Vending Machine - Tell User Combination Of Coins That Equals To Amount Of Change

Jan 25, 2012

I have a simple java program to write which tells the user combination of coins that equals to the amount of change i.e:

user input 87

output:

3 quarters
1 dime
0 nickels
2 pennies

How the program remembers the remainder which is passed to the next column of let say dime

i.e

originalAmount = amount;
quarters = amount /25;
amount = amount % 25; <---- this is confusing for me?!?! how can the integer = integer % 25
dimes = amount / 10; <--- HOW THE PROGRAM remembers the "remainder" instead of the original user input as the code it self tells you dimes = amount where "amount" is what user input NOT remainder.

amount = amount % 10;
so on ....;

What I don't understand is HOW this algorithm works. I mean we have int amount where user inputs the number we get the first calculation amount/25 = how many quarters and then amount %25 WILL tell us about the reminder. By looking at this piece of code I would say that the system should start the calculation for the dimes again from the original number since the code says dimes = amount/10 AND amount = amount%10. My understanding is that the calculation should be done from the original user input.

Book or code it self is not clear for me how the reminder is "REMEMBERED" and then pass on to the next calculation>!?!?

UNLESS the code: amount=amount%25 gets the remainder so the next code under it is REQUIRED to read from the last prompt code.

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Sep 23, 2014

So I am making a vending machine and am having trouble knowing what exactly to use or how to go about giving the user a error message depending if they initially added enough money for their choice of drink. So if the user only input 1 dollar, and the drink they select is $1.25, they need to add the $.25, but how do I implement that in this code?

Here is my code along with the zip file just in case.

package vending.sample;
import java.util.Scanner;
public class VendingSample {
public static void main(String[] args) {
int coke = 1, sprite = 2, DrPepper = 3, Pepsi = 4, Fanta = 5, Water = 6, selection, i;
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[Code] ....

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keep getting an error when inventory is printed out. wont carry the money over. cant find out how to do it?

[import java.util.Scanner;
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double soda;
double dsoda;
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I am having a difficult time writing what started out as a simple vending machine program. As I go on though, it seems that I'm overcomplicating it and it is getting messy, so I have resorted to the forum before I really get off the path. how to clean it up? I'm going to list a few of the problems I am having with the code below:

1. The user is supposed to enter his/her money and the program is to read each value separately (Do-While loop) and keep a running total of the money entered. I can't seem to get the right code format to do this. I was trying to do this with the variable total and so that is why the total exists in the switch statement, but it did not work.

2. In the second Do-While statement, is there a way to kick back an error when their are insufficient funds to purchase an item? Instead of getting a negative change return.

package practice;
import java.util.Scanner;
public class Practice {
public static void main(String[] args) {
double count, total;
int item;
//Display Available Options To Customer
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[code]....

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[code]...

Besides not having to write the vendSoda() method again, what is the benefit of inheritance in a situation like this if you have to define all variables again? My second question is, how could I store all of the code strings from all of the different subclasses in one place? (so when the user enters a code it can search for the code entered to give the desired soda)...

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1. Prompt the user to input the amount of sale in Galleons, Sickles, and Knuts.

2. Prompt the user to input the amount of money given by the customer in Galleons, Sickles, and Knuts.

3. Create constants that represent:

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b. 1 Sickle = 29 Knuts

4. Perform the necessary calculations and conversions to compute the correct change in the least number of coins.

5. create a formatted receipt recording the entire transaction.

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Java Code:

import java.util.Scanner;
public class OperatorFormatting {
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[Code] ....

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Here is the code:

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Java Code:

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[Code] ....

+++++++++++++++++++++++++++++++++

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Exception.
 
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[Code] ....
 
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[Code] ....

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llllllll
fffffffffffff
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aaaaa
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[Code] ....

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擷取.PNG
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CoinClass1.JPGCoinClass2.JPGGameProgram1.JPGGameProgram2.JPGGameProgram3.JPG

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[CODE]

import java.io.*;
import java.util.Scanner;
public class CreditCard
{
Scanner input = new Scanner(System.in);
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[Code] ....

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This program reads a student's final class average,
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[Code]...

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Write the readGardener () method that reads the file completely. Only if the number is negative, write the rest of the line. (For each input line, a new line output.)

Extra: Adjust your method so you get the text after each negative number, written "word by word", among themselves. A word can contain characters that are not "letters" are (,,. '") - ,this you may ignore.

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[Code] ....

The txt file is added as an attachment to this post.

The weird thing is, the first thing the program prints is "Van" "morgen" "ijlt",... wich are words from line 19 in the txt file. All the ones before line 19 the program won't print, even if the number is negative. Even weirder, the next thing that is printed after line 19 is the NUMBER from line 20, nowhere in this code do i tell the program to print a number, and yet it does... But that's not all! From line 19 on, he just prints every single thing in the document except for the negative number, if your mind didn't explode already, it sure did now!

So in short: I need some code that prints all the lines from the txt files that start with a negative number. Only the text may be printed though, there may be no numbers in the output!

The txt file, i couldn't add it as a attachment

123
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184,67 was hij, Kees, de enige die het zag, want niemand lette d'r op...
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