Conversion = '1' at java.util.Formatter.checkText(Unknown Source) at java.util.Formatter.parse(Unknown Source) at java.util.Formatter.format(Unknown Source) at java.util.Formatter.format(Unknown Source) at java.lang.String.format(Unknown Source) at Storm.toString(Storm.java:98) at StormChaser.DisplayStorms(StormChaser.java:141) at StormChaser.main(StormChaser.java:53)
There are a lot of variables in physics and it is easy to manipulate equations to find the unknown variable. Well, in my program I have the problem of determining which equation to solve for an unknown. You can see I have a timeF, timeI, time, distanceI, distanceF, distance...etc...variables. The way that I have written the code, it will scan for an empty() JTF and assign it as the unknown variable (not sure I can do it this way anymore). At that point, the value is passed into the correct calculation method to process the equation based on a series of case statements in each method...
I know the button arrays I have set up will process correctly in the checkJTF method...and I will need to account for that...but right now my focus is on getting the program to properly calculate the kinematics equations and display the result in the JPanel.
public class PhysicsFrame extends JFrame { //Kinematic variables private static float distanceI, distanceF, velocityI, velocityF, velocityAverage, acceleration, time, timeF, timeI, result; //Power variables
Write a program that asks the user for the low and high integer in a range of integers. The program then asks the user for integers to be added up. The program computes two sums:
The sum of integers that are in the range (inclusive), and the sum of integers that are outside of the range. The user signals the end of input with a 0.
Your output should look like this:
Sample input/output
In-range Adder Low end of range: 20 High end of range: 50 Enter data: 21 Enter data: 60 Enter data: 49 Enter data: 30 Enter data: 91 Enter data: 0 Sum of in range values: 100 Sum of out of range values: 151
This is my assignment and below is my code.
import java.util.Scanner; class InRangeAdder { public static void main(String[] args) { Scanner scan = new Scanner (System.in); int low, high, data=1, rangesum=0, outrangesum=0;
[Code] ....
The problem is that the program simply gives an output of 0 for both "rangesum" and "outrangesum". I don't quite understand why that is. Also i have a quick question, the program needs me to end the program when the value of data is 0 but in order to initialize it I need to give it a value. Usually I would give it a value of 0 like I have for rangesum and outrangesum but if I do the program does not run till the loop as it considers the value of data to be 0 and ends the program right away. What would be a work around to this and when do I need to have a value to initialize an integer? for example, I do not need a value for low and high. Is this because the program recognizes that a value is going to be defined but cannot do that for the other integers as they are inside a loop?
I have a program ive been working on and it works, but the flags in the runnables seem to shift the output down 1. for instance i commented playa3. start(); to see whats going on, if i just run playa1 i got no issues, as soon as i enable playa2, i get this output:
Game continues... Dealer places King and Queen on the table.
Game continues... Dealer places Queen and Ace on the table. Player one with 'Ace' places his card on the table. Player one with 'Ace' wins the current deal. King Queen
Game continues... Dealer places Queen and King on the table. Player two with 'King' places his card on the table. Player two with 'King' wins the current deal. Queen Ace
the second time the dealer deals, player one places his cards on the table when he was supposed to do that for the first deal which he didnt. the last line there, (king queen) is just a print statement that is referring to the dealers hand that, that iteration is responding too. below is my code, i
public class P5 { public static int i, count, dealerFirstCard, dealerSecondCard, player1, player2, player3; public static String cardSet [] = {"Ace","King", "Queen"}; public static volatile boolean dealerFinished= false; public static volatile boolean playersFinished= false;
I'm having some issues, trying to solve this problem in java. I want to print some election results, and i have to loop through a vector of objects and retrieve the partial sums of each party's seats for each constituency and the national results for each party. For now i can print the results per contituency, but i'm having problems in getting the national results. Like, adding the seats for labour party in Constituency A and B and C, etc, and print the sum. And do the same for conservative party.
This is what i have.
Java Code:
while (i < h.geral.size()) { show += "Constituency - " + ((Party) h.geral.elementAt(i)).getConstituency() + "
The player is defined as having 8 attributes which are in the array. The user enter attribute ratings that are restricted between 1 and 10. The total number of attribute points per player to allocate is 60. So my checks are that the inputted numbers are between 1 and 10 and the sum of them is 60. I continue to get an infinite loop when the code hits the if statement defining jamesTotalQuarter != 60. The code works however if the total is 60. What I want it to do is if the total != 60 revert back to the top of the code to allow the user to re-input their ratings. I've tried different combinations of continue and break statements without the outcome I'm looking for.
[public static void lebronJames() { // TODO Auto-generated method stub Scanner input = new Scanner(System.in);
//Declare an array to hold 8 intgers values int lebronJamesAttributes[] = new int[8]; int attribute = 0; System.out.println("Please allocate your attribute points for Lebron James in the following order. Your point allocations per attribute should be between 1 and 10. You have a total of 60 points to allocate"); System.out.println("-----------------"); System.out.println("Close Range" + "
I have written a small program that creates a loop that only fails to continue once we reach a StackOverflowError exception. It looks just like:
class MyFirstApp { static int counter; public static void main(String[] args) { counter++; System.out.println(counter + " in main."); roundAbout(); }
public static void roundAbout() { counter++; System.out.println(counter + " in roundAbout."); main( new String[0] ); } }
The idea of the program is to go between each method without using an object. Each time the method is entered the static int counter variable is incremented and outputted along with its respective loop. The loop does, however, fail eventually.
By calling the between the methods we build a tower of stack frames that eventually topples. The number of times this runs before the StackOverflowError occurs varies, though. Sometimes I get 6553, 6554 or something else close to these values.
Is there a way to pop a method of the stack or clear part of the stack so I can keep this going? I don't know where I would use this but it would be nice to know.
Im working on an assignment with the following instructions:
Create a Date class with the following capabilities:
a)Output the date in multiple formats such as MM/DD/YYYY June 14, 1992
b )Use overloaded constructors to create Date objects initialized with dates of the formats in part a).
You should only have 3 member data: integer month, integer day, and integer year. Also, you should have at least 2 constructors and 2 methods in your Date.java.
how to have an application restart if the user inputs an incorrect integer in a JOptionPane question? I know how to do it with the Scanner class but nothing I do seems to work. This is the beginning of my code:
import javax.swing.JOptionPane; public class Pay { public static void main(String[] args) { String level = JOptionPane.showInputDialog("Please select your skill level: 1, 2, or 3"); int levelPick = Integer.parseInt(level);
I'm making a program to handle temperature conversion. All the math is working properly, but I'm having trouble with making a loop to not let the user proceed until a valid input is given. The expected input is a double, then a space (though I found using enter works as well), then a char to represent Fahrenheit or Celsius. If I run this piece of code in the entire program with proper input, it works. When I use an invalid input, the catch works, and the code loops, but then the user isn't allowed to enter a new input, so thirdTester stays as equal to 2, so the loop repeats indefinitely.
do{ try{ System.out.println("Enter the temperature (example: 98.35 F)."); temperature = keyboard.nextDouble(); unit = (keyboard.next().charAt(0));
I have a piece of code for an applet that I want to run as the main applet code, and I want it to loop until a boolean is true, but it needs to paint while the code is looping. Here is the relevant part of my code ....
I am working on my second javafx program and I am getting confused. The program that I am writing is a payroll calculator. A secondary window opens at the start of the program where the user first enters the number of employees and clicks submit to save the number and to close this window. Then, the user begins to enters the employee information (first name, last name, pay rate and hours worked) when the user clicks the NextEmp button, I want the data in the text fields to be entered into arrays for later use, then clear the fields for the next use. I am running into 2 issues. The first is the close event for the secondary window that pops up. I cannot figure out the syntax. The second issue that I am running into is the loop to store the data into the arrays. I believe I am getting the text field data correctly, but I cannot figure out how to stop the loop until the NextEmp button is pressed again.
I was learning looping in Java and decided to try this code and then I encountered an endless loop of 2s. why is that? I believe this line count=count++ caused it.
class ForDemo{ public static void main(String []args){ int count; for(count=2;count<=5;count=count++) System.out.println("count is:"+count); System.out.println("Done!"); } }