I'm new to java and I need changing the direction of these balls from a horizontal axis to a vertical axis bouncing in the center. I've tried reversing the integers but there seems to be something i've missed.
package package_bouncingball;
import java.applet.*;
import java.awt.*;
import javax.swing.*;
import javax.swing.event.*;
public class Class_bouncingball extends Applet implements Runnable
{
int x_pos1 = 150;
What's a simple way to flip an Image along the vertical or horizontal? I've searched high and low and surprised to find that I can't find something short and compact.
I'm trying to do is get this ball to bounce around the screen and ive gotten so far but not sure how to proceed. The ball keeps disappearing.
//bouncing ball
float x; //ball x position float dx = 3; //ball x direction is right, step 5 float y; //ball y position float dy = 3; void setup () //runs once at start
I am writing a program that displays a smiley face bouncing around the screen. When I load the program it just shows a blank black JFrame. Here is the panel JPanel
import java.awt.*; import java.awt.event.*; import javax.swing.*; public class ReboundPanel extends JPanel { private final int WIDTH = 300, HEIGHT = 100; private final int DELAY = 20, IMAGE_SIZE= 35; private ImageIcon image;
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I have a suspicion that it might have to do with image = new ImageIcon("happyFace.gif");
I have tried other programs using .gif and they haven't worked on my computer and I haven't been able to figure out why.
I've been stuck on this one for a while. If you scroll down to the while loop there is some code that calculates the angle of a triangle created by two circles colliding. The problem is, The angle between the hypotenuse / x axis, and the angel between the hypotenuse / y axis never go above 65 degrees and i have no clue why?
I am working on a project in which I have three box (as of now) and each box will have some color of balls. So I am storing them in a Map of String and List of String as mention below.
Map<String, List<String>> boxBallMap = new LinkedHashMap<String, List<String>>();
Basis on the above input, I need to return a mapping which will be List<Map<String, String>>, let's say for above input, below mapping would be return as an output -
Here if you see, each row has alternate color of balls for each box - meaning blue for box1, red for box2, orange for box3 in first row. I cannot have same color of balls in each row. So this combination is not possible as it has same color of balls for two boxes in one row.
And also, in the second row, I won't use those balls which have been used in the first row for that box. In second row, box1 has red why? bcoz blue was already used in the first row for box1 and box3 has blue and no box2 in second row.
The output combination is getting generated basis on the input being passed as shown above.
Below algorithm might work but still not sure how should I fit this in the code -
- sort the boxes by the number of balls they have in it (ascending, from the smallest to the largest box). - while there are colors left - loop over the sorted list of boxes - in each iteration pick a color from the box (if there is one left), that is not already picked in the current iteration (of the while loop)
Using the sample, I tried to create a horizontal stacked bar chart, but it didn't render correctly. Only a sliver of one bar shows and cosmetically the bar's rounded corners are at the top instead of the right side.
@Override public void start(Stage primaryStage) { String austria = "Austria"; String brazil = "Brazil"; NumberAxis xAxis = new NumberAxis(); xAxis.setLabel("Value"); xAxis.setTickLabelRotation(90);
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Oddly, if I change the second series to this, then only one bar shows:
I am working on writing a desktop based email client using swing. First some specifics: I need to show emails in a (dynamically updatable) vertical list. Each item in this vertical list would represent an email showing: (a) the subject, (b) a photo of the sender that I have locally available & a couple of buttons. So, I plan to create a JPanel containing a JLabel to show the Subject, The photo inside a JLabel & JButtons. I have the layout of this panel done and is not a problem.
My problem is with stacking all these JPanels (each representing an email) and showing them on the UI as a list. I am not sure of any way to do this. Moreover, when a new email is received, it has to be displayed at the top of the list (not at the bottom).
Specifically, I need a good way of displaying a vertical list of JPanels & be able to add new JPanels at the top of the list.
I have written a drum machine using Java. Into said drum machine I list all 47 available MIDI drums. The instrument list is placed into a JPanel, along with a gridArray of checkboxes. The JPanel is then in turn added to a scrollpane. I have listed the MIDI drums in order of 'ground-up'. For example, the bass drum is generally at the bottom of most drum kits, so it is at the bottom of my MIDI drums list. Next up would be the snare, followed by the cymbals, and then by all the specialty percussives. Since most beats are started from the 'ground-up', laying to foundation, so to speak, I want the scroll bar of the scrollpane which houses the JPanel, which in turn houses the instrument list and the beat checkboxes, to be positioned, upon opening, at the bottom of the scroll pane. Nothing I have tried works. It always positions the slider somewhere in the middle of the scroll track. Below is a listing of just the buildGUI portion of the code, all the MIDI functionality has been removed to keep the size of the post to this forum down.