Make A Circle With Java Coding
Aug 12, 2014i want to make a circle with java coding.... i tried but i am grtting some error...
View Repliesi want to make a circle with java coding.... i tried but i am grtting some error...
View RepliesThe game has two players: x and o. The players take alternate turns, with player x moving first at the beginning of each game.
Player x starts at position (1,1) while o starts at (8,8).
Each turn, a player can move like a queen in chess (in any of the eight directions) as long as her path does not cross a square already filled in or occupied. After moving, the space vacated by the player is designated as filled and cannot be moved to again. Notice that only the space that was occupied is filled, not the entire path.
The game ends when one player can no longer move, leaving the other player as the winner.
The coordinate (1 1) indicates the top left hand side of the board.
The board is specified as a list of rows. Each row is a list of entries:
- is an empty square * is a filled in square x is the current position of the x player o is the current position of the o player
The board will always be 8 by 8.
Your player function should take in the parameters as described above and return a move as a list in the format (row column) within 1 minute. If you cannot move, return (nil nil). The Tournament Referees will check for this. If you return an illegal move, the other player (and the Tournament Referees) will detect it and you will lose.
Additionally if your time expires you will lose.
I'm doing project in area of "Cryptography and Network security". I'm having a file with binary Unicode (mean file contain Unicode value of corresponding data (text file)), want to divide that as blocks with the size of 144bits.
View Replies View RelatedI was required to make a program that contains 3 data fields, 2 constructors, and 4 methods. I'm having a hell of a time trying to put some input into this, where the user would choose from 1 of the 3 data fields I made up for car prices and choose their vehicle. As far as the constructors go, I made a default one but I'm not sure on how to A) implement another constructor and how do I involve the input into this and C) where the methods go in that.
I'm thinking of putting the input first but that ruins my constructors? I realize I asked a lot, but this is an online class without a text, and I'm basically starving for knowledge. [code]
public class Vehicle{
int truck;
int car;
int van;
[code]....
how to read a usb signal values through java coding
View Replies View RelatedSo in trying to create a circle class, and use the dimensions of that circle (radius, area, etc.) to prove it will equal pie and print (3.141592653589793). This is my code so far it and am getting an error in the last two classes. I know it has to do with Circle(Radius); in the 2nd class but whenever i call upon it, it is assigned to itself. And in the last class im not too sure how to put the B= new b(1,1).
[public class Circle {
private double radius;
public Circle() {
radius = 0;
}
public Circle(double radius) {
this.radius = radius;
[Code] .....
Listed below is the program I put together for class. I followed all of the instructions ....
import java.util.Scanner;
public class coinageJones{
int quarter = 0;
int dime = 0;
int nickel = 0;
int penny = 0;
int current = 0;
int original = 0;
int remainder1 = 0;
int remainder2 = 0;
int remainder3 = 0;
int remainder4 = 0;
[code]...
what is the coding for udp port scanning?
View Replies View Relatedis it possible to avoid deadlock while coding..
View Replies View Relatedpublic int getIndexOfAMonster(String nameToGet){
int retValue = -1; //default is not found
for (int i = 0; i <= numberOfMonsters - 1; i++)
if (monsters[i].getName().equals(nameToGet))
retValue = i;
return retValue;
}
1.What does the if-condition do?If the name of a monster in the array is equal to the name stored in the variable, return the monster's assigned value.
2.What does the for loop do? The loop condition simply loops through the whole arraylists. (In other words, it simply checks each Monster contained in the lists).
3.Assuming that the driver code compiles, explain what it’s use is? If the name of the monster is the same as the variable passed unto this method, return the number assigned to that Monster.
What I am attempting to program is a simple Boss battle. I would like the user to have 2 options (for now): Run, or Attack. I got the portion completed and working, but once I tried to implement the Run feature (the way that it's supposed to work is you can either attack OR run), both Attack and Run will happen. Also, for some reason, the running always fails (it will always return the else statement, then move onto the attack.) Here's my code:
import java.util.*;
public class AdvancedBossBattle {
public static void main (String[] args) {
Scanner scan = new Scanner (System.in);
Random gen = new Random();
int bosshp, bossdmg, playerhp, playerdmg, runChance;
String answer;
bosshp = 100;
[Code] ....
I am required to create an electronic bandit machine that can display all images and buttons, user can input money, random display of images, machine stop when money runs out, user can put money in and start again and also a display of winnings. So far The user can input money and this is added to their bank however when the spin button is clicked no shapes appear despite their being a selection of images. My code is below.
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
import java.util.*;
import javax.swing.Timer;
[code]....
When I compile the code, it goes through fine in the compiler. However after entering the boundaries for the lower an upper it doesn't produce the prime pairs between the two boundaries that the user sets. I have tried changing some of my integers that i initialized no luck. I looked at the last section of public void showPrimes() . However I can't seem to see where it has gone wrong there. I have included the entire code, plus the section again that I think is wrong. I have also posted the final output of what it looks like and what else should be included to make it easier to see what I am missing. Basically it keeps giving me zero primes even when the boundary is 100 and 200, or so and so forth.
import java.util.Scanner;
public class kbeaudry_xSieve
{
public static void main (String args[]){
kbeaudry_xSieve i = new kbeaudry_xSieve();
}
boolean primes[] = new boolean [50001];
int upper;
int lower;
[code]....
This is what i get when I actually run the program. However in the section where I have added *****, this is where it should put the prime pairs in.
Please enter a lower boundary and an upper boundary and I will print all of the sexy prime pairs between those boundaries.
Please enter the lower boundary (between 1 and 50000): 200
Please enter the upper boundary (between 1 and 50000): 600
There were 0 sexy pairs displayed between 200 and 600.. I am still working on another code for my that I had issues with, however I had to go out of the country for a few days to take care of some work.
I have a serious issue with getting this robot to follow a line?
View Replies View RelatedI need the following key controlled ellipse to leave a trail behind that vanishes after 10 frames. Also, I need to create a random moving ellipse not related to the preexisting one. How to separate the two ellipses ...
Current code:
boolean left, right, backward, forward;
boolean SPEED;
PVector pos = new PVector(680, 400);
void setup() {
size (680,400);
fill (0 ,0,0);
frameRate(100);
noCursor();
[Code] .....
// create an AlertDialog Builder and set the dialog's title
AlertDialog.Builder regionsBuilder = new AlertDialog.Builder(this);
regionsBuilder.setTitle(R.string.regions);
// replace _ with space in region names for display purposes
String[] displayNames = new String[regionNames.length];
for (int i = 0; i < regionNames.length; ++i)
[Code] ....
From the code above, An alertdialog would pop up prompting the user to select a region (from a list). the user will then be allowed to select multiple choices accordingly. If I choose to select anything, the app crashes. How to mitigate this problem?
I know that I have to use a conditional check like if (isChecked){}; but I don't know how to do it. I want it to pop up a dialog box when none is checked prompting them that they should select atleast one.
I wrote a code to download a zip file in jsp, but it is not working as expected, when i execute this following program i am able to download file with "download_all.jsp" name, but now original download file (/tmp/Download_All/1244687508907.Zip). The download_all.jsp is my jsp name which is having the following code. Here is the code snippet:
try {
String filename = "/tmp/Download_All/1244687508907.Zip";
if(request.getParameter("filepath")!=null){
filename=request.getParameter("filepath");
}
// set the http content type to "APPLICATION/OCTET-STREAM
response.setContentType("APPLICATION/OCTET-STREAM");
[code]....
So I'm fairly new to java and have been learning game development. I've come across this error message on my StartingClass.java coding. Here is the Coding
@Override
public void start() {
bg1 = new Background(0,0); // This line is giving me the error!!!!!!!!!!!
bg2 = new Background(2160, 0);
hb = new Heliboy(340, 360);
hb2 = new Heliboy(700, 360);
robot = new Robot();
Thread thread = new Thread(this);
thread.start();
The error reads "No enclosing instance of type BackGround is accessible. Must qualify the allocation with an enclosing instance of type BackGround (e.g. x.new A() where x is an instance of BackGround)." Now I have seven classes in my in my games src folder and none of them but the StartingClass.java has the error. Once again I'm fairly new to java and have not benn able to fix it.
These are the classes{
BackGround.java
Enemy.java
Heliboy.java
package-info.java
Projectile.java
Robot.java
StartingClass.java ( errors in this class )
}
i'm trying to do a nested circle dynamically. i don't know whats wrong with my program ...
private Ellipse2D.Float doubleElip(int x1, int y1, int x2, int y2){
int x = Math.min(x1, x2);
int y = Math.min(y1, y2);
int width = Math.abs(x1 - x2);
int height = Math.abs(y1 - y2);
for( int i=0; i < 1; i++){
Ellipse2D.Float elip = new Ellipse2D.Float(x , y,
width/i, height/i);
}
return elip;
}
So I have this randomly generated set of tiles that is wrapped in a circle and I'm not really sure how to scroll it around the circle. Basically it's a side-view planet that is in 2D and needs to be wrapped and moving at a controllable rate to give the illusion of planet rotation. What to do to the x and y to make it scroll around. I want every tile except the water tiles to move from left to right and then wrap around the circle. Here's what a planet looks like: [URL] ....
Java Code:
for (int x = 0; x < planet1.length; x++)
{
for (int y = 0; y < planet1[0].length; y++)
{
if (planet1[x][y] == 1 || planet1[x][y] == 2)
{
g.drawImage(water, x * 32, y * 32);
[Code] ....
Here is the code that I wrote out:
//program that calculates the circumference and area of a circle
import java.util.Scanner;
public class circle{
public static void main(String[] args){
Scanner input= new Scanner( System.in);
double r; //declares radius
[Code] .....
And here is what is displayed in the command prompt when I compile my code:
circle.java:17: error: cannot find symbol
r.input.nextdouble();//entered the radius
symbol: method nextdouble()
location: variable input of type Scanner
1 error
What am I doing wrong?
i want to draw a circle inside a circle in java. so far i'm using this piece of code
private Ellipse2D.Float drawEllipse(int x1, int y1, int x2, int y2) {
int x = Math.min(x1, x2);
int y = Math.min(y1, y2);
int width = Math.abs(x1 - x2);
int height = Math.abs(y1 - y2);
return new Ellipse2D.Float(x, y, width, height);
}
I have to print points on a circle in increments of -0.1, but when I use a number larger than 1.3, the list stops at 0.1 larger than negRadius, and I don't know why. (Assume the center is (0,0))
public class PointsOnACircleV1
{
public static void main(String[] args)
{
double radius = 1;
[code]...
The method public static int steps(int posts, int stride) calculates how many strides can be taken to get back to posts. Let's say if the method is (12, 4), it takes only three steps. Now let's say the method has parameters (12,5), so it should be (5, 10, 3, 8, 1, 6, 11, 4, 9, 2, 7, 12). My method works for such examplse as (12, 4) or (12,3) or (6,2)... but how can I figure out (12,5)?
Java Code:
public static int steps(int posts, int stride) {
int countSteps = 0;
int result = 0;
do {
result += stride;
[Code] ....
I'm starting with my version of very basic program: calculating area of circle. And of course it doesn't get well. My question: what is wrong in this code?
public class circleAre{
double radious;
void putData(double radi){
radi = radious;
[Code] .....
I am trying to make a calculator using Java GUI. I've managed to make an ActionListener and add it to a button, but I've made an error in my code that I'm unsure of how to solve. Because of how I've written the code, only one number can be placed in the text field. For example, the an ActionListener for the three button on the calculator was added to the button, but no matter how many times the user presses the button, only one 3 will appear in the text field. The code is below:
import javax.swing.*;//import the packages needed for gui
import java.awt.*;
import java.awt.event.*;
public class Calculator {
public static void main(String[] args) {
JFrame window = new JFrame("Window");//makes a JFrame
window.setSize(300,350);
[code].....
As you can see, because the compiler forces the String variable to be final, so when the user presses the button, the code simply shows how a space character and three character would look like, because the String variable can't change. How do I write my code so that every time the user presses the button, a character is added to the text field?