import java.util.Scanner;
public class Program08
{
public static void main(String []args)
{
char q;
int quit = 0;
[code].....
I'm trying to get the code to repeat after the do part and before the while statement. Then press 'q' to quit the program. I had it right earlier by getting the program to repeat if you did a binary number, but I keep messing it up more and more.
I have this program I have to write(attached). I am having problems with what the structure will look like. The following what I have so far. The questions I have are in bold.
>get userInput of how many observations
>for(int i = 1; i <= userInput; i++) >for(int j = 1; j <= 1; j++) >use a switch(case) method to ask user to select an option(1,2,3) >example, user chooses option 1: >ask to input time >print displacement >ask user to stop application(Y/N) >IF "No" is selected --------->>
How do I continue with the loop if user decides to not quit? -- And do I need to put this in each 'case'?
I am having some troubles with a program fileviewer where you must be able to change font style and size when pressing JButton "Set font". I have solved the most of the program and every menu button is working but I don't know how to set in FileListener class method to change the font when running in main class. Anyway, this is my FileListener class
Java Code:
import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.io.*; import java.util.*; import java.awt.Font; public class FileListener implements ActionListener
table.addKeyListener(new KeyListener() { public void keyPressed(KeyEvent e) { if (e.getKeyCode()==KeyEvent.VK_ENTER) { model.addRow(new Object[]{"", "","",""}); } } public void keyReleased(KeyEvent e) { } public void keyTyped(KeyEvent e) { } } );
I've added JTable to JPanel and used DefaultTableModel. I have to add a new empty Row to table after i press enter key. But somehow I've not been successful so far.
I don't get what I missed in the code. I used the example of changing the text of a button by clicking on it, but instead I also added a JLabel and tried to make the button change its text instead, but it didn't work. What did I do wrong?
i just started java and I'm trying to change the JLabel text by clicking on the JButton however it isn't working,
import java.awt.BorderLayout; import javax.swing.JFrame; import javax.swing.JButton; import javax.swing.JLabel; public class BorderLayoutJFrame extends JFrame { public static final int WIDTH = 400; public static final int HEIGHT = 400;
Problem: On the form window, after pressing the button, it doesn't give any error and doesn't give any output. It doesn't reply and i have to stop compiling to exit. Why does the IDE do that, is it about my Java codes or Form Window codes ? ( I have two classes named Lexical.java and window.java. Working with Eclipse)
Details: I am working on a project that makes Lexical and Syntax analiysis of commands written in SQL Language. My form is in the attachment. If will be necessary i'll put my codes too.
I am learning how to program in JAVA servlet+MySQL. Decided to make a simple program where it shows who is celebrating birthday today by retrieving data from database. At the moment I managed to get it working by loading a form.html and pressing the button in it which gets to the result.jsp and shows results there.
My plan was to get a list of people who are celebrating there birthdays initially when the website is loaded/being loaded, I mean when you enter URL into your web browser and you get it instantly in browser. Is there a way to do it the way I want (JAVA+servlet+MySQL) instead of pressing a button/link?
I have everything else working. My problem is that when i type "quit" to close the outer loop. It still runs the inner loop. The National Bank manager wants you to code a program that reads each clients charges to their Credit Card account and outputs the average charge per client and the overall average for the total number of clients in the Bank.
Hint: The OUTER LOOP in your program should allow the user the name of the client and end the program when the name entered is QUIT.In addition to the outer loop, you need AN INNER LOOP that will allow the user to input the clients charge to his/her account by entering one charge at a time and end inputting the charges whenever she/he enters -1 for a value. This INNER LOOP will performed the Add for all the charges entered for a client and count the number of charges entered.
After INNER LOOP ends, the program calculates an average for this student. The average is calculated by dividing the Total into the number of charges entered. The program prints the average charge for that client, adds the Total to a GrandTotal, assigns zero to the Total and counter variables before it loops back to get the grade for another client.Use DecimalFormat or NumberFormat to format the numeric output to dollar amounts.
The output of the program should something like this:
John Smith average $850.00 Maria Gonzalez average $90.67 Terry Lucas average $959.00 Mickey Mouse course average $6,050.89 National Bank client average $1,987.67
Code:
public static void main(String[] args) { Scanner scan = new Scanner(System.in); String name = ""; int charge = 0; int count = -1; int total = 1; int grandtotal = 0; int average = 0;
Have written a program to open Excel sheet from java program.Below line works fine.
Process p = Runtime.getRuntime().exec(new String[]{""C:Program Files (x86)Microsoft OfficeOffice12Excel.EXE"","C:UsersRASHPA~ 1.ORAAppDataLocalTempExport_xl420314062726 9379706.xls"});
But below code gives error i.e. Executable name has embedded quote, split the arguments
In a project for school. I have a program that links several GUI's as a menu based program. What I am trying to accomplish is when one of the previous GUI's is closed that it doesn't terminate the entire program. There is a lot of classes in the entire project so I'd prefer not to paste all the code here, but if it is necessary I will do so.
I'm creating a program that will compile and run another java program:Lets say I have a program in directory
D:HelloWorldsrc and compiled program will be in D:HelloWorldin inside src and bin is a folder hello (that's a package)
package hello; public class HelloWorld { public static void main(String[] args) { System.out.println("Hello World"); System.out.println("Hello World"); } }
This program will be run by another program (that's the program that I am creating).Here is the code of my program:
package runnercompiler; import java.io.IOException; import java.io.InputStream; import java.util.logging.Level; import java.util.logging.Logger; public final class RunnerCompiler {
I'm working in a GUI program, but I'm not going to put the code because there is a lot of code and files. Instead, I will try to put it an example.
Let say:
I'm working in a GUI program that ask form the user to enter two number's. When the user press at the calculate button. It will show up the output. However, the program won't exit unless the user press at red (X).
int x = user_Input1; int y = user_Input2; int total = x + y; // JOptionPane.showMessageDialog(null, total);
I know that there will be a (total) now, so my question is here how can I reset all the calculation and have a new total that will show up when the user enter two number's again.
I have searched the internet for about 2 days and now i'm posting this. I'm trying to make a program that will let me enter "1" to show how many movies I have watched and press "2" for a new one. The problem I ran into is I enter 2 then when I enter 1 it said "you have watched 0 movies". I know what the problem is I just don't know how to retype it. here is the code.
package stuff; import java.util.*; public class thing {
I just finished a tutorial on youtube that covers the basic java, and now i want to try and make a game / program thing, only problem is that i have never worked with graphics before (i have tried to make ovals, rectangles, and other things with the paint method tho )
I know how to make a jframe and a jpanel, and i feel like i can make a simple "game" (not a complicated one, just a simple one with a guy walking around on the screen) in fact i have already make a such game, where you are a oval walking around on the screen, so thats not really my problem.
My problem is that i want to draw an image on the screen that can walk around instead of the oval, but how to do that. I have made a new project and set up the jframe and jpanel, and my code looks like this:
(main)
import javax.swing.JFrame; public class main_class { public static void main(String[] args){ JFrame f = new JFrame(); f.setTitle("title"); f.setVisible(true); f.setSize(800,600);
[code]...
but once again, i get a blank jframe with no image and no "test" string . How i can display images on the screen?
I am new on this and I will be working in a gpa and average program. This is my code so far: Every time that I try to add the gpa part it gives me errors or just duplicates whatever I've in average and displays it in gpa
/** * This program shows a database of students in a school. * It gathers information as name, classes, grades, and calculates average and gpa average. * */ import javax.swing.JOptionPane;
In this exercise you will write a program that estimates the value of π. Pretend that we are looking at a dartboard in the picture above. If the square is 2units wide and 2 units high, the radius of the circle within the square is 1 unit. Then the area of the circle is π*r2 = π*12 = π. The area of the square will be 2*2 = 4.
The estimation of π will work by randomly "throwing darts" at the dartboard. We will assume that every dart will hit the board but the location of that strike will be random so some darts will land inside the circle and some will land outside the circle. The calculation of π is then the ratio of the number of darts that land inside the circle to the total number of darts, multiplied by 4. Note that as we increase the number of darts used in the simulation, the accuracy improves.
Follow the steps to complete the program:
1.Declare variables that represent x, y coordinates of a dart, the distance of the dart from the origin, the number of darts that land inside the circle, and the total number of darts.
2.Read in the total number of darts (N) from the user and create an instance of the Random class.
3.Create a loop that runs N times. Inside the loop, you will use the nextFloat() method of the Random class to create x, y coordinates randomly, and then compute the distance of the dart from the origin. Determine whether the dart lands inside or outside of the circle.
4.Compute π using the estimation algorithm.
5.Run the program with increasing numbers from 100 to 100,000,000 and observe the accuracy of π.
A file has the data of the subjects and name of professors. The file contains line for each subject. The line starts with professor Name followed by the Subject name.
Harry Williams Advanced DBMS
James H Computer Networks
Sasha Ben Artificial Intelligence
Harry Williams Software Engineering
Palbo Kastro Formal Languages
Alex W Advanced SE
James H Operating System
Harry Williams Theoretical Foundation
Write a program with setter getter method to read the file, and then write a class to store several professors in a hashset (Single Key and Multiple Values).The program should be able to display all the professors in the set and allow the user to search for a professor.
Input:
Professor Name: James H. Then the Output will be:
Subjects Taken by the professor: Computer Networks, Operating System.Display No Classes available if the professor name does not exists .
The objective of the program: Write a method that takes a string as input and returns the letters contained in that string in sorted order as output. For example, an input of "Computer Science" would print the following as output (case is ignored): ccceeeimnoprstuthe code works otherwise
import java.util.Scanner; public class weeklyProblem4 { public static void main(String[] args) { Scanner console = new Scanner (System.in); System.out.println("This program takes a string as input and returns the letters contained in that string in sorted order as output"); System.out.println(); System.out.println("Enter some string"); String userstring = console.nextLine(); sortedString(userstring);