Wheel Of Fortune - Guess Letters That Are Hidden In Characters

Jan 27, 2015

We have to make a wheel of fortune game. Once the above information has been taken, the game can commence. The board should look very similar to the example below if the above input was used. In order to get text to align correctly, use the System.out.format(…) method. It's 14 by 4, so would I use a 2D array? I think I can get the rest done by myself but it's the making of the board I'm having trouble with. Would I need to use a 2D array?

The board is supposed to look something like this to the viewer of the program, but they need to guess the letters that are hidden in the characters. :

* * * * * * * * * * * * * *
* * * * * * * * * * * * * *
* * * * * * * * * * * * * *
* * * * * * * * * * * * * *

These are the hidden values the viewer cannot see and must guess. Therefore, each turn they will guess a letter and the letter will the revealed if the one they said happens to be in the phrase. They will have to get STAR WARS EPISODE IV"

* S T A R * * * W A R S * *
* * E P I S O D E * I V * *
* * * * * * * * * * * * * *
* * * * * * * * * * * * * *

And the concealed letters; are Star Wars episode five a new hope. The # would mean where letters stand. So there first # would be S, the next would be T - and it would eventually spell out STAR WARS EPISODE IV.

So this is the board that's used to display the concealed letter, and there a list of the hidden letters below, like hangman.

import java.util.Scanner;
public class wheelof{
public static Scanner keyboard = new Scanner(System.in);
public static String puzzle1 = "";
public static String puzzle2 = "";
public static String puzzle3 = "";
public static String bonpuzzle = "";
public static String category1 = "";
public static String category2 = "";
 
[Code] ....

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[code]....

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[Code] ....

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[Code] ....

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import javax.swing.*;
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//final variables to set the width and height of my frame

[Code] ....

My Errors:

Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 5
at RobertMaloneChapter17$Listener.actionPerformed(RobertMaloneChapter17.java:67)
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[Code] ....

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[Code] .....

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[Code] ....

I am getting a strange error and it almost seems like its not comparing it to the random generated number just the guess that i entered before. Here are my error messages.

Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
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[Code] .....

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I "fixed" this by searching for the index of the number that matches an int of the array, and changing that index's value to 100, since the user knows that the numbers are between 0 and 7, they will not submit 100.

The result? If the user submits 2 and 2 is in the array, the value of its indexed is replaced by 100, so that if the user submits 2 again it doesn't count as a match.

Please see the comments in the code

import java.io.*;
import java.util.Arrays;

class DotCom{
int NumOfHits = 0;
int[] LocationCells;
public void setLocationCells(int[] locs){
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[Code] .....

The code works, but for some reason, some times I get a ArrayIndexOutOfBoundsException run time error and it appears to be somehow random. This is what I saw on the command line earlier

C:Userspablo.alvarez>java launchDotCom

Enter a number: 3
missed
Enter a number: 4
hit
Enter a number: 5
hit
Enter a number: 7
missed
Enter a number: 5
missed
Enter a number: 4
missed
Enter a number: 3
missed
Enter a number: 4
missed
Enter a number: 5
missed
Enter a number: 6

Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1
at DotCom.checkYourSelf(launchDotCom.java:16)
at DotComGame.startGame(launchDotCom.java:59)
at launchDotCom.main(launchDotCom.java:72)

As you can see here, 3 returned 'missed' but 4 and 5 returned hit. Since the numbers are in sequence and are only 3, it makes sense that the last number is 6 (4,5,6). You will then notice that when I submitted 3 and 4 again it returned 'missed' as expected, because the numbers were already matched earlier, but then when I submitted 6, it returned the error seen above.

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[Code] ....

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Java Code:

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[Code] ....

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