How To Use GridBagLayout And CardLayout Together

Jan 17, 2014

How do you use GridBagLayout and CardLayout together?

I'm trying to add these buttons to a panel, but it breaks the GridBagLayout, here's what is in the doc;

Java Code:
button = new JButton("Button 1");
c.fill = GridBagConstraints.HORIZONTAL;
c.gridx = 0;
c.gridy = 0;

[Code] .....

I'm trying to do:

Java Code:
JPanel m = new JPanel();
button = new JButton("Button 1");
c.fill = GridBagConstraints.HORIZONTAL;
c.gridx = 0;
c.gridy = 0;
m.add(button, c);

[Code] .....

However it reverts as though it's using flowlayout. What is it I'm missing?

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Set Components To GridbagLayout

Jan 1, 2014

I decide to make a new GUI just for fun and practise and i want to learn more about Layouts.. right know i am try to understand some staff about GridBagLayout.

I want to make a GUI with this Layout :

So..first i am a frame with borderlayout then i put a JMenuBar and bla bla bla and i create panel with GridLayout which i put on myFrame.add(panel1,BorderLayout.WEST) and also i make an another JPanel which i put of the Center of main Frame (myFrame.add(panel2,BorderLayout.Center))

when i run the program i get this GUI :

Now the problem is that i can't put the JButton on the top of the gridLayout just to look like the first picture.. i Read about anchor and i try to

gbc.anchor = GridBagConstraints.NORTH; but without results.. still the components are on the middle of the JPanel..

Here is my Code () :

Java Code:

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;

[Code] .....

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Dec 28, 2014

I'm having some issues with displaying my textfeild with the GridBagLayout GridBagConstraints..here is my source code for my window:

package net.test.main;
 
import java.awt.FlowLayout;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SpringLayout;
import java.awt.Insets;
import java.awt.BorderLayout;

[code]....

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May 4, 2014

I'm trying to make a simple window that displays 5 text fields on x number of rows, depending on what I set x to. Attempting to do this with GridBag Layout but I can't seem to get a new row started. The closest I can get is to repeat the same fields on the same row. I'm trying to modify the row by putting the code in a loop and setting gridy = i, that way each iteration should place the code lower than the first. I'm new with GridBagLayout so I'm probably missing something simple. The constructor with the loop is below. I've commented out code that doesn't seem to work but left the gridx and gridy.

public PAMCalculator()
{
setTitle("PAM Calculator");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(WIDTH, HEIGHT);
GridBagLayout gridbag = new GridBagLayout();
GridBagConstraints gridConstraints = new GridBagConstraints();
setLayout(gridbag);

[code]....

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Jan 14, 2014

I am developing a game where a player has to find a path in a maze. Right now the player can only click the buttons on the maze. I need an option to use the arrow keys.

I have picked up pieces from my code to illustrate my problem. Below is the code. If I call "AnyClass" in the "AppletClass" it works but when I call "MiddleClass" in the "AppletClass" and MiddleClass" calls "AnyClass" it does not work. In my project at www.hiredforoneday.com I call 4 panels in CardLayout before I call "AnyClass" which is the "Maze"

package keymapingincardlayout;
import java.applet.Applet;
import java.awt.BorderLayout;
import java.lang.reflect.InvocationTargetException;
import java.util.logging.Level;
import java.util.logging.Logger;

[Code] .....

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I have a stage,it has two layers scene, if user click the button,then change to another layer, and also can change back. It just like swing cardlayout. How can i implement cardlayout in JAVAFX?

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I am trying to switch panel on click of a button but nothing is happening.

package game.uno.swings;
import java.awt.EventQueue;
import javax.swing.JFrame;
import java.awt.CardLayout;
import javax.swing.JPanel;

[Code] ....

I read the oracle doc example, i understand the concept but still nothing is happening on show,first ,next method of CardLayout in ActionPerformed. Code is highlighted where I am facing problem.

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I'm making a game of checkers for my A2 Computing coursework which is due in within a week. I have completely finished the game, and only thing I have left to do is connect the two JPanels together via a CardLayout that I have made. However I am unsure how to do so

Here is the code from my CardLayout:

import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JButton;

[Code] ....

I have kept the code I am displaying to a minimal, hence I have removed all the action listeners for my buttons, anyway the problem I have is that, I would like it so that when the user clicks on the 'Multiplayer' button which is the array button ourButtons[1], it will then transition into my main game screen so that the user can then play a game of checkers.

Here is the main important GUI from my CheckerBoard class:

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
  public class CheckerBoard extends JPanel implements ActionListener, MouseListener {
// Main routine that opens an Applet that shows a CheckerBoard
public static void main(String[] args) {
new CLayout();
 
[Code] ....

Once again kept to a minimal.

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