Create A Program That Display Video In Second Monitor
Mar 12, 2014
create a program that display video in second monitor ....every time i run my code it display the video in first monitor not in second monitor .. Here my path i used
I am trying to make an encrypted video chat program using JMF. I have successfully written the "video chat" part - which includes getting data from webcam and transmitting it using RTP, but how to get raw data video to encrypt it before it stream between the webcam and the network.
For RTP I am using RTPManager, and for reading from the webcam I am using this code:
DataSource ds; CaptureDeviceInfo di = null; StateHelper sh = null;System.out.println("Started Video"); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; String str3 = "vfw:Microsoft WDM Image Capture (Win32):0 : vfw://0";
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I plan on using a stream cipher for encryption, maybe RC4.
But apparently i was wrong and all i get is an empty JFrame and no Dialog. I even added my own subclass of SwingWorker in case a SwingWorker had to be created in order for a progress monitor to exist. How can I make it show?
currently we can able to monitor all calls given to this class but whenever any exception thrown in this class hierarchy we are not able to track it on exceptions.jsp of JAMON
I'm building an application in Netbeans and so far I'm making good progress with it. I have created an animated splash screen in myspacegen.com and then downloaded it as a GUI file. I've then imported it into my application in Netbeans but I was restricted in myspacegens.com to the size of the image I could create. I want to know if it is possible to add code to the splash screen project within Netbeans so that it automatically adjusts to fill the screen. I have used the java commands get width and get height elsewhere in my application so that the window I create in a project automatically adjusts to fill the operator's screen but that has a 'window' to adjust and I do not want my splash screen to have a visible window.
Main screen leftsecond screen rightswing portal application is visible on two screens. If you open a context menu (right mouse) on the right screen, the context menu open on the left (Main) screen instead of the right.
As a part-time student, you took two courses last term. Write a Java program that calculates and displays your grade point average (GPA) for the term. Your program should prompt the user to enter the grade and credit hours for each course. This information should then be displayed with the lowest grade first, and the GPA for the term should be calculated and displayed. A warning message should be printed if the GPA is less 2.0 and a congratulatory message if the GPA is 3.5 or above.
I am trying to create a GUI with already existing code. My assignment is: Modify the Inventory Program to use a GUI. The GUI should display the information one product at a time, including the item number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory of that product. In addition, the GUI should display the value of the entire inventory, the additional attribute, and the restocking fee.
Where to start. The text book does not cover a GUI that displays this type of information rather it just displays graphics. I would like to create a separate class that holds the GUI information just to make everything flow better. I have provided my current code below:
Java Code:
// ProductTest.java // by JakeB public class ProductTest { // main method begins public static void main(String[] args) // begin main { myGUI display = new myGUI(); display.setVisible(true);
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This is all I have for the GUI. I am at a total loss and I am behind 2 weeks now. I cannot move forward until I am able to get this done and the class ends next week.
I am writing a program that will have a GUI window and displays an image when clicked on the image changes and clicked on again the image changes once more. Here is what i have.
I am experimenting with messages in JOptionPane and I was wondering why this program does not display anything when the choices are inputted.
*note: I tried putting "JOptionPane.showMessageDialog(null, "This is an information message", "Information", JOptionPane.INFORMATION_MESSAGE);" after the "int i = 0;" and then the messages displayed.
Scanner scan = new Scanner(System.in); int i = 0; while (i != 6) { System.out.println("1. Information message"); System.out.println("2. Error message"); System.out.println("3. Question message"); System.out.println("4. Plain message"); System.out.println("5. Warning message");
I have panel = window(new frame) and its used to render a video image on, i need to pickup a touchscreen press change of event but not sure which event listener to use and on which component. Is it a panel, window or frame event? and which listener would detect a focus change or a mouse press
I know mouse listener and focus listener and window listeners are available but not sure they would be able to detect the screen press on the video rendered image...
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard, but how.
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field)
[code]....
There are 3 other files that make the actual Snowmen.Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
Note: use for loop and printf() to format your output
public class MilesandKilometers { public static void main(String[] args) { System.out.println("Miles Kilometers"); int miles = 1 ; for (int i = 1; i <= 10; miles++, i++) { System.out.println(miles + " " + miles * 1.609); } } }
how to make it like the instruction said " use for loop and printf() to format your output".
So I'm doing a project for my CS class where we have to create a snowman doing something. My picture is of Vince Young in the 2005 Rose Bowl. I'm trying to make the actual video clip from Youtube (do I need to download it? If so I can do that) appear on the scoreboard. As of right now, this is my background file:
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; class snowBackground { public static void drawField(Graphics g, Color field) { Color sky = new Color(95,166,243);
[Code]...
and this is the Driver file (not sure if this is necessary):
import java.awt.*; import java.awt.event.*; import java.awt.Font.*; public class SnowDriverWSB { public static void main(String args[]) { GfxApp gfx = new GfxApp(); gfx.setSize(1000,650);
[Code]...
There are 3 other files that make the actual Snowmen. To do this, I need VERY basic steps, as I'm extremely confused and new to Java. Also, would I need to download the mp3 sound file seperately and play that, or will inserting the video do both?
How to insert and play a video or a music background in a java application. Let me explain better... I need to develop a game where sometime I need to show picture, or play videos and also, if is possible, add a music in background... I work with eclipse and I know quite good the main concept of java's language...
I have a code which transfers images using rmi... This code works fine... But if i give a .avi file instead of a .jpeg the file gets transferred to the other machine but it gets corrupt... The size is also the same... Do I have to encode the video ??
I need to write a simple program that displays up to 5 pairings of data types (int, string) (string, long) ect. I need to have at least two classes, a Pair class (generic) and an PairTest class.
Write a program that reads an integer and displays, using asterisks, a filled diamond of the given side length. For example, if the side length is 4 the program should display.
* *** ***** ******* ***** *** *
I have it where it displays the top half of the diamond. But i cannot figure out how to get it to draw the bottom half.
import java.util.*; public class E616 { public static void main(String[] args) { Scanner input=new Scanner(System.in); System.out.print("Enter number of rows. "); int N=input.nextInt();