Way To Rotate JPanel In Java
Jul 28, 2014Is there any way to Rotate jPanel in java (without using Paint Function).
View RepliesIs there any way to Rotate jPanel in java (without using Paint Function).
View RepliesI have been trying to rotate an image on a certain degree, and still remain on the same position. I have tried g.rotate, but it just rotate around a center, and it does not keep the same position as before.
View Replies View RelatedI have a list of Tabs which are dynamic depending on how many cars are in a database. If there are 10 cars there will be 10 tabs called car 1, car 2, car 3, etc. Each tab simply displays a photo and details of the car.
I have a JMenuItem that says start SlideShow and end SlideShow
What i would like to do is automatically slide through tabs when the start Slideshow is clicked.
i want to rotate this shape using AffineTransform without changing its position and its size. i want the arrow to be in a straight line. how can i proceed??
I have use this but the place of the arrow is changing.
AffineTransform at = new AffineTransform();
at.rotate(Math.toRadians(45));
c.transform(at);
here is my code for arrow
import javax.swing.SwingUtilities;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.BorderFactory;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
[Code]....
I have written a code to rotate a Jlabel but i am facing some problems.
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.MouseInfo;
import javax.imageio.ImageIO;
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I need my Java program (I'm working in Eclipse if it matters) to detect if an image is a portrait or a landscape, but since i am directly downloading them from my camera they only have it written somewhere in metadata, the image width and height is the same for landscape and portrait. I have the rotation code and the rest of the program working, but I need to somehow get a variable (for example integer one) to tell me if it is a portrait or a landscape image. I tried getting to the metadata but my Eclipse decided that import com.drew.metadata.Metadata; cannot be resolved.
BufferedImage image = ImageIO.read(new File(imagePath, imageName)); and after I get the variable "orientation" it looks like this
int orientation = ???;
BufferedImage newImage = oldImage;
if (orientation>1){
newImage = rotate(oldImage);
}
I am making a game in java and i want to make a title screen. What I am trying to do is make a jpanel and load another jpanel when a button is pressed in one of the japenls. Here is the code for the runner
import java.awt.BorderLayout;
import javax.swing.JFrame;
public class Runner extends JFrame {
// Have these set up so they can be seen everywhere
public static final int GAMEWIDTH = 540;
public static final int GAMEHEIGHT = 710;
static boolean loading = false;
[Code] ....
here is the code for the jpanel that loads the other jpanel
import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Rectangle;
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How do load a jpanel when a button is pressed in another jpanel
I'm trying to replicate the rol(rotate left) instruction in assembly though can only get as far as shifting the bits with '<<' or doing Long.rotateLeft(var, 5). Both of these method don't wrap around the bits as the rol instruction does.
View Replies View Relatedpackage id.ac.ub.ptiik.computergraphics;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.util.glu.GLU.*;
public class CG04_3DTransformation extends CGApplication {
protected boolean wireframe = true;
[Code] .....
I am having a problem rotating a shape I am using the transformation rotation matrix and don't seem to be getting the results I expected. Now I know a lot of programmers will just tell me to use the Graphics2D rotate(theta) Method.But I would like to create this ability through writing the code.
package com.trigonometry;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
[Code] ....
So I need to create a square and make it rotate when the letter R is pressed and then make it stop when the letter R is pressed again. I need make it rotate using a maths equation that I can't figure it out myself right this moment.
Code for square:
package lab2;
public class Square {
public double [][] vertices = new double[4][2]; //not good to make this public
public Square(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) {
vertices[0][0]=x1;
vertices[0][1]=y1;
vertices[1][0]=x2;
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In the Square code there is a method to write an equation to rotate it but I can't figure that part out ....
I have a Main() class that extends JPanel and I'm trying to add Card() that also extends JPanel.When I add a Card() or Main() object to the JFrame directly, it works fine. The problem arises when I try to add a Card() object to the Main() object.
I edited the code a little bit to make it easier to read so hopefully it's fine.
Main() code:
public class Main extends JPanel implements Runnable {
// HARDCODED OPTIONS
public static final int WIN_WIDTH = 1200;
public static final int WIN_HEIGHT = 800;
public static final int GRID_X = 9;
public static final int GRID_Y = 5;
[Code] ...
Since the upgrade to JavaFX 8u20 my ProgressIndicator won't rotate anymore when using Caspian style. Is there any workaround for this?
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.ProgressIndicator;
import javafx.stage.Stage;
public class TestApp2 extends Application {
public static void main(String[] args) {
[Code] ....
I have tried to get my JPanel to refresh and show a new combo box, labels and fields but I can't get it working with revalidate or repaint.
package Part4;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class AddressGUI extends JFrame implements ActionListener{
Address address = new Address();
[code]...
how do i add image in JPanel
View Replies View RelatedI code a program using Eclipse Keppler with Java 8.0. I made a program with 2 JPanel. The first JPanel is working well. From a button in first JPanel, I excute second JPanel, but It is not working. No error when I compile the code. Here is, I attached the source code.
import javax.swing.*;
import java.awt.Color;
import java.awt.event.*;
[code]....
I want my program to show 1st panel and when a person press image label 2nd panel showup which will have 2 tabs "oneway" and "round trip". But rightnow I only see 2nd panel with only 1 tab and don't see 1st panel at all.
import java.awt.*;
import static java.awt.Font.BOLD;
import java.awt.event.*;
import java.awt.event.*;
import java.awt.event.ActionListener;
import java.util.Calendar;
import java.util.GregorianCalendar;
import javax.swing.*;
import javax.swing.Timer;
import javax.swing.border.*;
import javax.swing.event.*;
[code]....
I'm trying to fix the length of expenses to a appropriate size on my Jpanel but not sure how.
package mybudgetapp;
import java.awt.BorderLayout;
import java.awt.GridLayout;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
[code]....
I have a JPanel embedded in a JScrollPane. I draw in the JPanel, using the paint() method. I have to draw some shapes that can go far in the y direction, that's why I put my JPanel in a scroll pane, in order to scroll down to be able to discover the shapes down. But even though I put my JPanel in a JScrollPane, it soon blocks in the y direction and does not show the shapes far in the y direction.
Note: I used a GridBagConstraints which is correctly set, with its fill attribute etc.
As you can see in the above image. I have create One jFrame inside it their is one jPanel. Inside jPanel their are dynamic buttons whose range can change. (its like text box if you add more text scroll bar will appear)
I want to add jScrollBarr/jScollPane to jPanel so that when more than 6buttons will be their, I can scroll it down/up. So my question is how should I place jScollPane using this DRAG-DROP tool. When i clicked on jScrollPane and tried to put it inside jPanel I am unable to set it's position. It's my first time to add jScrollPane for jPanel inside jFrame.
In my if statement on line 46 & 47 im trying to add the buttons to the screen if the player has lost and the "game over" screen have popped up. But the buttons aren't showing... what am i doing wrong?
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
[code]...
I want to add a "play" and a "stop" button to stop and play a sound file. Sound file works good, but buttons aren't appearing in the window.
public class SpelaLjud extends JPanel implements ActionListener {
JButton bPlay, bStop;
AudioClip ac;
public SpelaLjud() {
bPlay = new JButton ("PLAY");
bStop = new JButton ("STOP");
add(bPlay);
add(bStop);
bPlay.addActionListener(this);
bStop.addActionListener(this);
[code]....
Yes my JPanel is not displaying all the time like you would think it would. Before you beat me up yes I am a bit new I am just working on the GUI part of java over my summer break. Obviously it is not suppose to do that. Secondly, As you can see i am using the alphabet to create JButtons. Shouldnt there be an easier way to use a for( loop) . I tried before but I didn't want to get too side tracked.
Java Code:
import javax.swing.*;
import java.awt.*;
public class hello {
private JFrame alphaframe1;
private JFrame alphaframe2;
[Code] .....
I'm learning the swing options of Java, and my first exercise was the typical Chat Room. I got everything right: TextField, TextArea, the jpanel at left side and the buttons inside of it. BUT I can't order the 2 buttons (1 north, 1 south). I've already looked for answers, but didn't find anything and I tried to asked the teacher, but she was too lazy to look for the error. Here is my code:
f=new JFrame("Chat Room");
b1=new JButton("Send");
b2=new JButton("Emoticons");
public void showWindow(){
p1=new JPanel();
f.getContentPane().add(p1,BorderLayout.EAST);
p1.add(b1,BorderLayout.NORTH);
p1.add(b2,BorderLayout.SOUTH);
}
Is there a way to create insets for the JPanel without using the GridBagLayout, or createEmptyBorder() because the panel already wants to have an etched border?
View Replies View RelatedI am making a graph to implement Breadth First Search and Depth First Search. I changed the program because I want each button to be its own node. However I am having an issue placing them into a panel. When I run the program I get the following error:
The method add (Component) in the type Container is not applicable for the arguments (Buttons)
JPanel matrixPan(){
Buttons[][] matrixBtn = new Buttons[25][25];
JPanel panel = new JPanel();
panel.setSize(550,550);
panel.setLayout(new GridLayout(25,25));
[Code] .....