Create A Simple GUI With One Button That Just Says Play
Feb 25, 2014
I am new to Java, I am using Netbeans to create a simple GUI with one button that just says "play". I want this to play an mp3 file i specify. I have found code to simply play a WAV which works great.There is lots of information on the net about playing an mp3 but it's all long an complicated. There must be a simple way to just have java play an mp3 file.
im trying to play a sound when button is clicked. here is the following code
InputStream in; try { in = new FileInputStream(new File("failure1.wav")); AudioStream audios = new AudioStream(in); AudioPlayer.player.start(audios); } catch (Exception e) { }
just wondering why it does load;
i do get the warning
warning: AudioStream is internal proprietary API and may be removed in a future release AudioStream audios = new AudioStream(in); warning: AudioStream is internal proprietary API and may be removed in a future release AudioStream audios = new AudioStream(in); warning: AudioPlayer is internal proprietary API and may be removed in a future release AudioPlayer.player.start(audios);
I am quite new to developing Applets in java. I recently made an applet that will play a particular sound whenever a button is pressed. The sound files are placed in the same directory as the applet class file and i access them by using
The Applet runs fine in the appletviewer but whenever I try to open it using any browser like Chrome,IE,Firefox the applet loads but sound isn't played. I checked the java console and it showed
1. How do I allow the applet to get access to those files?
2. When the Applet is running from the local file system why CAN NOT I access those resources via getCodeBase() ???
3. I googled and found that I can sign a JAR and that can have full access to the computer. But how do I create a JAR from an applet (which has no Main method) while it asks me to point to the main class in the manifest?
I have my program set up I thought correctly. When I click the buttons, nothing is happening.
import javax.swing.*; import java.awt.*; import java.awt.event.*; public class RobertMaloneChapter18 extends JFrame { //set final sizes for window private static final int WIDTH = 300; private static final int HEIGHT = 200;
why this code doesnt work? Its suppose to be a simple frame with a button that puts text to the frame when u click it. The problem is actionPerformed method, when it tries to call the stuff inside the constructor it all goes wrong. I switched the method body with a system.out.println() and it all works fine.
import java.java.awt.Label; import java.awt.Button import java.awt.BorderLayout; import java.event.*; public class TheClass implements ActionListener { public TheConstructor() {
I'm new to java and trying to learn the ropes on Netbeans!What I want to do is make a class which does the following
-Asks for and reads a first number on the command line. -Asks for and reads a second number using a JOptionPane -Asks for and reads your name using a JOptionPane
I want it to output the name and the remainder of the first number divided by the second number.
I installed Windowsbuilder in Eclipse as described in this video:URL....
To get starated I now want to create a simple JFrame application that works in the following way. On the opening screen I want to present 4 buttons. Based on the selection I want the JFrame to change layout and components so that the same JFrame behind the scenes contains 5 layouts but only one visible at any time. What is the best way to accomplish this? Or should I do this in another way using multiple JFrames or similar?
My assignment was to create a simple form that demonstrates the use of the factory and singleton design patterns. "Use the Factory pattern to ensure that each form input consists of a text label and a textfield. Use the Singleton pattern for the submit button. When the submit button is clicked, a pop-up should show all the information that was typed into all of the form fields."
I used JFrame to create the form without the design patterns and I although I get the desired result, I'm not quite sure how I can integrate the design patterns into the code I wrote. The example I have to go off uses shapes, not text fields so I think that's why I'm not quite clear on how to approach this.
The game is too have two players, each user clicks a button and two dices will roll, if a user rolls a double they win.
firstly I have started with two imageview's and a button I am trying to randomise two images by clicking one button I have managed to randomise one image in one box but I am struggling to randomise both image views here is my code so far.
So I'm trying to create a simple user database that I could eventually turn into a login system. I created a simple table on MySQL with a name and address for the sake of simplicity. I tried to create simple statement inside my main method that would connect to my MySQL server and when I run my program I get a ClassNotFoundException from "org.gjt.mm.mysql.Driver"..Here is what I have in my main method thus far:
public static void main(String args[]) { try { Class.forName("org.gjt.mm.mysql.Driver"); //Load the driver Connection conn = DriverManager.getConnection("jdbc:mysql://localhost/data", "root", ""); //Connect /* conn.createStatement().execute("CREATE TABLE people (" + "id int(64) NOT NULL AUTO_INCREMENT," + "name varchar(255) NOT NULL," + "address varchar(255) NOT NULL," + "UNIQUE (id)," + "FULLTEXT(name, address))");
[code]....
I downloaded Connector/J in the the binary .zip form and extracted it to my C: drive and put the .jar file into my java directories lib folder. I also added the directory of the .jar file into my CLASSPATH and I still get the exception.
I want to create a button bar that is the same as the confirmation dialog button bar -- so an OK and cancel button layed out in the platform specific way, and with the same styling.
I have made some progress via a hack -- create an alert dialog, and extract the buttons in the dialog using lookupButton, and then put those buttons in a toolbar. But this doesn't necessarily get a toolbar with the buttons in the correct order. If I could get the button bar out of an alert dialog I would have a solution, but I can't see to do that.
I am working on a little nothing project, but I wanted to create a random number generator for a silly game where the user guesses the number.I have used google, but they are using LOG statements, what it does.
The gist of it is to create a very basic memory game. There are 12 buttons, each associated with an icon. Every button that you click will display the icon and will stay there until clicked again. I got the bulk of it taken care of, but my issue lies with switching the icons back and forth. I can get them to display one at a time, but when I click on a new button, all the icons except the button I just clicked don't display. Essentially, only one shows up at a time.
I am using JS, how we can make focus to a button during onload, the button need to get focus which is in tabbedPane tab Name : (Search Critera1) using javascript.
I was looking at the Sound API pages in the java tutorials. I was planning to use it to run wma files. Fortunately, for me, I found, soon into the tutorials, that these API DON'T support the type I have all of my files in (I have a ton of wma files but none of the libraries mentioned support them.)
I almost thought I heard JavaFx or whatever it's called does, but that sounds foreign and Netbeans lists it as a separate type of java in a way, so I don't know if it would be cross-platform or if it could work with the JavaSE API.) Nor do I know what JavaSX or whatever it's called is really, other than that it's more for internet than application.
If I wanted a JPanel or Applet acting as the content pane of a JFrame or being in a JFrame, could I use JavaFX (or whatever it's called) or some third party library (that I always tend to end up spending hours on trying to get it to find the jar files when I import them, so I hope I don't need too many jar files!!!! ) would it work with the JavaSE API?
I don't know much about Java and playing sounds (other than that there is a static method, I think under Toolkit, that will play a system beep) with programs.
However, I can see that that packages don't support certain types (so much for cross-platform!!!!!!! ) and also that a while back that Oracle took over and that they aren't really updating the Java Sound APIs really that much at all
So, without having to learn a whole new Java set of standards (assuming JavaFX or whatever it's called is a different set of standards from JavaSE), is there a way to play .wma?
That's all I seem to have on my computer.
(I suppose I could create new sounds, though if Oracle isn't updating the library, who knows if even that works anymore, but if you're trying to run a Java Media Player that runs lots of DIFFERENT sound file types, this seems a real setback. )
I heard you could convert them to MP3s (I heard there were free things that did it, but who knows if the things aren't filled with viruses that'll do it or, even if they're not, that they'll really mess up the quality of the sound and that I might lose the old .wma file in the process even if it doesn't corrupt the sound.)
But, even if I get a .mp3, I heard the main JavaSE libraries DON'T cover that either, though it was said it was easier to make it run them than .wma files.
MediaPlayer and the main JavaSE classes don't seem to be able to fit for this type of program (a java media player) that I was planning. Heck, they can't even play any music I have on my computer at all, media player or not.
I am a begMy task is to write a program that plays the "Hi Lo guessing game." The program runs smoothly. However, it does not proceed to the next game after the previous game is done. I need to add a "play again" choice to the program so that the user will continue to play until they have chosen to quit. I have tried several different ways but each one has failed. I am completely stuck on this. I have attached my code to this.
So, after my graphics card melted down, I decided to use a chat program because I can't play the game server which I am staff on. I've downloaded this:
CactusChat: MC 1.7.4 - 1.7.5 chat client for Windows, Mac and Linux Operating Systems | EcoCityCraft Economy | Minecraft Servers
After I knew it was a .jar file, it would basically fail, I would launch it, it turns into a cmd for 0.5 seconds, and closes without any progress. Typical, and expected.I downloaded the latest java update, removed 3 older versions, and now my Java SE Binary program went missing. I can't even launch it, and it tells me to look for another program to launch it with.
What I want to do is very clear, just play sound and pause it. The problem is that I can't pause the music. When I click the pause button music keeps playing .I have been working on for 2 hours. I can't find the mistake; what am I doing wrong?
public class MainC extends JFrame implements Runnable,ActionListener { private JPanel contentPane; private JTextField txtname; JButton btnopen; JButton btnSave; JButton btnplay;
I wanted to build an mp3 player as a Java project. One crucial part of the project involves being able to play an mp3 fie. I am not able to find the right api (if one exists) and am not able to find a suitable answer when searching on the web. A simple code snippet illustrating the playing of mp3 file using Java program. Also, I am using Eclipse IDE and how to import files if any importing of files is required.
I am making a project that should play, stop, and loop three different songs (not at the same time). I am calling this SoundPlayer class from my main class:
import javax.sound.sampled.*; import java.util.*; public class SoundPlayer { List<AudioInputStream> songs = new ArrayList<AudioInputStream>(); int currentSong, currentPlayType;
[Code] ....
When my class calls setPlayType(2), which should make it play, I get the following runtime error:
java.lang.NullPointerException at SoundPlayer.playSong(SoundPlayer.java:32) at SoundPlayer.setPlayType(SoundPlayer.java:64) at MainPanel$AListener.actionPerformed(MainPanel.java:60) (...)
Line 32 is if(clip.isOpen()), but I'm pretty sure I instantiated clip properly in the constructor.
I used the following but there's an IOexception. How can I set it up so that it can play audio even after the jar is built?
public void play(){ InputStream in = null; try { in = new FileInputStream(new File(filename)); AudioStream audioStream = new AudioStream(in); AudioPlayer.player.start(audioStream); in.close();
How to insert and play a video or a music background in a java application. Let me explain better... I need to develop a game where sometime I need to show picture, or play videos and also, if is possible, add a music in background... I work with eclipse and I know quite good the main concept of java's language...
Question 1: Upon importing the Play Framework content in Eclipse there's a default codes as localhost:9000 is immediately routed to play framework website controllers, checked and running fine test, checked and running fine conf, checked and running fine the problem is the views under app on all youtube tutorials and other websites, the contents of views is editable but when my brother tried to, he cant edit it
Question 2: Is there an easy tutorial on POST, PUT, GET, and DELETE for eclipse-playframework
Question 3:my brother is using POSTMAN - RESTCLIENT to test his HTTP METHODS (post, put, get, and delete)and is there a tutorial where they also test the HTTP METHODS using POSTMAN?