ToString Method Return A String Rather Than Display A Message To Screen

Aug 11, 2014

I need making the toString() method return a String rather than display a message to the screen. Also, I'm not supposed to call the toString method in my demo class to test it, so what should I do instead?

public class cupDispenser {
String location;
int noOfCups;
cupDispenser(String location,int cups)
{
this.location=location;
this.noOfCups=cups;
}
public String getlocation()

[Code]...

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Apr 7, 2014

I am looking to pass a long list of results in a String toString() method,this is my code

public void newlist(){
for(int i = 0 ; i <= nbComposant;i++){
System.out.print(ref+i+" (quantity "+quantity+i+")");
}
}
public String toString(){
return newlist();
}

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I'm having an issue with figuring out how to structure and call a method using a string prompt. My prof has given us specific methods to create, and the one I'm having issues with is blic static double getOperand(String prompt). What I have currently is this:

public static double getOperand(String operand1, String operand2){
Scanner input = new Scanner(System.in);
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System.out.println("What is the second operand?");
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which is obviously not working. When I asked my prof he sent me this, "The String paramater in the getOperand() method is intended to have the prompt value that is passed to it. Within the method, the prompt is then displayed, what the prompt is asking for is input, and then returned to the method call.For example, if the method is public double getOperand(String prompt) within the method you would display the prompt, as in System. out. println(prompt), use the Scanner class to create an object, perhaps called input, and then use the input object to get the value asked for by the prompt. Once you have that value, which in this example would be a double, then return the value to the method that called it.

The call could be something like this: double value = getOperand("What is the first operand?");". But that only works a little. Clearly I'm missing something and no matter what I google, or how many times I read the chapter, I am just not getting this. Everything else up to this point has been easy. and I can create regular methods just fine, the menu method works, but I can't figure out this string method and all the rest build off this method.

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private String makePrettyString(String modelName) {
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I want to use that in a more general way. I want to give a method mlong the value X of the type date and let it return an int. Type date consists of 3 int, one of them is the int month.

mlong should return an int depending on the X.moth. at the moment my code looks like this:

// File1:
public class date {
public int day;
public int month;
public int year;
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// File 2:
public class monthlength {
public int mlong(date X) {
int t;
t = X.month;
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I am new to Java and would like to ask how to do this question specifically:

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I am having a problem with the following code. It compiles and runs fine however my output is wrong.

public class SplitString {
public static void main(String[] args) {
String[] string1 = split("ab#12#453", "#");
String[] string2 = split("a?b?gf#e", "[?#]");
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[code]....

The split method in the String class returns an array of strings consisting of the substrings split by the delimiters. However, the delimiters are not returned. Implement the following new method that returns an array of strings consisting of the substrings split by the matching delimiters, including the matching delimiters.public static String[] split(String s, String regex)For example, split("ab#12#453", "#") returns ab, #, 12, #, 453 in an array of String, and split("a?b?gf#e", "[?#]") returns a, b, ?, b, gf, #, and e in an array of String.

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Oct 4, 2014

So I'm working on a project and noticed that my toString() method won't work. This is just an example of the type of code that I have in my real project. THIS IS MY MAIN CLASS

XML Code:

package trialanderror;
import java.util.Scanner;
public class TrialAndError {
public static void main(String[] args) {
Scanner keys = new Scanner(System.in);
String name;
String phonenumber;

[code]....

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The error message is thus;

Exception in thread "main" java.lang.NullPointerException
at Vehicle.toString(Vehicle.java:91)
at Run.main(Run.java:17)
 Process completed.

import java.util.Calendar;
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[Code] .....

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[Code].....

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import java.util.*;
class ListNode <E> { /* data attributes */
private E element;
private ListNode <E> next;
/* constructors */
public ListNode(E item)
{ this(item, null);

[code]...

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public class LinkedQueue<T>
{
protected LLNode<T> front; // reference to the front of this queue
protected LLNode<T> rear; // reference to the rear of this queue
private T info;
public LinkedQueue()
{
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[Code] ....

and this is the ITD used with it, for some reason it has the "empty the queue" function as a choice but we weren't assigned that function, so just ignore it.

import java.util.Scanner;
public class ITDLinkedQueue
{
public static void displayMenu()
{
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[Code] ....

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// Here is what i tried to do:

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Then I modified the class TestTwoDPoint and add another function to it. This function takes two TwoDPoints as input and returns the TwoDPoint that is farthest from the point (0,0).

Then I added another function to TestTwoDPoint. This function takes two TwoDPoints as input and returns a new TwoDPoint whose x value is the sum of x values of the input TwoDPoint's and whose y value is the sum of the y values of the input TwoDPoint's.

class TwoDPoint {
int x = 2;
int y = 4;
}
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[Code] ....

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public class UPC
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[Code] .....

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Write a class encapsulating the concept of a course grade, assuming a course grade has the following attributes: a course name and a letter grade. Include a constructor, the accessor and mutator, and methods toString and equals.Write a client class to test all the methods in your class.

how to test and finish the toString and equals method in this code ?

package labmodule7num57;
import java.util.*;
public class LabModule7Num57 {
// Constructors//
private String name;
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[code]....

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[code]....

The main functionality of enabled /disabled is both working it just dont display the message if i change it into disabled,.

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2. DashboardDAO.java (dao)

3. DashboardController.java (Controller)

//Source
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[code]....

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[code]...

Making a Renderer object belong to the Game or Screen class doesn't make much sense to me, as there doesn't seem to really be a 'has-a' relationship between them; it's more of a 'uses-a', so that seems to imply that it would be best to just call Renderer.draw(thing) from outside the class rather than making it a data member. This would make my main code essentially call the various methods in order to get or print some form of data, much like System.out.println(). And of course, making one of the classes a subclass of Renderer makes even less sense. But making data members static for the purpose of global access and using singletons are often cited as 'bad' programming practices. This problem also arises in a lot of other scenarios in my program, ie. when I want to serialize Thing data members like texture filenames; do I put the serializer as a static data member in a class for global access and call it like I would a function, or do I put it in a class? And it seems like the Renderer will have to be initialized at the start of the program, which would take place in the init() method in Game, then be used to draw Textures in the Screen, so it would have to be accessible from both locations.

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How to solve the following task:

Design a programto display the followingSchool Time Table on screen.

Capture.PNG

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privatestaticfinalintDAYS_IN_MONTH=31;
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import javax.swing.JOptionPane;
public class HelloDialog {
public static void main(String [] args) {
JOptionPane.showMessageDialog(null, "Hello World!");
}
}

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here is the code that I have so far:

public static void main(String[] args) {
Scanner read = new Scanner (System.in);
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[Code] .....

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I am having errors with incaompatible varriables comparing float with doubles.

public class lab3 {
  static Library myLib;
  public static void main (String [] args) {
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[Code] .....

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