Display What The Computer Chose (GUI Boxes)

Nov 29, 2014

for my class we have to make a rock paper scissors game using GUI boxes. Everything is working fine I'm just having trouble displaying what the computer chose. In other words, after the user selects Rock, paper or scissors, the scoreboard just pops up displaying the score. Here's the last working program before I started tinkering with it.

// your code goes here
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Icon;

[Code].....

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Java Code:

JOptionPane.showMessageDialog(null, "message", "title", 1); mh_sh_highlight_all('java');

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package assg2.kevin;
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[Code] ....

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[code]....

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Feb 24, 2014

I am working on a project in which I have three box (as of now) and each box will have some color of balls. So I am storing them in a Map of String and List of String as mention below.

Map<String, List<String>> boxBallMap = new LinkedHashMap<String, List<String>>();

Data in the above map is like this -

Java Code:

{box1=[blue, red, orange]}
{box2=[blue, red]}
{box3=[blue, red, orange]} mh_sh_highlight_all('java'); ProblemStatement:-

Basis on the above input, I need to return a mapping which will be List<Map<String, String>>, let's say for above input, below mapping would be return as an output -

Java Code:

[{box1=blue, box2=red, box3=orange},
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Java Code: {box1=blue, box2=blue, box3=orange} mh_sh_highlight_all('java');

And also, in the second row, I won't use those balls which have been used in the first row for that box. In second row, box1 has red why? bcoz blue was already used in the first row for box1 and box3 has blue and no box2 in second row.

The output combination is getting generated basis on the input being passed as shown above.

I started with the below code -

Java Code:

List<String> balls1 = Arrays.asList("red", "blue", "orange");
List<String> balls2 = Arrays.asList("red", "blue");
List<String> balls3 = Arrays.asList("red", "blue", "orange");
Map<String, List<String>> maps = new LinkedHashMap<String, List<String>>();

[Code] ....

Below is my method in which the crux of logic should be there

Java Code:

private static List<Map<String, String>> generateMappings(Map<String, List<String>> map) {
return null;
} mh_sh_highlight_all('java');

Below algorithm might work but still not sure how should I fit this in the code -

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[Code]...

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Java Code:

package mastermind;
import java.util.Scanner;
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[Code] ....

The counter is called colourCorrect.. But I think the problem lies more in me converting the strings (input and computerGuess) into char arrays, as if I output the values at position in the array, I get numbers (but the numbers are not character values from the ascii table).

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[Code] ....

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Write a class named FileDisplay with the following methods:

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Here is the following code I have made so far

import java.io.*;
public class FileDisplay
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[Code] ....

First, in my constructor I have taken in an argument and used that argument to open up an output file. Meanwhile, I'm trying to work n the displayhead method to print out information and to read data to. I haven't opened up my input file yet, but I'm not understand how can I read a print data to an output file. in

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