Write A Java Application To Display Layout Of Information In Typical Business Card Order
Jun 25, 2014
ABC is a company that designs and prints personal business cards. The company has asked you to write a Java application to display the layout of the information in a typical business card order. Data items in a typical business card include the customer's name, address, city, state, postcode, home phone number, and work phone number.
Write, compile, and test a Java class that displays these data items in a command window. Alternatively, you could also create it using a dialog box. Please include appropriate comments in your class.
Please named your class BusinessCard(LIM).java. (eq. BusinessCardLIM.java)
I have a table called card which got list of card ,now in my java application i got validation which what certain card to be validated e,g mastro, visa, amex etc now i have problem when i create new card its throwing error because the new card is not in the hard coded values, the new card is not affected by the validation. How to approch this ....
I'm nearing the final development stages of my first game, but have run into a problem. I've constructed 4 different levels and allow the user to select the level they want to play from a central JPanel in a Card Layout system. My problem is that once a level is completed, I can't switch the JPanel which is displayed to start the next level, since I don't know how to access the original JPanel which acts as a driver for the other panels.
So this application gets input from the user and converts it into a string. It then uses various methods to set instance variables of this class and ends up printing those classes to display information to the user about that products.
package javaapplication5; import java.text.NumberFormat; import java.util.Scanner; public class Product { private String product; private String description; private double price;
[Code] ....
I am getting a logical error. My output is this:
Enter a product for information. Choose either Java or C++ java Prduct: null Description: null Price 0.0
I'm going to be taking an object oriented paradigm using java during intersession in a few months. I'm trying to brush up on it a bit. The problem is. Write an application that displays the numbers 1 to 4 on the same line, with each pair of adjacent numbers separated by one space. Write the program using the following techniques:Use one system.out.printLn statement.Use four system.out.print statement.Use one system.out.printf statement.
This is what i have so far .
Java Code: public class Display { public static void main(String [] args) { System.out.print("1 "); System.out.print("2 "); System.out.print("3 "); System.out.print("4 "); System.out.println(" ");<----is that what that is supposed to look like, and where it goes? System.out.printf(" %s %s %s %s ");???? } } mh_sh_highlight_all('java');
i cant test this my console isn't working right, and i haven't finished my compiler install.
I've constructed 4 different levels and allow the user to select the level they want to play from a central JPanel in a Card Layout system. My problem is that once a level is completed, I can't switch the JPanel which is displayed to start the next level, since I don't know how to access the original JPanel which acts as a driver for the other panels.
Write a java program to store employee information in a linked list, the program should implement the following functions:
The program should display the list of functions, and ask the user to enter the number of function that he/she wants to do, then perform the function as it is required in the previous table.
import java.util.*; public class Employee { Scanner in = new Scanner(System.in); String Name; String Address; String Department; int ID; int Salary;
[code]....
this is my out put
Please choose a number: 1-Add a new employee 2-Update employee's info 3-Remove employee's info 4-Exit 1 Enter name: Enter address: 2 Enter department: 3 Enter ID: 4 Enter salary:
now:
1- why are not my adding coming out in the output only the Enter name & Enter address ??
2- how can I add names and ID's and information to test that program
I had to make a program that allowed the user to enter the number of students and the students names and grades and then print out the name with the grade in descending order. right now I only have it where it prints the names out in descending order. how do I get it the print out with the grade?
Here is my code
import java.util.*; public class Grades { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.print("Enter the number of students: "); int numofstudents = input.nextInt();
I'm trying to add a tooltip on a cell of a TableView in order to show some information to the user.
This is the code:
colonnaColore.setCellFactory(param -> { TableCell<Appuntamento, Template> cell = new TableCell<Appuntamento, Template>() { @Override protected void updateItem(Template item, boolean empty) { // calling super here is very important - don't
[Code] ....
In few words: there is a cell factory on the cell to show a colored box, then I added a tooltip to the cell. I need informations that are in the item added to the TableView that has type "Appuntamento". So I try to get my element with these code (that in others part of my code works); but here I get a Null Pointer Exception on cell.getTableView() and also on cell.getTableRow().
I'm probably using these methods in a way that was not expected.
I want to write a java program which displays to get the GPA of a student as a keyboard input. Then display the class of the degree according to the following criteria using a switch-case statement (if-else statements cannot be used). If the user insert an invalid gpa you should display a message Invalid GPA.
gpa ≥ 3.50 First Class Hons 3.49 ≥ gpa ≥ 3.00 Upper Second Class Hons 2.99 ≥ gpa ≥ 2.50 Lower Second Class Hons 2.49 ≥ gpa ≥ 2.00 Pass 2.00 ≥ gpa Fail
Here is my code:
import java.io.*; public class q7 { public static void main(String[] args) { InputStreamReader ISR=new InputStreamReader(System.in); BufferedReader BR=new BufferedReader(ISR);
[code]...
.But when I use Command console to run this it says: 1111.jpg. I also wanna know is there another way to do this with switch- case statements.
So I'm making a trading card game and each card can be moved around like chess pieces. So far, I've made the cards simple rectangles and detect if clicks are made within that rectangle and then move them appropriately, but I'm not sure if that's the best solution.
I have quite a specific view for how I want my components layed out. No matter what I try I can get them to display how I want! I'm using three JPanels. There's a main panel that goes inside the tabbed pane. This main panel contains two other panels. The First panel is a gridbaglayout panel, with labels on the left column, and components on the right column. The second panel is underneath the second, and contains a label, and a button beneath it. THis uses a basic box layout, with one component per line. The label doesn't always appear (depends if a component is changed). With everything showing, this is how it looks so far:
However, I want the Labels on the left of the pane. The right hand column should be aligned horizontally and have more space from the labels. Ideally I'd like a gap between the last label/checkbox and the Note label.
This is my current code for the panel/s inside the tabbed pane window.
videoPanel = new JPanel(); applyVidBtn = new JButton("Apply Settings"); applyVidBtn.setVisible(false); warningLbl = new JLabel("Note. Applying these settings causes a program restart."); warningLbl.setVisible(false);
I would want to use one of Swing components to display the students instead of displaying them on the stdout. How I could go about calling this method in some Swing components that can display all the students in the studentdb?
I am trying to create a GUI with already existing code. My assignment is: Modify the Inventory Program to use a GUI. The GUI should display the information one product at a time, including the item number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory of that product. In addition, the GUI should display the value of the entire inventory, the additional attribute, and the restocking fee.
Where to start. The text book does not cover a GUI that displays this type of information rather it just displays graphics. I would like to create a separate class that holds the GUI information just to make everything flow better. I have provided my current code below:
Java Code:
// ProductTest.java // by JakeB public class ProductTest { // main method begins public static void main(String[] args) // begin main { myGUI display = new myGUI(); display.setVisible(true);
[Code] .....
This is all I have for the GUI. I am at a total loss and I am behind 2 weeks now. I cannot move forward until I am able to get this done and the class ends next week.
I'm new to java and I'm currently trying to make a program that uses a JTree that implements a properties file. I have the Keys set to the nodes but I want it so that when the node is clicked it will retrieve the keys value from the prop file.
I did have some code for this initially but I as it did not work at the time and was causing issues to my project I got rid of it. I have my code for the jtree,the listener and the prop file.
Tree
Java Code:
JPanel panel_1 = new JPanel(); panel_1.setBackground(Color.WHITE); panel_1.setSize(new Dimension(22, 0)); scrollPane.setViewportView(panel_1); Properties properties = new Properties();
[Code] ....
Java Code: add = Adds files changes in your working directory to your index. Example: git add .
rm = Removes files from your index and your working directory so they will not be tracked.
Right now we are learning about arrays and using the try/catch. Code below, I am trying to just display information about buildings. The application is good but not with the try and catch statement. I'm trying to just display the message of "please enter a building number" when a user puts a letter instead of a number(InputMismatchException) and then the user would have to put in one of the numbers. But when it runs and i put in a letter, it reads the message, but it always outputs the first building information ...
package username; import java.util.InputMismatchException; import java.util.Scanner; //TallBuildings public class TallBuildings { //compare heights of buildings
I am trying to make a program that reads a word and display if the letters are in ascending order or not in ascending order(All kind of letters, capitals ). I have made a code but its not 100% correct. My code:
class Main { public static void main(String args[]) { System.out.print( "#Enter text : " ); String text = BIO.getString();
I'm using the JOptionPane to display and receive information to/from the user. In addition to this, I am using StringBuilder to receive inputs from the user and then manipulate (append) that input to display the desired output.
//Example
(JOptionPane): "Enter text" (user input): Java is cool! (program): *stringBuilder.append(" I love it!") JOptionPane.showMessageDialog( ); .....
Psuedo-like code. The problem is that showMessageDialog(null, string) and not showMessageDialog(string, string). I want to display the enter text: " Java is cool! I love it! " in the JOptionPane. How do I accomplish this, since showMessageDialog only accepts (null, string).
We are working with LinkedBinarySearchTrees. One of specs on my assignment is to "Using a level-order traversal, create a 2-D display of your trees, using the forward and back slashes as the branch lines. The tree nodes should be spaced proportionally to show the structure of the tree neatly."
tfrreee i want to display given series in ascending order in java prog here is an error : E:Javajdkin>java ascend 505671Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 7 at ascend.main(ascend.java:9)
Java Code:
class ascend { public static void main (String args[]) { int s[]={ 50,71,81,21,7}; int i; for(i=0;i<=s.length;i++)
I have some questions about a GUI program overlay. My main method in the "actual code" will display information in a huge batch, which is necessary. My questions relate to this feat. I am curious because I need to look this up but I am unsure of the "name" for what I am trying to accomplish.
Can link a JButton as an action item to display information to the JTextFeilds that houses the information needed to populate the data?
If so, what are the necessary steps to ensure that my JButton class and listener are pulling the correct information upon the Event and populate the data to the JTextFeilds?
Would I need a boolean statement that captures all of the methods of "data procurement" within my JTextFeilds underneath that one button?
Create a class that allows the user to select a file and output the contents of the file to the console. Recommend using a text file to display, java files are text files. You may want to put this code in a method to allow you to complete the remainder of this assignment without overwriting your code.
- You should ask the user to enter the full path to your file to make certain you are processing the correct file.
- Modify your code/add a method to display the contents of the file in reverse order. You do not need to reverse the characters on each line but simply output the lines of the file in reverse order.
Hint: read the content of the file into an ArrayList and then traverse the ArrayList.
this is what i go so far.
package classActivity;
import java.io.File; import java.io.FileNotFoundException; import java.io.PrintWriter; import java.util.ArrayList; import java.util.Collections; import java.util.Scanner; public class Select { public static String enterFilePath()
I have been creating a Java program to track inventory using an array. I need to add a search function to it to take a term, input through a text field, and locate a matching instance within the array. How can I code a JButton to grab test input from a JTextField and search for it within the array then display the corresponding information? I also need to add buttons to add and delete items as well.
I am facing with a JAVA code needed for my assignment.We are implementing a Card Game.. There is a Card Class which i have not included in the code below .We have a Dec class that has various arrays..
privateCard[] masterPack >> Is a master Pack that is initialized once and has all the 52 cards.
private Card[] cards >> Is the array that has the card values from masterPack array.
My problem is :
After I called the Deck object D1, it goes to the Deck COnstrucutor OK.It then populates the values of masterPack as per the allowmasterPack method.Then it stores the values of masterPack into cards array in the init method..I get an exception when line below is executed..
cards[pack * 52 + k]= masterPack[k];
I get a java.lang.NullPointerException error..
public class debug { public static void main(String[] args) { int pack = 1; Dec D1; D1 = new Dec(pack);