Write A Program To Create Integer Array Of Size 20
Aug 2, 2014
Write a program to create an integer array of size 20. Then, the program should generate and insert random integers between 1 and 5, inclusive into the array. Next, the program should print the array as output.
A tremor is defined as a point of movement to and fro. To simulate it, the program will generate a random number between 0 and 19, which represents the location in the array (i.e. index number). Then, the 3 numbers to the left and right of this location should be reset to the value 0. If there isn't 3 numbers to the left and right you may assume a lesser number depending on the boundaries of the array.
Then, the final array should be printed as output. There is no user input for this program.Your program must include, at least, the following methods:
-insertNumbers, which will take as input one integer array and store the random numbers in it.
-createTremor, which will generate the random number as the location and return it.
I am taking the Class Algorithms and Datastructures and got an assignment for Lab that really throws me off. The goal is to create an Array out of a given CSV file, implement several Methods that get the size of array, etc.
I am still stuck in the first part where the CSV has to be imported into the Array. My problem is that I need a mechanism that figures out the needed size for the Array, creates the array, and only then transfers the data from the CSV.
The list consists of the following wifi related values:
MAC-Adress, SSID, Timestamp, Signalstrength.
These are on the list, separated by comma. The Columns are each of these, and the rows are the four types of values making up the information on a certain wifi network.
The catch is, we are not allowed to use any of the following:
java.util.ArrayList java.util.Arrays and any class out of java.util.Collection.
So far I used the BufferedReader to read in the file and tried to implement the array, but I get an arrayindexoutofboundsexception.
Below is my Code (Its still an active construction zone):
public class WhatsThere { public WhatsThere(String wifiscan) throws IOException { } public static void main(String[] args) throws IOException { // WhatsThere Liste = new WhatsThere(String wifiscan); String[][] arrayListe = new String[0][0];
Write a program that reads an integer and displays, using asterisks, a filled diamond of the given side length. For example, if the side length is 4 the program should display.
* *** ***** ******* ***** *** *
I have it where it displays the top half of the diamond. But i cannot figure out how to get it to draw the bottom half.
import java.util.*; public class E616 { public static void main(String[] args) { Scanner input=new Scanner(System.in); System.out.print("Enter number of rows. "); int N=input.nextInt();
Write a Java program that reads a positive, non-zero integer as input and checks if the integer is deficient, perfect, or abundant.
A positive, non-zero integer, N, is said to be perfect if the sum of its positive proper divisors (i.e., the positive integers, other than N itself, that divide N exactly) is equal to the number itself. If this sum is less than N, the number is said to be deficient. If the sum is greater than N, the number is said to be abundant.For example, the number 6 is perfect, since 6 = 1 + 2 + 3, the number 8 is deficient, since 8 > 1 + 2 + 4, while the number 12 is abundant, since 12 < 1 + 2 + 3 + 4 + 6.
So I'm trying to write a program that prints out the "most-repeated integer" in an Array.
For example: if an array contains {1,2,2,3} It would print out 2 as the result.This is what I got so far and according to my knowledge I think I'm correct but for some reason it doesn't work.. Please give me some inputs.
public class MostInt{ public MostInt (){ int[] array = {0}; for(int i = 0;i>array.length;i++){ if(i==i++){ System.out.println(i);
package question.pkg3; import java.util.Scanner; public class Question3 { public static void main(String[] args) { // TODO code application logic here Scanner Luka=new Scanner(System.in); double sum=0;double count=0; int[] a=new int[10];
[code]....
I'm required to write a program that allows the user to enter up to 10 integer grades into an array. Stop the loop by typing in ‐1. Your main method should call an Average method that returns the average of the grades.I There's something wrong with my program , the count always stays 0 and the sum is always 1 less than the actual sum.Sample input and output :
Enter grade 1: 8 Enter grade 2: 9 Enter grade 3: 10 Enter grade 4: 5 Enter grade 5: 8 Enter grade 6: 9 Enter grade 7: -1 output
Average grade is 8.1666666667On line 13 I had count=count+1 ;
<Declaration of the array for storing random integers and other necessary variables and / or constants. >
private int numbers; private int max; private int[] integer; private Random generator; public integer ( int n, int m )
[code]....
I need to create a program that draws random numbers and stores them in an array. How many numbers to be drawn is dependent on the array length, which is a parameter in the class constructor. (The entire array to be filled!) The program shall, however, just save the figures are not drawn already. (Ie, the array must contain only one instance of each numeral.) All figures drawn should be in the range of 100 to 1000, both limits included. These limits are defined as named constants. When all the numbers are generated and stored in the array, the program should find the largest, smallest and average value of the numbers in the array. In addition, it should find the value closest gjennomnstittetsverdien.
so i'm following a java tutorial from the book and it has a few challenge questions. and i'm stucked on one. i think i just don't understand what is it that its asking me. heres the question, Write a statement that reads a user's input integer into the defined variable, and a second statement that prints the integer. assuming scanner is given, and i checked my heading code is ok.
Scanner scnr = new Scanner(System.in); int userNum = 0; System.out.println("What is the product of 8 time 2"); userNum = scnr.nextInt();
**NO ARRAYLIST IS ALLOWED!** And the textfile is passed into the method. How to get the size for the array non-randomly inside the method from the passed Scanner file?? What if you have lots of numbers of lines, so how could that be done?
I have doubts about this line Exam[] object = new Exam[12];
The array size is fixed improve it to automatically increase the array size by creating a new larger array and copying the contents of the current array into it .I am using a course class and here is the code for the class
public class Course { private String courseName; private int numberOfStudents; private String[] students = new String[100]; public Course(String courseName)
[Code] ....
As you can see I have the array set to size 100, how do i make so it increments each time the user adds a student.
I come to the point: I just started to learn java through various manuals and in one of them I came across a declaration of an array that I do not understand:
int[][] multiArr = new int[2][];
the manual says that you can allocate the multidimensional array multiArr by defining size in only the first square bracket but I can't undestand how you can use this array. Seems to be no way to store data with it!
I'm working on an assignment that says the following.
" The array size is fixed in Listing 10.6. Improve it to automatically increase the array size by creating a new larger array and copying the contents of the current array to it.Implement the dropStudent method.Add a new method named clear() that removes all students from the course.
Write a test program that creates a course, adds three students, removes one, and displays the students in the course."
10.6 Listing
public class Course { private String courseName; private String[] students = new String[100]; private int numberOfStudents; } public Course(String courseName) { this.courseName= courseName;
[Code]...
My Test Code based off of book
public static void main(String[] args) { Course course1= new Course("Business"); course1.addStudent("Jay"); course1.addStudent("Silent Bob"); course1.addStudent("Dante"); course1.dropStudent("Jay");
[Code]....
My adjusted 10.6
public class Course { private String courseName; private String[] students = new String[100]; private int numberOfStudents; } public Course(String courseName) { this.courseName= courseName;
[Code]...
The problem I'm having is, for the first part of the question where I need to automatically increase the array size. I'm really not great at this stuff. I have tried breaking it down, but can't "get it", I guess.
I assume, it'd be a loop that checks to see if the student array is full and if so, do the increaseArray() part, by maybe multiplying the student array and then assigning it. I just don't know how to do it haha.
My *best* attempt at the loop so far has been
if (students == students.length){ int bigArray = 2*students.length; String increaseArray()= new String[students]; System.arraycopy(students, 0, increaseArray, 0, students.length); students= increaseArray;
I am having trouble with an assignment. I need the user to input the size of the array and print when asked. In my program, it prints 100 numbers instead of the user input number, such as 15.
import java.util.Arrays; import java.util.Scanner; import java.util.Random; public class Lab9 { public static void main(String[] args) { Scanner scan = new Scanner(System.in); int [] values = new int [100];
I am trying to make a code that copies the users String to a char array. However, I am in a predicament: since I would not know the exact size of the users String I am left with the options of either making my array large by default, filled in with, lets say 25, empty spaces per index OR starting out with a default size of 1, with an empty space, and then some how increase the size from there.
At this moment I am leaning on the first option, creating a large default array and then deleting the unused values. However, this brings me to my actual question: if I set the non used indexes to null, if that wont give me an error, would that change the size of my array?
Ex: //lets say i finally copied all of the values and this is the result char[] word = {'b', 'o', 'b', ' ', ' '}; for(int i = word.length(); i > 0; i--){ if(word[i] == ' ')//delete the value so the size decreases word[i] = null;//if possible }
protected void randomise() { int[] copy = new int[]; // used to indicate if elements have been used boolean[] used = new boolean[array().length]; Arrays.fill(used,false); for (int index = 0; index < array().length {
I'm just putting together a little 'horse racing' program while I'm learning Java, and I have a class called Race that creates an array list of thorougbred horses called field, and asks the user to enter then names of the each horse in the field, with a maximum of 14 horses. The problem occurs with the current code that I have:
import java.util.*; public class Race { RaceHelper helper = new RaceHelper(); ArrayList<thoroughbred> field = new ArrayList<thoroughbred>(); public void setField() { //enter the horses in the race and determine the size of the field
[code]....
the statement of the index position and current size was for me, so I could see what was going on.What I don't understand is the while loop. not that the class doesn't compile and run (you can see that it does), it's the output. Why does the <= sign allow one more entry and increase the size of the field to 15?
Less than or equal to 14 should give a maximum field size of 14, right, With the starting object at index position at zero and going up to 13, for a total size of 14 thoroughbred objects if I just use while (field.size()<14) or a for loop, then the output is fine; it allows a max of 14 entries and prints the results. I thought it had something to do with the size being zero based, but that doesn't seem to matter -- unless it does matter and I'm missing it. why the comparison I'm using produces this output? a field of 14 horses shouldn't matter whether it's zero or 1 based, as long as the size of the field is 14, so why the extra entry with this while condition?
I'm working on a program to create a blackjack game using objects (one for card, deck. and hand). Withing my hand object I am trying to add cards to the hand but it is only adding the last card i try to add and giving null values for the the ones before.
class BlackJackHand { private BlackJackCard [] hand; public void addToHand(BlackJackCard c) { if (hand == null) { BlackJackCard [] tempHand = new BlackJackCard[1]; tempHand[0] = c; hand = tempHand;
[Code] ....
What I want this section to do is add cards to the current hand. I was intending for it the hand to be null at first and the if(hand == null) piece to add the card the first time and then the else piece would be used when the hand already has at leas one card. I want the else section to create a temporary array that is one larger than my current hand, copy the cards from the old hand to the new hand, and then add a new card to the last space before rewriting the old hand as what the temporary hand is.
The code I am using to test if the addToHand() is working is
class BlackJackTest { public static void main (String[]args) { BlackJackCard c1= new BlackJackCard(1,0); BlackJackCard c2= new BlackJackCard(1,4); BlackJackCard c3= new BlackJackCard(1,5); BlackJackHand h1 = new BlackJackHand();
[Code] .....
BlackJackCard has the parameters (int suit, int value)
This should print: ace of clubs 4 of clubs 5 of clubs
How can I access the index of one character array and store those indexes into another array? I need this array of indices so as to perform an addition with another array.
Suppose I have a char array that stores all the letters of the alphabet (say alpha) and I have an another char array (say letter) that contains some letters in it. I want to retrieve those letters from the "letter" array and check its index in the "alpha" array and store that index into another integer array.
I am currently writing a small drawing program and I am having trouble with changing the size of the shapes. To do this, I have to access the arraylist shapes, check whether pressedX/pressedY is on any of the shapes in the arraylist using the findShape() method and then when released, uses moveBy() in the Rectangle/Oval/Line class and moveShape() in the miniDraw class to move the shape and draw it in the newreleasedX/releasedY position.
So far I think I have pin pointed the problem to being the method in all the shapes classes, that checks whether the pressedX/pressedY which is the on() method, and the findShape() method in the miniDraw class.