Rendering Actions In A Combo Box?

Feb 2, 2014

When I add an array of action-objects (the class extends AbstractAction)

to a combo box, I do receive the action performed events, great!

But the combo box items show the long string of the action object, of course!

How to render that string in a way that only the Action.NAME appears?

I was experimenting a little, but could not make it to work:

Java Code: private class ComboRenderer2 extends BasicComboBoxRenderer {
@Override
public Component getListCellRendererComponent(JList list,

[Code]....

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Populate A Table With User Input Text And Selection From A Combo Box

Dec 4, 2014

I need to populate a table with user input text, and selection from a combo box.

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Using Parallel Arrays To Store Names And Job Titles Then Display Combo Depending On Input

Dec 24, 2014

I am trying to use parallel arrays to store names and job titles, then display the name/job title combo depending on which is entered. I have always struggled with arrays, so I'm sure that's where my issue is, but I am not sure how to resolve this one. I tried to use the toString() method with the jobs to see if that would allow the job title to match to one of the titles listed, and I tried to not use the toString() method with the names to see if that would allow the name entered to match to one of the names listed in the array. Both options only display the "invalid" message no matter what I enter. What would be the best choice to use the arrays to properly display the information ....

import java.util.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
 public class JEmployeeTitle2 extends JApplet implements ActionListener
{
Container con = getContentPane();

[Code] .....

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How To Add Actions To The Buttons

Dec 22, 2014

I have started to create a calculator using Java SWING. I am new to this and don't know a huge amount. I don't know what to do now.

How do I add actions to the buttons? So when the button is pressed it will appear in the text area?

Where do I put these commands also? Within public void gui?

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
lic class Calc extends JFrame implements ActionListener {
  private JButton ZeroButton = new JButton("0");
private JButton OneButton = new JButton("1");

[code]....

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Mar 18, 2014

My professor like us to make a salary, taxes and etc exercise. which we should type the name first then, input salary. then if we input the amount 8000 or higher. the system will ask another question about the marital status. and that is it.

My real problem is when we input 5000-7999 the system should ask a different question, stating do you want to pay for your premiums and a follow up of yes and no choices. if we input 0-4999 the system will just state that it is your current salary.... etc..

package exer5;
import java.util.Scanner;
public class Exer5 {
public static void main(String[] args) {
Scanner Kirk = new Scanner (System.in);

[code]....

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I'm trying to modify an existing code and I'm having trouble with it. I want to add two things to a java Sudoku menu. I added JMenu 5 and JMenu 6 but now I have to make them work. When the user clicks on "Aide" and then "Reglements", I need to have an image that pops and that disappear when the user clicks on it.

import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JPanel;

[Code] .....

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Jul 19, 2014

I have two dialogues: one name "dialog" and another named "queryDialog". Each dialog has one button among other things and they are supposed to make their respective dialogues hide when clicked. But the second button doesn't work.Here is my code:

Java Code:

import java.io.*;
import java.util.*;
import java.util.concurrent.TimeUnit;
import com.sun.management.OperatingSystemMXBean;
import java.lang.management.ManagementFactory;
import java.lang.System;

[code]...

I tried to follow the example of How to add multiple ActionListeners for multiple buttons in Java Swing - Stack Overflow but there seems to be a problem.

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How To Use Actions In Java Program

Apr 18, 2010

I have spent quite a few hours trying to follow an API on how to use Actions in a java program.

I have 3 JButtons and have just added a JMenu. What I want to do is to add an ACTION so that the JMenu performs the same function as the JButtons. (i.e. they both do the same thing).

I have tried to copy and follow the example from the API forum.

How to Use Actions (The Java > Tutorials > Creating a GUI With JFC/Swing > Using Other Swing Features)

The first error I get in compiling is on the following line:

Action loadFile = new LOADFILE();

However, I get the following error message:

softeng2final2.java:49: cannot find symbol
symbol : class LOADFILE
location: class softeng2final2
Action loadFile = new LOADFILE();

[Code] .....

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Aug 18, 2014

How to get my program to display a piece of text (upside down) on the first button press, and then display it right-side up on the second button press. I've looked all over the internet and I can't seem to find a example that fits my situation.

Here is the code:

package org.CIS407.Lab10;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class JUpsideDown extends JFrame
implements ActionListener

[Code] ....

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What Are Interleaving Operations - Can Atomic Actions Interleave

Mar 24, 2014

I have read that when two threads have two steps (of execution) and each step involves many operations, then the operations of both the threads kind of overlap one-another. For example

I think I am not very clear about interleaving actions/operations? Especially when we say that atomic actions can not be interleaved. But

Java Code:

class Counter{
private int c=0;
void increment () {
c++;
}
void readIn () {

[Code] ....

And the following sequence of events occurs.

Thread A: Retrieve cThread A: Increment cThread A: Store the result in cThread B: Ask the user to enter a valueThread B: Read in the value, store it in c

Now the value of c obtained after increment will be lost (Thread Interference). Isn't this an example of interleaving operations?

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Start Client Actions Only Once All Clients Connected

Aug 30, 2014

I was tasked to do a 2-4 player network card game. Before I jumped into doing the card game. I decided to try out an a simple program which is the clients taking turns to type in their textfield.

I have a server that listens to 3 incoming client connections. once all 3 clients is being connected,

Steps

1) The first client will send the message first while the second and third client will wait for the first client to finish sending.

2) After the first client finished sending the message, it will be second client turn to send the message and the third client will wait for the second client to send finish.

3) After the third client finished sending the message, it will be third client turn to send the message and the first client will wait for the third client to send finish and (go back to step 1))

**The first client can only start typing once all 3 clients is being connected**

In my server class,I spawn a new Thread once a client is connected, I do a wait() on each time the client is being connected, I stored the thread in a arraylist as well. I have an id to keep track how many clients is currently connected. once the id reaches 3, I used notifyall() to notify all the threads and set the first position of my arraylist as my currentThread so that I can keep track which is the currentThread running.

I started 3 clients. and I typed the textfield of the first client but my server isn't receiving any messages.

class Server implements Runnable {
private List<SpawnNewThread> sntList = new ArrayList<SpawnNewThread>();
private SpawnNewThread currentThread;
private int id = 0;

[Code].....

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Apr 24, 2014

This is my modalPanel code:

<rich:modalPanel id="createManagedObject" moveable="false" autosized="true" width="500" rendered="true" domElementAttachment="form">
<f:facet name="header">
<h:panelGroup>
<h:outputText value="Create Managed Object"></h:outputText>
</h:panelGroup>
</f:facet>
<f:facet name="controls">
<h:outputLink onclick="#{rich:component('createManagedObject')}.hide(); return false;">

[Code] ....

As shown in the above code:

I have following components in ModalPanel:

1) ComboBox
2) Instance
3) Save and Cancel

I wanted some validation here :

For example:

- The Instance Text box and SAVE button should be disabled. When the pop up appears.
- The Instance Text BOX gets enabled only when any selection happenes in COMBO Box
- The SAVE button gets enabled only when COMBO BOX and INSTANCE TEXT BOX is filled.
- Let the CANCEL button be enabled always.

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Oct 20, 2014

I'd like to change the text on the two buttons which I have in my Dialog Box, how should I do this?

Also, when I click the X Button in the top right of the Dialog Box, nothing happens, and the program only stops when I end it in jGrasp. How do I make this button close the program when clicked on?

import javax.swing.*;
import java.util.Random;
public class SwingInputExample {
public static void main(String args[]) {

[Code] .....

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Aug 27, 2014

I have a student class with fields names and Gender. Now, I have a students' array. such that I can create multiple students' classes: student a, student b, student c e.t.c and store them into the students' array. Now, I store this students' array in a JComboBox and want to only display the names of these students in the array. Such that the JComboBox lists only the names of student a, student b and student c. . When a user clicks on a selected Item on the JComboBox, even though, it was a student's name that was selected, I want the selectedItem to be a object of the Student class. This, I have learnt works with JList by writing your own custom JList models and then DefaultListCellRenderer. Is there anyway, one could also do this with JComboBox?

//Main Method
import StudentList;
import Student;
import ViewGui;
import Controller;
public class SwingMainMethod {

[code]....

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Jun 3, 2014

I have 4 Primefaces bar charts which sometimes renders, sometimes not. In one of them, I inject a http user session attribute and use it to render the chart (the idea is to show only the data that corresponds to the (logged in) user department).

There are 4 session beans which I'm using the javax.enterprise.context.RequestScoped. Sometimes, the Glassfish destroys the instance as expected, but sometimes not.Based on Exception below, how can I resolve it?

The xhtml below shows the main code for only 2 of the 4 bar charts:

<p:tab title="Horas de Treinamento (por Funci)" closable="true" >
<p:barChart id="horasBars" value="#{chartHorasFunci.modelHoras}"
legendPosition="ne"
orientation="horizontal"
seriesColors="AA5555, 00438F"
xaxisLabel="Horas" yaxisLabel="Funcis"
title="34 Horas de Treinamento (Orçado/Realizado) por Funci"

[Code] .....

The Exception:

SEVERE: Error Rendering View[/capacitacao/capacitacao/index.xhtml]
javax.el.ELException: /WEB-INF/include/capacitacao/capacitacao/List.xhtml @145,38 value="#{chartHorasFunci.modelHoras}": org.jboss.weld.exceptions.WeldException: WELD-000049 Unable to invoke private void br.com.bb.upb.diage.atb.capacitacao.beans.ChartHorasFunci.initialize() on br.com.bb.upb.diage.atb.capacitacao.beans.ChartHorasFunci@3e9c727c
at com.sun.faces.facelets.el.TagValueExpression.getValue(TagValueExpression.java:114)

[Code] .....

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Jan 24, 2014

I m trying to migrate JSF 1.2 project with myfaces to JSF 2.0 with myfaces 2.0 jars on weblogic10.3 server. Found some problem related build and publishing after resolving them when i hitting my application all JSF html tags are coming in browser as it is they are parsed to html tags. all h: tages are coming as it is on my browser they are not converted to html tags for browser display.

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I have a problem I must solve and could not find an answer after a couple weeks of research, so here I am. I have created a custom Table Cell Renderer than extends DefaultTreeCellRenderer. The mission of this renderer is to set the branch icons depending on conditional statements. There are 3 conditions, and each one should render a different icon. These conditions must be tested against all branches in the tree. This means that using something like setOpenIcon() and setClosedIcon() will not work since it seems as though these methods set all branches to a specific icon (I could be wrong about that though). Below is the code for my custom. I made comments so it is easier to understand what I want to happen and what is not happening.

/**Custom Cell Render that will set the icons for the tree branches and the leafs*/
private TreeIconCellRenderer extends DefaultTreeCellRenderer{
public Component.getTreeCellRendererComponent(JTree tree, Object value,boolean selected,boolean expanded, boolean leaf, boolean row, boolean hasFocus){
//Get defaults in case there is no need to renderer

[Code] ...

What I really need to know is why the renderer is not differentiating between the leaves and branches. The logging statements I have added confirm that the branch block of code does not execute.

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I'm currently working on a project which requires to have text displayed along a curve. If found this entry a good starting point. It works fine for me on my develompment machine, however the customer on his machine noticed some issues.

The basic idea is to define a path for the text, explode the text into the separate characters and animate them along the path the fraction of the character of the whole lenght. So with a animation duration of 10 seconds and a label of ten characters, the first character would be animated along 1 second, the second 2, and so forth.

This is done by jumping to the designated time in the animation, start the animation and stop it immediately.

Now the problem as I see it, for stopping the animation a separate timer is used, so it can happen that at the time the animation is actually stopped, the animation moved further than the first frame. The effect is that the last characters of the text appear in front (wrapped around).

As I have no evidence to prove or disprove my theory, what do you think is this plausable? I can see a workaround for this issue by defining a path for each character and then let the animation run to the end. While I can set the duration of the animation to 1 ms which should not be visible to the human eye, I'm not able to make the characters invisible and turn the visiblity on when the animation finishes, they always become visible at the start.

Or create my own animation/transition for placing the characters.

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May 31, 2014

I am fairly new to FX but well experienced with Swing. Since I am familiar with the Swing concept of rendering a let's say JTree I got problems with the FX model of - in this case - TreeView.
 
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[Code] ...
 
But this did not change anything. I try to override toString() in both classes but even this did not change anything.
 
What I wonder so far:
 
Why is item in PathNodeTreeCell always null?What is the difference between the item I get in the updateItem method and the one I get from getItem() (line 10)How can I connect the PathTreeItem class to the PathNodeTreeCell classShould I always call super() in the constructors? (I delved a little bit in the sources of TreeItem and TreeCell and I found some setup code there )Is it ok to extend TreeItem in the way I does for my custom PathTreeItem class? ( I wonder if this is a cyclic dependency when I extends TreeItem in this way )How can I sort the nodes? I added the Comparable interface but this not change the sorting of the nodesAre ther some tutorials of TreeItem/TreeCell with no trivial objects like String ? 

I want to adapt an well running Swing application to FX. In the Swing app I used a mechanism to load the child path's of a directory in a separate thread to avoid freezing if the UI if there are much child elements. I guess in FX I should use the Properties pattern to achieve this should I?

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I'm new to JavaFX and I'm exploring its 3D capabilities, and in particular the TriangleMesh visualisation.
 
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My problem is that the rendering is not what I expected (see attachement)
  
My guess is that I got something wrong with the texture coordinates or the triangles orientation.

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I would like users in an application to be able to access and edit their user profiles (Application A). The problem is that the user objects (entities, dao, beans) are handled in a separate application (Application B) which is specifically for managing user accounts. Importing the java sources for App B into App A could be messy and might need configuration of the persistence unit and connection. I'm thinking it would be better to inject an EJB from App B to App A to query the user DB and return the results so a user profile form is rendered in App A.

I know how to inject EJBs within the same application, but I'm not so sure about how it's done across different applications or even if that's the most advisable way to achieve what I want. it's better practice to inject an external EJB into App A or simply import the classes from App B and use those.

@Stateless
public class UsersDaoImpl implements UsersDAO {
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[code]....

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Nov 14, 2014

I have a big issue to render this html page with the webview component :
 
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The problem is from "perspective" in -webkit-transform. Without it's ok. But with this one, the result is different from a standard browser like chrome or safari.

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Jan 11, 2015

Untitled.jpg I have been working over this game lately, and i have managed to render multiple images from an array. in this fashion. I created a Main() class with the following in it:

public Main() {
for (int i = 0; i < fuel.length; i++) {
Random r = new Random(); 
changef = r.nextBoolean();
y = (-600 * i) + r.nextInt(300);
if (changef)
fx = 325;
else

[Code]...

Also, this is the Fuel image class and Obstacle image class:

public void tick(Player2 p2) {
y += dy;
Random r = new Random();
if(x >= p2.getH()) {
y = -40 - r.nextInt(700);

[Code]...

(Fuel and obstacle class are identical but separate for better accessibility) I even have player class with an image listening to key events and also a scrolling background. The problem is when i run the game, the images of obstacles render themselves as i want, except for that they overlap each other, i need to prevent over lapping of this images. The fuel is read and obs is black. Heres a glance of how it looks.

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Feb 10, 2015

I have some troubles rendering images to the printer, any resolution does not work, even 72 in PDF printer does not work, the image is crappy.

I use the following code but the result is not good. I mean the image quality is not acceptable.

img=new ImageIcon("c:\test\m.jpg").getImage();
scale=72/300d;
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I've also tried :

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AffineTransform aft=g.getTransform();
double scale=aft.getScaleX();
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g.drawImage(img, 0, 0, (int) (img.getWidth(null)/scale), (int) (img.getHeight(null)/scale), null);

The result is the same even if I change the image, very poor and unacceptable!

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Jun 26, 2014

As implied by the title, when I am rendering images of the type "BufferedImage" unto a Swing application, the images' pixels are not consistent in size. Some might be larger than other, and some might be smaller than other.

Here is a screenshot of what I am talking about (you might need to zoom in a bit because the image is so small): [URL] ....

And here is also some code for you. The images are actually from a sprite sheet, which I first load in its entirety and then split up in an array.

Java Code:

public static BufferedImage sprites[];
...
public void loadSprites(){
try{
BufferedImage bigImage = ImageIO.read(new File("SOURCE/BLA/BLA/THIS/IS/ACTUALLY/NOT/THE/REAL/SOURCE/IN/CASE/YOU'RE/WONDERING/I/JUST/DON'T/WANT/YOU/TO/FIND/ME/AND/RAPE/ME"));
sprites = new BufferedImage[16 * 16];

[Code] ....

So, how do I make the pixels equally small?

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Jan 18, 2014

So the following is my code for the Terrian Generation of my game, however the way i have it rendering all the tile rectangles as opposed to just rendering whats visable on my JFrame causes lots of lag.

These are the variables and Rectangles inside _TerrianGen.class

//CHUNK
static int chunkx =2048;
static int chunky =2048;
 
//RECTANGLES
public static Rectangle[][] tile = new Rectangle[64][64];
static int[][] blockType = new int[64][64];
//0=Grass 1=Dirt 2=Stone 10=Brick 11=Coal 12=Iron 21=Gold 22=Diamond -1=null

This is the Init() code

for (int x =0; x < chunkx-32; x+=32){
for (int y=0; y < chunky-32; y+=32){
tile[y/32][x/32] = new Rectangle(x, y, 32, 32);
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[Code] ....

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