Create And Simulate ATM Interface Using Scanner Class
Sep 28, 2014
I need to create and simulate an ATM interface for my computer programming class using scanner class, if else & switch statements. I've been working on this assignment all day and I'm still no closer to figuring out how to do it. I'm currently working in NetBeans to try and solve it. I have attached the pdf , what I need to do. This is what I have so far:
package bankatmifelse;
//Gator Bank ATM Program
import java.util.Scanner;
public class BankATMIfElse {
I know that we can create an inner class inside an interface but i want to know that why we'll create an inner class inside an interface. I mean what is the use of creating inner class inside an interface and what is the advantage of it.
//Scanner Test String stream2 = "ab34ef 56"; // create a new scanner with the specified String Object Scanner scanner = new Scanner(stream1); // find a string "World"
[Code] ....
Matched expression found by findInLine: 34
ef56
is new line? right?
The java.util.Scanner.nextLine() method advances this scanner past the current line and returns the input that was skipped. This method returns the rest of the current line, excluding any line separator at the end.
then 56 is in new line and it must return ef.What is the problem?
1. I want to use a scanner in my child class so that I may populate my parent class. It won't allow me something about scanner constructor. I posted this issue second which is my child's method Tests
2. I can't call my addTestsAnswers method from main to my child class but can call my child's display method from main.
import java.util.Scanner; public class Tests extends Assessment{ private String q; private String a; private int userInput; Scanner scan = new Scanner(); Scanner scn = new Scanner(); Scanner u = new Scanner(); public void addTestsAnswers(){
I am a beginner here at JAVA and I am trying to program a Gratuity Calculator using both interface class and object class but it keeps on compiling with errors saying "cannot find symbol".I tried everything to fix it but it just keeps on stating symbol.
[CODE] public class GratuityCalculator extends JFrame { /* declarations */
// color objects Color black = new Color(0, 0, 0); Color white = new Color(255, 255, 255); Color light_gray = new Color(192, 192, 192);
Basically, I'm just trying to let the user enter the name. It crashes whenever the input isn't an int. Also, here's the bit of code I'm using that has to do with that. I don't feel like putting the entire class, so here's that bit of code:
I have two classes built for this assignment. One with getters, setters and constructor and a test class. The test class works fine up until the point when the user wants to (M)odify an employee that he/she built with the loadEmployee method. What happens is I need to enter multiple "M" inputs before anything pops up, and when something pops up, it's the displayMenu instead of modifyEmployee method. I imagine it has something to do with the amount of sc.nextLine()
import java.util.Scanner; // utilize scanner via console import java.text.NumberFormat; // allows numbers to be format in form of currency //Example of "big loop" in main to repeat using a No Trip (0,N) test first public class EmployeeTest { // space provided to make code easier on eyes...
import java.util.Scanner; public class GetUserInput { public static void main (String args[]) { int i; float f ; String s;
[code]....
My Query is: input.nextLine() does not wait for user input. Instead it continues execution from next line. But if I move up input.nextLine(); before both input.nextInt(); and input.nextFloat() in the above code, the execution works fine, input.nextLine(); waits for user input. edited code and output are as follows.
import java.util.Scanner; public class GetUserInput { public static void main (String args[]) { int i; float f ; String s;
There is a problem that I am facing while using the Scanner class for taking inputs from the user. Suppose if I need to take an integer and a String input from the user, and I take the integer input first then the place where the user has to input the String skips and the variable shows a "" nothing on printing it. Suppose in this code snippet
import java.util.Scanner; public class Test { public static void main(String[] args) { Scanner sc = new Scanner(System.in); System.out.println("Enter a number"); int n = sc.nextInt(); System.out.println("Enter a word"); String str = sc.nextLine(); System.out.println("Enter integer is " + n); System.out.println("Entered statement is " + str); } }
The output is Enter a number 13 Enter a word Enter integer is 13 Entered statement is
I need to know why this happens and how should I avoid it. I've seen that taking the String input first solves the issue but while taking the input in a loop to populate a database the program only lets the user enter the first statement and the following statements are skipped.
My code runs and populates an arraylist. However my break statement, while stopping the loop ends up being added to the arraylist. And I'm not sure how to fix this error.
public static void main(String args[]) throws Exception { // declaring variables String input = ""; // creating array list ArrayList<String> nameList = new ArrayList<String>();
I have a database containing products which are separated in categories and subcategories.I want to create a user interface that will allow the customer to select any category or subcategory and load the products in the main application window.My problem is that i dont like tree do you know any alternative of tree that i can use ?
package rockjava; import java.text.NumberFormat; import java.util.Scanner; public class file4 { public static void main(String[] args)
[Code] ....
Please Input Num of Pods + Num of Keys= 20.5 Exception in thread "main" java.util.InputMismatchException at java.util.Scanner.throwFor(Unknown Source) at java.util.Scanner.next(Unknown Source) at java.util.Scanner.nextFloat(Unknown Source) at alijava.file4.main(file4.java:14)
(It is not accepting double values. However working fine for integers.)
I am trying to create a basic graphical user interface for sequence translation (including a JTextField for the description of a sequence and status of function button pressed e.g. “simple” translation and input and output TextFields). This involves a number of different class files. I cannot get my user interface to do what I want and I think I have problems with my "actionPerformed" method. How the code should be linked together?
public void actionPerformed(ActionEvent event) { try { // Get the description, content and result String d = tool.getDescription(); String input = tool.getInputText(); Stringr = translation.getResult();
I am new a creating GUIs and am not quite sure how to correctly make one. I have done the inheritance parts, and created two extra appliances: a washer and dryer. Now Creating the GUI ....
Here are the instructions to my project.
Introduction to GUIs (+ some inheritance)
For this assignment, you are going to create a user interface that interacts with the setters and getters of some classes that you will create.
First, create an abstract class called Appliance. This abstract class should have two attributes (dealing with household appliances) and two abstract methods called turnOn() and turnOff(). These methods should return void.
Then, create two subclasses of Appliance that represent household appliances (like a Refrigerator or Stove ((don't use those!))). These subclasses should have two attributes that are specific to the various appliance. Each subclass should implement the turnOn() and turnOff() methods. These methods should print to the command line some information about the appliance as it turns on and off.
Now, the fun part! Create a GUI interface!
Your window should have two panels: one for each appliance subclass. Each panel should have 4 textboxes (with appropriate labels) to receive/display information that correspond to the 4 attributes (2 from Appliance and 2 from the subclass) for each subclass.You also need 2 buttons on each panel: A Get button and a Set button.
When the Get button is pressed, the text boxes should be filled with the information from the instantiated object of the appropriate subclass. When the Set button is pressed, the object should then contain the information contained that the user has altered.
In your main method, you should create an object of each subclass, and prefill it with information (either using the constructor or the setters), then display your GUI. You should now be able to get and set the information for your objects from the GUI.
At least one of your attributes for each subclass should be numeric
Note that you will need to handle incorrectly formatted input (You can use exception handling to do this if you want to. Wrapper classes also will work)
If there is text in the boxes when the "Get" button is pressed, it should be overwritten by what is in the object. Remember that these two panels should both be on screen at the same time.
You don't need 2 different windows, one window: 2 panels.
I have a string of variable tags (tag) filled with variables, and using a Scanner (scan) to manipulate and generate data dictionary add cards for each. The variables are delimited with new line character, and the variables are structured such that the actual name of the variable contains info as to its data type, size, etc. What I need to do is move the scanner to a particular point into the string then use .nextInt() or similar. I don't want to do this to the whole variable, just where I start it from. How can I do this?
Scanner scan = new Scanner( tag ); int ptr = tag.indexOf( "_" ); ptr++; if ( Character.toLowerCase( tag.charAt( ptr ) ) == 's' ) // then start at the "_" character and grab the nextInt()
I know whats the interfaces and abstract class and also know that difference between interface and abstract class,but here my doubt is eventhough abstract class more advantage than the interface,then why should we use interfaces and when?
class Super { static String ID = "QBANK"; } class Sub extends Super{ static { System.out.print("In Sub"); } } public class Test{ public static void main(String[] args){ System.out.println(Sub.ID); } }
According to me output should be "QBANK" In Sub...BECAUSE sub default constructor will call super() constructor.. below is the definition in jls which i am unable to understand ....
A class or interface type T will be initialized at its first active use, which occurs if:
T is a class and a method actually declared in T (rather than inherited from a superclass) is invoked.
T is a class and a constructor for class T is invoked, or T1 is an array with element type T, and an array of type T1 is created.
A non-constant field declared in T (rather than inherited from a superclass or superinterface) is used or assigned. A constant field is one that is (explicitly or implicitly) both final and static, and that is initialized with the value of a compile-time constant expression . Java specifies that a reference to a constant field must be resolved at compile time to a copy of the compile-time constant value, so uses of such a field are never active uses.
All other uses of a type are passive. A reference to a field is an active use of only the class or interface that actually declares it, even though it might be referred to through the name of a subclass, a subinterface, or a class that implements an interface.
I am new to java coding.... When we create anonymous inner class for interface, we get one object for the sublcass of that interface .
In interface there is no constructor then how do we get that object. We know that to create Anonymous inner class we should use one super class constructor.
In the class below I'm trying to create a class that will accept dates in various formats and create a range. The first constructor is easy because I send it the begin date and end date as Date objects. Now I want to send a month(and year) in a constructor and derive the begin and end dates from it. In my constructor that accepts the month/year I need to put the this(startDate, endDate) at the top to be allowed, but the parameters are not built yet.
package com.scg.athrowaway; import java.util.Calendar; import java.util.Date; public class DateRange { private Date startDate; private Date endDate;
how to 'implement' an interface and 'extend' a class. Now I want to try and recall the information by memory without using any reference material. Implementing an interface...
Java Code: //This interface will hold information for cell phones//Like saying... you can't BE a cell phone unless you have this information, at the very least
public interface CellInfo { public void model(); public void make(); public void androidVer();
}
//Now I implement the interface for a class called Galaxy, which is a class about a specific phone
public class Galaxy implements CellInfo public void model() { System.out.println("I'm a Galaxy S5."); }
public void make() { System.out.println("I'm made by Samsung.");