Add A Button That Allows 4 Images To Be Paired At Same Time

May 16, 2014

I'm working on a memory game project on Khan and I'm stuck. Right now my game works by matching 2 of the same image. However, my professor wants me to add a button that allows 4 images to be paired at the same time. Right now, there are 20 images total but half of them are duplicates so that they have a match. My issue with this button is that I'm not sure how to make 5 groups of 4 of the same image. So rather than 10 different images, there will be only 5. (Still a total of 20 because every image has duplicates) My professor told me that a hint is to use a boolean variable called quadButton and work from there. URL...

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How To Add A New JButton In JFrame Every Time Button Is Clicked

Jan 13, 2014

How to add a new JButton in JFrame every time a button is clicked.

In simple words when a button is pressed in JFrame an other button with some specific location is created automatically.

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Swing/AWT/SWT :: Replacing Old With New Data When Submit Button Clicked For Second Time

Mar 11, 2014

I have created a gui which accepts username in the text field and once clicking on submit button it fetches user details and throws it on gui via JTable.

But when i click submit for the second time using different username the background process goes well and good the vector that i pass to jtable changes with new data but the values in gui still contain the old data.

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Putting Images In GUI / Images In Source File Don't Seem To Be Recognized

Jun 7, 2014

This is my class with the GUI:

import java.awt.FlowLayout;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import javax.swing.JFrame;
import javax.swing.JTextField;
import javax.swing.JPasswordField;

[code]....

Eclipse error message:

Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(ImageIcon.java:205)
at GUI.<init>(GUI.java:26)
at Apples.main(Apples.java:7)

i think the problem is to do with my images not being recognised. I put them in my source in User>...>workspace>src which is correct as far as i know. From what i know the images should show up if i look at my src file in eclipse but they dont. I tried changing the file type from .png to .jpg but it makes no difference.

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Military Time - Adding Minutes Displaying Correct Time

Feb 9, 2015

I am working on an assignment that I can't seem to figure out the final part to. The program takes in course data such as the time the class starts and how long it lasts. The time is in military time (0000 - 2400)

I need the output time to be the time the class started, plus the length of the class, and displayed in military time.

for example,

Start Time = 0930
Length = 50 minutes
Endtime = 1020

I can't for the life of me figure out how to do this. I have gotten a program that works for this time and minutes, and displays the correct 1020. But when I change the information to say

Start time: 0700
Length = 90 minutes

I get:

Endtime = 90

90 is technically correct, the way the formula is setup, but I need it to display 0900 not 90.

Here is the code that I have. Be easy, I'm still learning, and this is just the file I created to get the formula to work. Also, the verbose in here is just for my own debugging to make sure values should be what I'm expecting them to be.

public class calc
{
public static void main(String[] args) {
double hours, minutes, length;
double temp;
int time = 2400;
hours = time / 100;
System.out.println("Hours are: " + hours);

[Code] ....

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Converting Military Time To Standard Time?

Jan 29, 2014

I have two classes. time_runner is used for testing my code.

This is what I'm using to test my code:
 
class time_runner
{
 public static void main(String str[]) throws IOException {
 Time time1 = new Time(14, 56);
System.out.println("time1: " + time1);
System.out.println("convert time1 to standard time: " + time1.convert());
System.out.println("time1: " + time1);
System.out.print("increment time1 five times: ");
time1.increment();

[code]....

The two constructors are "Time()", which is the default constructor that sets the time to 1200, and "Time(int h, int m)" Which says If h is between 1 and 23 inclusive, set the hour to h. Otherwise, set the hour to 0. If m is between 0 and 59 inclusive, set the minutes to m. Otherwise, set the minutes to 0. Those are my two constructors that I pretty much have down. The three methods however I'm having trouble with. The "String toString()" Returns the time as a String of length 4. The "String convert()" Returns the time as a String converted from military time to standard time. The "void increment()" Advances the time by one minute.

public class Time {
private int hour;
private int minute;
  public Time(int h, int m) {
if(h > 1 && h < 23)
hour = h;

[code]....

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When Click On New Button / All Icons Except Button Just Clicked Don't Display

Oct 16, 2014

The gist of it is to create a very basic memory game. There are 12 buttons, each associated with an icon. Every button that you click will display the icon and will stay there until clicked again. I got the bulk of it taken care of, but my issue lies with switching the icons back and forth. I can get them to display one at a time, but when I click on a new button, all the icons except the button I just clicked don't display. Essentially, only one shows up at a time.

import java.awt.BorderLayout;
import java.awt.EventQueue;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.SwingConstants;

[code]....

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JSF :: How To Make Focus To Button During Onload If Button Is In TabbedPane

Feb 24, 2015

I am using JS, how we can make focus to a button during onload, the button need to get focus which is in tabbedPane tab Name : (Search Critera1) using javascript.

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How To Get Which Button Clicked In Through GetActionCommand When Button Have No Label

Sep 16, 2014

I have a JButton with a .PNG icon on it. I want to get that button click in actionPerformed Method but Jbutton have no Label... How i will know that which button clicked?

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Swing Button That Creates A New Button

Nov 29, 2014

I am creating a mad libs type program. This section of code is for the user to be able to make their own mad lib template (that people will be able to fill out later). The normal blanks in a mad lib are for verb, noun, adjective, adverb, etc. I cam up with 13 or so of these buttons, but it would be nice that if the user wants to add a button that they think we missed, such as 'Person in the Room' or 'Silly Location'...that the user would be able to do this. I sort of pictured there being a button that says 'add button' or something like that. Is there a ways to do this with the way I've set things up?

public class MadLibs {
public static void main(String[] args) throws IOException {
////////////////////
//TEXT PANE WINDOW//
////////////////////
//Set up a JTextPane object : The JTextPane is a specialized form of the JEditorPane
//designed especially for the editing (and display) of styled text.
final JTextPane pane = new JTextPane();

[Code] ....

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JSP :: How To Get Value Of Button On Button Click

Apr 22, 2014

i want value of button on button click..and value should be display on next page?? how to do that???

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How To Add Images To Program

Dec 14, 2014

I just finished a tutorial on youtube that covers the basic java, and now i want to try and make a game / program thing, only problem is that i have never worked with graphics before (i have tried to make ovals, rectangles, and other things with the paint method tho )

I know how to make a jframe and a jpanel, and i feel like i can make a simple "game" (not a complicated one, just a simple one with a guy walking around on the screen) in fact i have already make a such game, where you are a oval walking around on the screen, so thats not really my problem.

My problem is that i want to draw an image on the screen that can walk around instead of the oval, but how to do that. I have made a new project and set up the jframe and jpanel, and my code looks like this:

(main)

import javax.swing.JFrame;
 public class main_class {
public static void main(String[] args){
 JFrame f = new JFrame();
f.setTitle("title");
f.setVisible(true);
f.setSize(800,600);

[code]...

but once again, i get a blank jframe with no image and no "test" string . How i can display images on the screen?

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Scaling Images Using JAI

Sep 25, 2014

I have code to convert tiff image to PNG image.I want to scale my PNG image to 800X800 without losing quality.I use the below code but seems doesn't work.Its not resizing the image to specific height and width.

Java Code:

SeekableStream seekableStream = new FileSeekableStream(file);
ImageDecoder imageDecoder = ImageCodec.createImageDecoder(
Constants.TIFF, seekableStream, null);
RenderedImage renderedImage[] = new RenderedImage[imageDecoder
.getNumPages()];
for (int i = 0; i < imageDecoder.getNumPages(); i++) {

[code]...

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Images Not Loading

Nov 15, 2011

I usually code in PHP, C++ and ActionScript.I'm trying to follow an example of how to add images to a full screen application. What he does is that he adds a JPG background image, and then 4 PNG images. I tried to do it like I always do, by writing the code by myself looking at the book. It didn't work. I searched for errors in the code, changed some things, tried different things, but it didn't work. Then I tried to use his own code, that I downloaded from his website. That didn't work either.. I tried to find another way to add an image, and I can't seem to figure out a way to implement images in any other way into this class that's written in this book.. My Java programming level isn't just high enough.

Here's the code for the file where the images load, downloaded from the authors website (I've modified the brackets and some spaces so that it becomes easier to read):

Java Code:

import java.awt.*;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
public class ImageTest extends JFrame {
public static void main(String[] args) {
DisplayMode displayMode;

[code]....

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How To Get Images From Jsoup

May 12, 2014

I know how to get the link for the GIF but how do I get the image and use it in java?

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Changing JPG DPI Value For Some Images

Sep 25, 2014

I am currently working on Java software which resize jpeg images and change DPI also. For JPEG images having app0JFIF node it works fine and the images new DPI is reflected in Photoshop. But if app0JFIF node not exist, I am trying to create a new one and set the DPI value there. Everything is going proper but if I open these images in photoshop it does not reflect new DPI but the size changes.

Java Code:

double dpi_in_inch = 0.393701 * newres;
File file1 = new File(imgName);
image = ImageIO.read(file1);
int wd, hi;
wd = (int) (newsize * dpi_in_inch);

[Code] ...

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Using Images As Buttons In Processing

May 5, 2015

I'm just wondering whether it is possible to use images as a button in Java. I have two images that I want to use to create a rollover effect, is this possible? And then I would like to reset my java program when the button is clicked, is this also possible?

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Error When Adding Images?

Jan 16, 2014

I have been trying my hand at making 2d top down view games and have found myself repeatedly using the same code so i created a file with all the functions so when it is down i just import the jar and dont have to keep rewriting functions. I have trouble because the background is loaded on the screen and i dont know why as i didn't tell it to load. In fact I set the panels visiblity to false. Both of my classes are in the same package. Why I still get the Image.

Walking Turtle
Java Code: import javax.swing.*;
import java.awt.event.*;
public class turtleWalker extends JFrame{
public static void main(String[] args){
JFrame frame = new JFrame("Walking Turtle");

[code]....

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How To Import Many Images Into Array

Feb 24, 2015

I am still playing around with decks of cards, and am now trying to implement some visualizations using Applets.

Here is how I enter my deck of cards into an array list: this works just fine:
 
String[] Suits = new String[]{"S","H","D","C"};
String[] Values = new String[]{"A","2","3","4","5","6","7","8","9","10","J","Q","K"};
ArrayList<String> deck = new ArrayList<String>();
for(String suit : Suits) {
for(String value : Values) {
deck.add(suit+"_"+value);
}
}

The end result of this is an array 'deck' which contains a string representing each of the 52 playing cards. Great.

Now I would also like to use some pictures for future implementations I am working on. I have 52 images (.png, though I doubt it matters) stored in the right place. They are named as "H_5.png", and "S_A.png", for example, just as I named the cards in the previous array. I would like to do something as follows

ArrayList<Image> deckpic = new ArrayList<Image>();
for(String suit : Suits) {
for(String value : Values) {
deckpic.add(getImage(suit+"_"+value+".png"));
}
}

Now of course this doesn't work. The line

suit+"_"+value+".png"

is a string, not the name of a file. How I have previously loaded images is to use something like this:

the_pic = getImage("picture_of_pony.jpg");

but of course I can't use the quotations in my card loop, since I want "suit" and "value" to range and not just be the strings suit and value.

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Images Not Displaying Properly

Nov 16, 2014

My code:

import javax.imageio.ImageIO;
import javax.swing.*;
import java.io.*;
import java.awt.*;
import java.lang.*;
import java.awt.image.*;
import java.net.URLDecoder;

[Code] .....

I my images (including the one I created) are all 32x32. I'm trying to get a player Icon and have them be on a field of grass. Currently, I just get:

(see Attached)

I don't know where my Images are rendering.

B = blank
. = grass
p = player

.
.
.
.
. p
.
.
b

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How To Use Images As Backgrounds For JPanel

May 20, 2014

I am trying to use images as my backgrounds for my JPanel.the problem is when I run the program the images don't show at first.T hey start to show after I have switched to another panel and then switch back. Here are my codes

//for loading image
static public Image LoadIcon(String file) {
URL icoURL = windows.class.getResource(file);
Image img = Toolkit.getDefaultToolkit().createImage(icoURL);
return img;

[Code] ......

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Using Images In JLabel And JPanel

Sep 26, 2014

I read many posts online and watched tutorials on YouTube. I can't seem to get this work. Notice I am not using any drawing/graphics capabilities - I'd like to keep it this way as we have not gotten that far yet in my studies.The image is in a source folder titled Images under/in my project.

Java Code:

private JPanel jpImage = new JPanel();
private JLabel lblImage;
private ImageIcon image;
private Image img;
// All those above defined prior to method
// Within method (relevant to code above) ...

[code]....

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Why Images In Applet Not Showing

Aug 30, 2014

So I am trying to make this java applet that will display a random image of three that is a sub folder of my src folder within my project.

When you run the project currently all you get is a white applet. Here is the code:

import java.applet.Applet;
import java. awt.*;
 public class myPictures extends Applet {
Image action;
public void paint(Graphics g){
int rint = (int)(Math.random() * 3);
if(rint == 0){
action = getImage(getDocumentBase(), "../../images/bee3.jpg");
} else if(rint == 1){
action = getImage(getDocumentBase(), "../../images/bee1.jpg");
} else {
action = getImage(getDocumentBase(), "../../images/bee2.jpg");
} } }

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Background Overlapping Images

Jan 7, 2014

Java Code:

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class sample{
public static void main(String args[]){
JFrame frame = new JFrame();
frame.setSize(300,300);

[code]....

To limit the amount of drawing done i want unmoving objects to be painted once. So i set a boolean. When it first load the boolean is false so it draws then after first draw i never want it to draw the objects agian but leave them on the screen. Now in this if you run it you get a black screen.

If you didnt have the "getContentPane().setBackground(Color.black)" it would work fine and show a blue brick. Is there something I don't understand about the setBackgound Function that makes it automatically redone even when not called? and if so how do i overwrite this?

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Application For Images Duel

May 20, 2014

I need to make android app for image comparison. It has to show two images and user will choose which image he prefer by using radio button . After clicking one radio button app should save the result of a duel and show another pair of images.

If there is N images it will be ((n*n)-n)/2 duels. I think of something like this - [URL] .... but instead of 2 radio buttons it will be 9 - 4 for each image (depending on preference) and 1 neutral button(no preference).

How to achieve that. I started using java and eclipse recently only so it is all new to me. I made an activity in xml so far and I tried to make class for changing imageview 1 and 2 assuming that all images will be named a1,a2,a3 .

package com.example.ahp;
import android.support.v7.app.ActionBarActivity;
import android.support.v7.app.ActionBar;
import android.support.v4.app.Fragment;
import android.os.Bundle;
import android.view.LayoutInflater;

[code]....

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Nov 6, 2014

how to develop carousel for images using java swing

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