How To Avoid Flickering When Calling Another Swing Frame

Jul 28, 2014

I am trying to call another swing frame from my current frame. And after calling second frame i dispose the current frame.

But while second frame coming on the screen, current frame gets dispose and second frame takes some seconds to appear on screen.

So its creating a bad flickering effect on screen and its not suitable for my application.

I want that first frame will call sencond frame and it will not look like second frame is called. I just want to cancel flickering effect.

Here is my source code.

1st Frame:

public class Welcome extends JFrame {
JFrame f;
JTextArea nameField,nameField1;
JLabel lable;

[Code] .....

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Swing/AWT/SWT :: Flickering On Resize

Jan 12, 2011

I need to create a program that draws a graph, but for now, all I have done is two lines: the X and Y axis. The program is designed in a way as to automatically resize the graph when the window is resized.

Is this code in some way extremely inefficient? I get TERRIBLE flickering when I resize the window. Is there something that will at least reduce the flickering?

mainApp.java:
import java.awt.*;
import javax.swing.*;
public class mainApp {
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setSize(300,300);
frame.setVisible(true);

[Code] ....

I have added a screenshot that shows the window flickering.

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Mar 12, 2014

i'm currently doing my system now and my problem is about inserting an image to my jframe form with thread because if i insert image and when i run it it blinks too slow comparing if i use simple oval it doesnt blink.

why is it that if i wrote the code like this.

public void DrawSnake(Graphics g) throws IOException {
Image image = ImageIO.read(this.getClass().getResource("body1.jpg"));
Image image1 = ImageIO.read(this.getClass().getResource("body.jpg"));
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Image headl = ImageIO.read(this.getClass().getResource("headl.jpg"));

[Code] .....

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I wrote the following code to get a frame,button in south and a red color circle,which i got.In the "actionPerformed" method i wrote "setContentPane(mp2)" thinking it would put another panel on the frame with a blue circle but when i pushed the button,the button got stuck and the circled did not change.

import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class Fra implements ActionListener
{
MyPanel2 mp2;
JFrame frame;
JButton button;
public static void main(String[] args)

[Code] .....

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I simply want to paint an image on my frame, just once each time the paint() method is called, but how to call the paint method in any good way. This is how it looks:

import java.awt.AWTException;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.Toolkit;
import java.awt.image.BufferedImage;

[Code] ....

I have a frame in another class, and from my assumption I need to somehow tell my paint method to paint on that specific frame right?

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i have problem with the following two java classes, driver class Reservations and Room class. When i run, it just show blank frame, tell me where i gone wrong.

import javax.swing.JOptionPane;
import java.awt.*;
import java.awt.event.*;
public class Reservations extends Frame implements ActionListener {
Color lightRed=new Color(255,90,90);
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[code]...

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I am in the progress of updating my code and re-testing after switching from Java 6 to Java 7. When I open multiple JInternalFrames in my application under java 6 I am used to closing the top most internal frame and having the frame immediately under it become the next active frame. When I run the same code under Java 7 I see a different behaviour in as much as when I close the last frame I opened, the next one to become active is the first one.

To illustrate this another way, lets say I open 5 internal frames, 1,2,3,4 & 5

In java 6 when I close frame 5, frame 4 becomes the active frame.

In java 7 when I close frame 5, frame 1 becomes the active frame.

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Sep 25, 2014

I have been doing a project of ERP solution using JAVA AWT FRAMES and MYSQL(for database purpose). Here there is an ADMIN portion, who has the authority to make PAYROLLS of individual employees. There is a Frame where individual employee details will be shown(like basic salary, HRA, no.of leaves, other allowances...etc) in text boxes.

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So the basic idea is how to make a PDF file by extracting the text field or choice contents from a frame in JAVA AWT.

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I'm having trouble with this program. In my textbook it says "Write an application that displays a frame containing two panels. Each panel should contain two images (use four unique images - your choice). Fix the size of the first panel so that both of its images remain side by side. Allow the other panel to change size as needed. Experiment with the size of the window to see the images change orientation. Make sure you understand why the application behaves as it does". I successfully imported the images, but I can't find out anywhere how to allow the second panel to change size with the window.

import java.awt.*;
import javax.swing.*;
public class TwoPanels
{
public static void main(String[] args)
{
JFrame frame = new JFrame ("Embedded Images");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
ImageIcon iconOne = new ImageIcon ("glove.jpg");
ImageIcon iconTwo = new ImageIcon ("cleats.jpg");
ImageIcon iconThr = new ImageIcon ("bat.jpg");
ImageIcon iconFou = new ImageIcon ("baseball.jpg");

[code]...

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Java Swing Frame Can't Call On Other Methods From Main

Mar 25, 2015

I am trying to make a 2d graphical animation using the java swing classes in order to make a frame. I had a basic version working when all of the code was under the main method, but when I moved some into another method it broke it. With y understanding of java my code should work as I create a variable of the method containing the code and then assign the size and exit button. However this causes many problems such as my BeaconFrame method informing me that it is unused when I have used it. Here is my code:

import javax.swing.*;
import java.awt.*;
 public class BelishaBeacon {
  public void BeaconFrame() {
JFrame frame = new JFrame();
JPanel panel1 = new JPanel();

[code]....

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With that code, DO_NOTHING_ON_CLOSE is set on the JFrame, yet the program closes anyways. Which I don't understand.So I did some reading and found this: URL....That lead me to the configureWindow override, where I successfully tried this:

root.addWindowListener(new WindowAdapter() {

@Override
public void windowClosing(WindowEvent e) {
// write your code here
System.out.println("Window Closing");
}
});

But as far as I can tell that will only let me react to the window closing, not to the command to close it, where I could then kill the command in the dialog if they so "no I'm not ready to quit yet", if that makes sense. So, how to give a prompt before closing?I am using netbeans IDE to create this app - not sure if that is relevant, since maybe it is an oddity with the IDE and not Single Frame Applications.

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Feb 2, 2014

I attempted to make my square move in the screen and i set up collision with another object, however the graphics are flickering, really flickering, here's the code:

Java Code:

import javax.swing.*;
import javax.swing.event.*;
import java.awt.*;
import java.awt.event.*;
public class NewEmpty extends JFrame {
double p1speed =5, p2speed =5;

[code]....

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I only understand frame switching if each questn is to be on a frame but each score on each question (frame) do not sum up to give the overall score at the end of the test. Using multi-frame shows a sign of bad programming.

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I am building a GUI application which consists of two panels "panel" and "panel1". "panel1" have a button "addTimer" when clicked it should add the "panel" to the frame if i gain click the button it should again add the "panel" without overlapping the previous "panel" rather it should be created below the previous "panel". If i click on the button "addTimer" n times it should add the panel n times. Along with this the frame size has to dynamically change depending on the number of panels produced. Below is the code i tried my level best to satisfy the above conditions.

package superTimerV2;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class SuperTimer extends JFrame {
private static final long serialVersionUID = 1L;

[Code] ....

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Feb 9, 2015

In the method mouseClicked(MouseEvent me) the co-ords of the click are obtained.

* if they are within the confines of the rectangle rect, console output System.out.println("inside box") is displayed
* in either case the click co-ords are displayed in the console

I'm getting the co-ords of the mouse clicks but no message when the click is inside the box

import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
/*
Experiment 04 was successful. So now (Experiment 05) I must try and see if I can identify mouse clicks that occur within the rectangle.
*/

public class AFrame extends Frame implements MouseListener {
ARectangle rect;
public AFrame(ARectangle rect) {

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public class FlowLayoutChangingGap {
public static void main(String[] args) {
// just for testing perpose but data are getting from database and it's dynamic
Object[][] data = {
{ "Kathy", "Smith", "Snowboarding", new Integer(5) },
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I wanted to try out using a KeyListener to read what key I press so it can paint a circle in my frame, but I can't get it to work?

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
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[Code] ....

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My problem is that when I try to do that it will not work from the menu (menuItem2). If I instead add the code to one of the colorpanels (yellowPanel), from where the user can pick colors, it works fine.

menuItem2 uses ActionListener and yellowPanel uses MouseListener.
public class PaintProgram extends JFrame implements ActionListener {

public ArrayList<Draw> shapeList = new ArrayList<>();
int startX, startY, endX, endY, w, h;
private JPanel topPanel;
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import java.awt.*;
import javax.swing.*;
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Mar 2, 2014

I have been stuck on this now for almost a week, the problem is that the textfield keeps flickering. I have read that swing does not work well with fullscreen exclusive mode, but I'm not sure what else to do other than create my own class similar to a textfield and detect every single key press which doesn't seem the right thing to do.

- If this line is uncommented "TextFieldTest.this.tfChatField.paint(g);" then it will display the textfield at the top of the screen, and a flickering textfield at the bottom(which is where it's meant to be)

Java Code:

package textfieldtest;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.DisplayMode;
import java.awt.Graphics;
import java.awt.Graphics2D;

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I'm trying to set up a splash screen where a native splash screen is shown initially and then replaced with the stage from my preloader.  This is fairly simple to do.  I use the below code to get everything lined up properly. 

private void alignStage(Stage stage) {
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[Code] ....
 
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I have two classes involved in this portion. CheckIn_Search

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Here is am retrieving the jtable row id and using the first value in the row to get the data from the table model as there is more data than what is displayed in the table. I'm sending that whole row of data to the method that changes visibility.

private void btnOKActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnOKActionPerformed
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I've used Netbeans IDE to create a simple Swing JFrame container, class NewJFrame.

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//Code for calling class
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.........
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[Code] ....

I searched but i cannot understand why run class is getting called multiple times. I have attached the screen prints for both the screens. 2nd screen print(of called class) is very shallow since screen was blinking unstopped due to multiple calls, but i have attached a faint image of it.

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